Re: Get down! DON"T get in da choppah!
Posted: 2008-05-10 18:44
Yes we do.we havent got the ability to engage from a stand off range or use onboard radar or radar and IR weapons systems etc.
Yes we do.we havent got the ability to engage from a stand off range or use onboard radar or radar and IR weapons systems etc.
[R-DEV]CAS_117 wrote:Yes we do.
maybe i should have stressed the point more clearly standoff as in 2-3 KM away out of sight and sound of our targets.[R-DEV]CAS_117 wrote:Yes we do.
Exactly what i said in the original post. We need to have a one click hellfire mode to compensate for the lack of stabilization.markonymous wrote:ye the movement capabilities of the gunner view should be increased so the gunner can look straight down. I also think there should be another Missile system a system that goes straight where you click. and you only have one click.
i TOTALLY agree with that, cause that way you know if your moving backwards or forword while hovering. would make life alot easier for the pilotCanuckCommander wrote:
Edit,
2) Helicopter's speed indicator should have a positive for moving forward and negative for moving backwards.
That is just a few suggestions, any fellow Helicopter pilots want to comment and add your complaints and suggestions, pls feel free to do so and I will add it to main thread.
Thats not gonna happen :/CanuckCommander wrote:Exactly what i said in the original post. We need to have a one click hellfire mode to compensate for the lack of stabilization.
Emnyron wrote:Allow me, but,
Allow me,
First we have to consider the following facts.
1. Bf2 Engine is not easy to mod.
2. Bf2 Engine is not made for realism.
3. Dev`s are not ALLWAYS right.
4. Evrybody makes mistakes. -You sure do.
5. Segregation is not cool.
6. Its still just a game.
Now let us look at the Gunships, the Z10, The Cobra, The Apatche, The Havok..
...eatch each.
...evry every.
...Lazer Laser.
...lazer Laser.
...eatch each.
...whoud would.
...Apatche Apache.
...ofcourse of course.
...wery wery powerfull Very. Powerful.
...BVR attacks Im sorry, but dont use lingo people dont know the meaning for.
Puh.. I rarely write sutch a long post, and considering im rather tired, I surely did some mistakes in the post..
You sure do.
The problem isnt with flying them.Spaz wrote:I don't have time to answer in a long post so ill just do this quick.
The choppers are fine its just the mainstream players can't use them right, no need to do any big changes for them.
Bit like RL then, any idiot with a MANPAD can destory a chopper and the highly trained pilot in it. Just look at the Muj in Afghanistan during the USSR's invasion. Not a great reason for changing them.Sirsolo wrote:The problem isnt with flying them.
Its that the mainstream players can do everything to shoot the choppers down.
With the hovering thing, and the aiming of the gunner i have a question @ you guys.CanuckCommander wrote:I just want to stress that due to BF2 limitations (map size, and coding) we have to balance realism and fairness.
2)Targeting does glitch, but target finding is so hard because PR lacks many functions of the optics that real Helos have, ie. Night, thermal, IR, stabilization, target tracking, etc. Also the gunner's limited field of view when zoomed in makes it harder to find targets due to that decorative frame around the gun cam/hud.
3) I agree with the sensitivity thing, too low you can't flip easily, too high can't hover. The need for perfect hover can be easily abolished if the gunner had a way to fire accurately while the helo is drifting a bit.
4)I don't care if the gunships have reduce heat signatures, but AA missile should still lock on to retain gameplay balance. In fact, if you REALLY want realism, gunships like Apaches have IR(infrared) Jammers that prevent stingers from locking on. Instead, I just want my flares to be a little more effective. Oh, and stabilization is possible I forgot who made the video, I think CAS or Rhino, they tried out stabilization on chopper and it was way better than now.
5) I think my suggested targeting methods would work.
6) Hopefully they are working on it.![]()

RightWaaah_Wah wrote:Mora its "detonate" not "donate"![]()