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Re: [Map] The big one.

Posted: 2008-06-03 05:49
by AfterDune
tesher07 wrote:What needs to be modelled? I wan't to give it a shot even though I'm not guarranting sucess.
The dog (in the pic) ;) .

I know something you can model? https://www.realitymod.com/forum/f203-d ... -ifav.html
Let me (or Glimmerman) know if you're up for that (it only needs a caring and loving finishing touch ;) ).

Note: IFAV discussion posts moved to appropriate thread ;)

Re: [Map] The big one.

Posted: 2008-06-03 20:19
by Eglaerinion
Dog's name is rataplan. :D

(rataplan is the dutch translation of Rantanplan)

Re: [Map] The big one.

Posted: 2008-06-03 20:47
by Trigz07
uh right I can't model a dog -.-

Re: [Map] The big one.

Posted: 2008-06-05 13:31
by Glimmerman
Ice, do you got any updates yet on the Terminal and tower?

Re: [Map] The big one.

Posted: 2008-06-15 16:32
by Hans Martin Slayer
sorry, nothing to show yet, been uite busy with other stuff. but i've already started working on the map and it's making progress. will probably take a couple of weeks until you get something to see..

also, ice is busy with other stuff at the mo, but that's not a hold up at this stage anyways..

Re: [Map] The big one.

Posted: 2008-06-16 08:40
by Glimmerman
OK good to know :)

Re: [Map] The big one.

Posted: 2008-06-22 00:00
by Hans Martin Slayer
ah, i just couldn't resist.. 8)

very, very early wip...

Image

Image

way more to come, no details at all yet, no lightmaps of course and so much more.. most areas have just a rough mountains/roads/rivers layout so far and you guys really don't wanna see that anyways :-) .

but fyi, it's in the works.

Re: [Map] The big one.

Posted: 2008-06-22 02:09
by rangedReCon
ahhhh lush fields :)

Re: [Map] The big one.

Posted: 2008-06-22 02:22
by AfterDune
Very nice, man :) . Looking forward to more wip-screenies! :)

Re: [Map] The big one.

Posted: 2008-06-22 04:19
by Sgt1Winters
Weed-fields? *Throws a molotov*

On-topic: Nice nice.

Need some help on mountains? -

Image

It looks like an Kashan Desert ridge ...

Re: [Map] The big one.

Posted: 2008-06-22 10:42
by MaxBooZe
I like it.. :)

Re: [Map] The big one.

Posted: 2008-06-22 10:58
by NemeanHavoc
Looks great!

Re: [Map] The big one.

Posted: 2008-06-22 13:18
by Glimmerman
Good work HMS :)

By the way marihuana fields aint a bad idea, do we have a texture for that ingame?

Cant wait to see the mountans and offcourse thet first design of the airport and FOB :)

Keep it up :D

Re: [Map] The big one.

Posted: 2008-06-22 14:44
by Sizum85
arent it papaver fields and not marihuana fields

Re: [Map] The big one.

Posted: 2008-06-22 17:32
by Glimmerman
Papaver ( English = Poppy) fields are common to make raw opium, but Afghan Hashish is also very common and as you may or may not know is made from marihuana plants.

Re: [Map] The big one.

Posted: 2008-06-22 17:44
by marcoelnk
looks very nice...you sure are a pro for afghan maps now :)
i especially like the current lightmapsettings

Re: [Map] The big one.

Posted: 2008-06-22 20:16
by steve_06-07
Just a suggestion, but you should have some trees cut down crossing those roads, so insurgents can have roadblocks for ambush points on roads leaving Camp Holland/Kandahar Intl.