Posted: 2008-01-29 15:07
nice, espesially that you use many SF statics which are underused in my eyes (Warlord palace, mosque tower ...)
Yes, but probally beacuse of them this wonderful map will not be in furutre PR releases....Maxfragg wrote:nice, espesially that you use many SF statics which are underused in my eyes (Warlord palace, mosque tower ...)
Actually Maxfragg, I have only used two SF statics... The Warlord Palace and The Mosque Tower. I removed all SF statics in order to keep them to a minimum, hopefully using less than five if not less for the entire map because they dont use lightmapping.Maxfragg wrote:nice, espesially that you use many SF statics which are underused in my eyes (Warlord palace, mosque tower ...)
Hfett is using the Warlord Palace and Mosque Tower in his Gaza map, so I dont think that this wll stop the possibility of being released in the future for PR.=Romagnolo= wrote:Yes, but probally beacuse of them this wonderful map will not be in furutre PR releases....









What about ARMORED FURY and EUROFORCE content? Is it allowed to use those things in PR as well?Maxfragg wrote:SF stuff is half allowed, but only for PR, not for other mods.










Well because of the many accessible rooftops, Sniper and RPG advantage points for Insurgency and vast area of map, there will be two Apaches, 1 Blackhawk, approx. five Humvees and three APC's. I packed up the map last night to test the city etc... and i have to say it was awesome flying around the city in an Apache blasting the rooftops and streets. At the same time, hiding on a rooftop as an insurgent waiting to RPG an Apache, Blackhawk or Humvee kicks *** too. So basicly, two Apaches patrolling city for snipers and Rpg's is a must....HughJass wrote:looks very cool, what assests (vehicals) do you have in mind?



Jonny wrote:Can I have a link to download this map so I can try it on a dedicated server for you?
I will also be able to get 20 or more people looking for glitches or bugs if it works.
Im sure we could get a video of some actual combat while we are at it.
It doesn't have to be the finished map, we could look for bugs as you finish seperate areas so it will be a really well tested map by the time you are ready to release it.
This half-finished version would be kept between the EEF clan and yourself, of course, we will make sure the link is not released until you are ready to release it.










Listen to your sensei. This man knows what he's talking about. Trust me, he tells me the exact things every time I show him my progress[R-DEV]IronTaxi wrote:...and remember less is more...space is good...not everywhere has something...
...dont be afraid to underdecorate as well...

Huh... change the ground texture... The ground texture I am using is rock/sand ground texture, that is iraqi ground. Take a look at this pic of a villag just outside an oil facility... the same ground texture that I am using....darkNight wrote: You should change the ground texture!![]()
