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Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-26 22:04
by M_Striker
Looks great. I'd love to see a tank with 2 top mounted MG's

Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-26 23:13
by agentscar
It's lookin sexy,keep it up.

Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-26 23:29
by CaptWildstar
Well guys i mean i dont have to just model this i mean i can start to learn how to texture and UV and then start to make more vehicles for other sides
Also its not all one piece yet so i can make the TUSK and the Standard Factory made version and you can have a Standard M2HB on top with no M240 or with a M240 and no shield
Also ill work on the polies alot but i need to tell everyone that even if you dont beleive dont shut me down and thinks its fake becuz of the past, we all have to look forward and ill try my best to get someone else to Rigg, UV and texture from people i know saving work for the PR team to do much more important matters like .85 and others
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-26 23:40
by philnopatience
Great job, looks amazing!
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-27 03:39
by DeadSmile187
Really good Job what i would say :
Lets Look : we got the M1A2 maybe we should just Replace the Old Vanilla Abrams with the New One and CROW ? Cmon Guys we got Much FIrepower in this but i Prefer we should have maybe 4 Seats in the M1A2
1st Suggestion:
M1A2 : Driver + Gunner + Commander + m240 with Shield ?
M1A2 : Driver + Gunner + Crow (Commander) Maybe something is the Commanding Tank for the SL .
2 Version of the M1A2 maybe one Commander Tank ho leads the squad and the SL is secured against Infantry so he can do his job. My Suggestion
and CaptWildstar you did an Great Job so far

Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-27 03:43
by DeltaFart
my idea? leave it as 3 manned. Seeinga s the sqs are only 6 men it wouldn't be worth having 2 extra guys just to have te 240 mounted and not have comm with them
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-27 03:48
by Solid Knight
We could combine the driver and the gunner.
At any rate, I feel that if you're going to model a vehicle you should make the entire vehicle. Let the modders worry about "the balance" or what not. That shouldn't be your concern as a modeler. If it has a CROWs you model a damn CROWs. If it has eight gun positions you put eight gun positions. The players can choose if they want to sit on a M240 or not. That's not the modeler's concern.
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-27 03:55
by crazy11
Solid Knight wrote:We could combine the driver and the gunner.
At any rate, I feel that if you're going to model a vehicle you should make the entire vehicle. Let the modders worry about "the balance" or what not. That shouldn't be your concern as a modeler. If it has a CROWs you model a damn CROWs. If it has eight gun positions you put eight gun positions. The players can choose if they want to sit on a M240 or not. That's not the modeler's concern.
Why model a CROWs when there is one already modeled.
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-27 04:19
by Solid Knight
crazyasian11 wrote:Why model a CROWs when there is one already modeled.
That has nothing to do with my point. You're referring to duplication of effort while I'm referring to making models true to their real life counterparts.
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-27 04:31
by Tannhauser
There are many possible outcomes for this :
a. TUSK version with 4 seats and Field version with 3 seats
b. TUSK version (ignoring the possible field version) has 3 seats ;
Seat 1 is Driver and Crowgunner, the sight of the Driver is now the CROW and Driver can see higher like a tank commander does. Seat 2 is gunner and seat 3 is M240/50.
In any case, modeler should take in account that Crow is already modeled and concentrate on field version and UV mapping/texturing.

Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-27 04:36
by DeltaFart
actually I like this, but then we'd need to make it like this for all the other groups
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-27 04:57
by Solid Knight
DeltaFart wrote:actually I like this, but then we'd need to make it like this for all the other groups
Not entirely, you can give them bonuses on a different asset.
Possibilities:
BTR-90 can have a grenade launcher as an addition weapon (it has one in real life).
BMP3 can have dual forward facing coaxial machine guns controlled by the driver.
Vodnik can have a more powerful turret and better armor (some vodniks have 23mm guns).
Attack helicopters are easy to do this with given the flexibility of their munitions.
Chinese forces are the hardest ones to work with. Information is scarce on their equipment and a lot of it hasn't been modernized yet. Although they do have a Stryker MGS-esque version of the ZSL-92A (WZ551 APC).
I like having uniqueness to each vehicle. I hate cookie cutter loads.
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-28 17:16
by Conman51
CaptWildstar wrote:
Also ill work on the polies alot but i need to tell everyone that even if you dont beleive dont shut me down and thinks its fake becuz of the past, we all have to look forward and ill try my best to get someone else to Rigg, UV and texture from people i know saving work for the PR team to do much more important matters like .85 and others
if u can do taht taht means you caj come out w/ so many variations...and if your really tight on the poly count then you can just make the stantdard abrams w/out teh extar armor and shields
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-28 17:19
by ice_killer
erm wire frame please ?
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-28 17:19
by Conman51
Solid Knight wrote:
Vodnik can have a more powerful turret and better armor (some vodniks have 23mm guns).
i think tahts already being worked on...the 50 cal vodnick with a shiled is just pure EA BS
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-28 17:50
by Hitperson
[R-CON]ice_killer wrote:erm wire frame please ?
yeah i'm thinking the same
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-28 18:01
by Waaah_Wah
Hitperson wrote:yeah i'm thinking the same
x3.....
Seems a bit weird that someone just pops up here and posts a good looking M1A2 TUSK as his first post.
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-28 18:03
by Priby
Waaah_Wah wrote:x3.....
Seems a bit weird that someone just pops up here and posts a good looking M1A2 TUSK as his first post.
Let me be Nr.4
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-28 18:46
by DeltaFart
yeah, I might be a bit flip floppy, but if others aren't econvinced, I might as well join them on that idea.
Re: [Vehicle] M1A2 Abrams with TUSK [WIP]
Posted: 2008-11-28 18:55
by Hotrod525
Did the Driver will use the 0.50 or it we be a 4th place on tank ?, the M240 will replace the currect 50 cal mounting place right ? and did it will be stronger than the currect M1A2 ?