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Re: More maps like Kashan 64

Posted: 2008-11-01 02:11
by SocketMan
[R-DEV]Rhino wrote:When I tested the Su-30mkk in testing which I did a lot of there was no problem, but I have not "gunned" in it since release since I prefer to fly them rather than gun, I have gunned in the Tornado thou.

So unless something changed between one of the very last beta's and release that I very much doubt cos no one touched them just before release afaik then it should be working fine.

It might be cos your on the ground and the viewing angle isn't correct, try a fly over a a open area and dont try sticking the lase to a friendly vehicle cos that wont work.

I am confused now cause it seems like it's working. My apologies - don't know if it's
a local/dedicated thing +user fault,but I definitely jumped the gun here.
Yea we did have different people flying it and after that I tried the "hangar" and it didn't work neither in flight nor on the ground,so it could be
1.bad laser
2 like you said the ground angle

edit*
Perhaps it is the extra few seconds of patience that is required with the bombers in comparison to the su25/A10 and the helicopters.

Re: More maps like Kashan 64

Posted: 2008-11-01 14:23
by Cassius
Me want too, sort of like Operation Ghost train, but the jungle of Barracuda, or even less jungely than that. More hilly one or 2 tanks less, but all the airpower like on Kashan.
gazzthompson wrote:80%-90% of the time, public players cant handle kashan.
Well if you want to play PR you should focus on 2-3 servers anyway and become a regular there. Also I dont see no reason why people who are used to teamplay on server X with people X shouldnt be able to teamplay with people who are just as dedicated teamplayers but regulars on a different server than the one they visit about now. If you are a good teamplayer with your regular gang chances are teamplay will work out with a different gang if they are just as dedicated as you.

Re: More maps like Kashan 64

Posted: 2008-11-01 14:29
by TH3pilot
well, the real battlefields, and todays combats take place in places similar to : Al basrah, Ramiel, Korgengal valley n thee kind of maps, these have the greatest demand, there isnt much action in kashan, as there too many vehicles and no infantry activities for both sides....

Re: More maps like Kashan 64

Posted: 2008-11-01 14:36
by Nickbond592
SocketMan wrote:I am confused now cause it seems like it's working. My apologies

see, i told you :wink:

No need to be frustrated if a problme doesnt solve its self immediatly, just ask if your not sure on anything, i also responded to your wave respawn worrys aswell in the other thread.

[R-DEV]CodeRedFox wrote:Well keep it open and see what constructive idea come out, as in ideas ideas ideas. There are allot of mappers out there that haven't start. :-D
More people should deffinatly take the plunge and try out mapping, its quite good fun actually :D



Cheers,
Nick

Re: More maps like Kashan 64

Posted: 2008-11-01 14:38
by Scot
[R-DEV]Nickbond592 wrote:see, i told you :wink:

No need to be frustrated if a problme doesnt solve its self immediatly, just ask if your not sure on anything, i also responded to your wave respawn worrys aswell in the other thread.

Cheers,
Nick
If you ever have to deal with the Debugger in BF2, then you understand this ;) I only hit the tip of the iceberg aswell ;)

Re: More maps like Kashan 64

Posted: 2008-11-01 15:17
by Alex6714
TH3pilot wrote:well, the real battlefields, and todays combats take place in places similar to : Al basrah, Ramiel, Korgengal valley n thee kind of maps, these have the greatest demand, there isnt much action in kashan, as there too many vehicles and no infantry activities for both sides....
Why do you assume everyone wants infantry action all the time? I know some people do, but I know me and some people I know always want vehicle action. ;)

Re: More maps like Kashan 64

Posted: 2008-11-01 16:51
by SuperTimo
i agree with alex.

there should be more combined arms. irl infantry have a small role in PR they seem to be the main thing, thats fair enough as this is an FPS but it takes the mic how tanks and aircraft have 20mins respawns. if tanks had 5min respawns and jets 10min (like on qinling) i would be a much better map. as it is the tanks geb destroyed way to easily and then its an infantry map, where one side has tnks and the others dont.

Re: More maps like Kashan 64

Posted: 2008-11-01 16:57
by Alex6714
10 minutes should be the longest spawn time for anything tbh, well, except JDAMs etc.. :)

Re: More maps like Kashan 64

Posted: 2008-11-01 19:48
by Gaven
With the recent lack of commanders since .8 came out, no. Kashan is terrible now, many times both teams are in total disarray, leading to the first person to shoot down the other plane wins it for his team.

Not until commanders are fixed so they are actually playable again.

Re: More maps like Kashan 64

Posted: 2008-11-04 15:13
by Zerapup
The Thread can be closed i think

Re: More maps like Kashan 64

Posted: 2008-11-04 16:54
by Tannhauser
Y'know, just read the post and what about making Kashan AASv3 ? Different flag orders could help players have a bit more variety on this old but good map. :smile:

Re: More maps like Kashan 64

Posted: 2008-11-04 19:48
by gazzthompson
Cassius wrote: Well if you want to play PR you should focus on 2-3 servers anyway and become a regular there.
i do , i play on 4 servers and thats it. and i still find 80%-90% players cant handle it