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Re: [Weapon] C14
Posted: 2010-02-24 06:47
by Salmonella
Uvs done
Uv template
Dressed
Checkers

Re: [Weapon] C14
Posted: 2010-02-24 07:25
by Chuc
Champion work, salmonella

Re: [Weapon] C14
Posted: 2010-02-24 08:01
by Hauteclocque
You're a crazy guy Salmo !

If this one is not [R-CON] in the next few days, I eat frogs and snails...
Why is it unfair, oh yes, I'm French and I usually eat them at breakfast...
Re: [Weapon] C14
Posted: 2010-02-24 11:53
by Maxfragg
looks great, and the weapon its self is pure sex
Re: [Weapon] C14
Posted: 2010-02-24 12:08
by HitmanS2
nice weapon, what country is going to use this baby ?
Re: [Weapon] C14
Posted: 2010-02-24 12:18
by Maxfragg
guessing, but C-Names usualy point to Canada
Re: [Weapon] C14
Posted: 2010-02-24 12:37
by sylent/shooter
I'm pretty sure it's canadian. Although I could be wrong

it's a nice gun to use
Re: [Weapon] C14
Posted: 2010-02-24 12:42
by Shooter90
sylent/shooter wrote:I'm pretty sure it's canadian. Although I could be wrong

it's a nice gun to use
You're right.
Source:
C14 Timberwolf - Wikipedia, the free encyclopedia
Re: [Weapon] C14
Posted: 2010-02-24 20:29
by Salmonella
baked AO+NORMAL
Specular map (just remember that specular is not shown like this, it just tells how the surface with react with the lightning)

Re: [Weapon] C14
Posted: 2010-02-24 21:16
by Z-trooper
.
Re: [Weapon] C14
Posted: 2010-02-24 21:44
by PuffNStuff
Great job!
one question that has nothing to do with the quality of your model:
What file type is the model itself?
Re: [Weapon] C14
Posted: 2010-02-24 21:53
by BloodBane611
That looks great! Nice work
Re: [Weapon] C14
Posted: 2010-02-24 22:18
by zenrique
WOOOOOOOOOOOOOOOOOOOW!!

Re: [Weapon] C14
Posted: 2010-02-24 22:57
by Salmonella
PuffNStuff wrote:Great job!
one question that has nothing to do with the quality of your model:
What file type is the model itself?
file type? I don't get it! you mean what programs I use?
Maya 6 for modeling, Photoshop CS3 for textures and that Nvidia plugin for normals.
The last shots were taken on the BFeditor for a more coherent lighting
Re: [Weapon] C14
Posted: 2010-02-25 00:15
by sylent/shooter
Great work mate

the barrel is GREAT! the corkscrew on the outside is a great touch

Re: [Weapon] C14
Posted: 2010-02-25 04:52
by Salmonella
alright folks, update..
added base materials, some detail to the scope, and 2 camo patterns
I don't think it needs lots of scratches or worn paint, sniper rifles are expensive and carefully handled, so...
woodland

desert
todo, better lens, better material distinction, and a few dirt and scratches(very few)
Re: [Weapon] C14
Posted: 2010-02-25 05:11
by Howitzer
OH!!!
I like lol
I think the normal map needs to be "re"done, the rifling of the flutes looks painted.
And dirt/wear on the bipod would be great !
Re: [Weapon] C14
Posted: 2010-02-25 05:21
by Chuc
Personally I think the fluting is as good as it's going to get (at least in the BF2 engine). Work looks fantastic and almost complete!
If you want to scratch/mess up a few places: wear up the bipod, end of the muzzle, and the area around where the bolt rests

Re: [Weapon] C14
Posted: 2010-02-25 13:22
by Tomato-Rifle
Looks fantastic!
Re: [Weapon] C14
Posted: 2010-02-25 14:10
by Maxfragg
great, just as above, add scratches and dirt and its good to go
PR needs more weapons with multible skins