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Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-04 15:47
by Waaah_Wah
Solid Knight wrote:1. Remove British Forces
Whats wrong with the Brits?
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-04 16:25
by Skodz
1. Add Canadian Forces
2. Make playing insurgent funnier
3. Try to fix some BF2/PR bug such as CTD
4. Bring Commander back (Making it funny and useful to play again)
5. Keep up the good work
jbgeezer wrote:1.Russian forces
2.Devitaion changes(make it possible to hit something)
3.Set correct view position on abrams and other vehicles where this is wrong now
4.Ak 74 for insurgents(espcesially taliban need this)
5.Less recoil(set to realistic, not exragated)
6.Closer zoom on iron sights so they can be used at long range
It gets kinda annoying all the people complaining about it. Seriously, YES, you MUST stop moving, crouch or prone and aim carefully but its still quite EASY to hit a target at any range (short, mid and long). I can even manage to do headshot while I am standing up!! "OMFG L33t HAKZOR IMPOSSIBLE!/&!&" loll
Obviously, I do not hit it all the time but I prefer some deviation making firefight more intensive and last longer then usual point and click style you can have in any arcade FPS such as COD4...
The long time to scope in is a lil more annoying to me but still, we can get used to it and it force people to use ironsight or red dot at close range instead of acog.
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 02:13
by GR34
CANDIAN FORCES
Fat Man Mini nuke launcher lol
CNADIAN FORCES
CF
CH-146
C6 and M240 and a Heavy AR kit
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 02:18
by CodeC.Seven
1. Remove Kashan
2. Remove Qwai River
3. Remove 7gates
4. night maps
5. Add the bradley to more maps!
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 03:32
by Solid Knight
Waaah_Wah wrote:Whats wrong with the Brits?
I hate the SUSAT and Landrovers. Especially the Landrovers where the zones to get into one are completely retarded at times. Sometimes I'll stand next to the driver's door and I won't be able to get in and I'll have to run around to the back to get into the driver's seat--plus it only seats three people.
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 04:26
by GreedoNeverShot
1. Fixed Deviation (no waiting of any amount of time and proning can fix this currently, I think just to silence the people think its fine, I am going to make a montage of me waiting, proning, and missing)
2. Add more maps with variety (There are several types of battles that need to be explored, besides city, forest, and desert)
3. Revamped INS (random spawns, 10 new, rare, random pickup kits, More awesome INS maps)
4. Revamped CO (NO MORE Command Post! Ideas: Add a timer to opening the map [wait thirty seconds to open it], add laptop to CO/officer kit, and mobile CO vehicle) (Also add more CO only powers, such as light arty, supply drops, smokescreens, etc.)
5. More asset maps (w/ air assets, w/ armor, w/naval assets, that adds the fun of coordinating an assault on 3 different levels, with three types of support
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 07:02
by AgentJadeD
pozine wrote:not a good idea, if someone dont have a high internet connection...
it will take for him, days to watch all those videos.
if that person has a slow internet connection then they shouldnt being playing online.
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 07:08
by Polka
1: LESS BRITS ALREADY.
2: Russians.
3: I be happy
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 08:58
by gazzthompson
less brits ?? 8 of 20 maps are brits...(if i counted properly)
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 09:22
by Feenan.
Only thing thats needs a major overhaul is the deviation which is being worked on! Everything else is perfect so im happy

That said if i could have one thing it would be a much larger view distance scale, although i know its not possible due to the lag it would cause.
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 11:35
by Scot
1. Blue skyed kashan
2. Ruskies.
3. Sangin
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 14:04
by Jedimushroom
What is all this stuff about having less british maps? Do you have any idea of the amount of work that was put into making the British faction? At the moment I almost never get to play them, as the maps they are on seem to be out of all server rotations.
Plus almost all of the maps currently in development are for the US, I'm getting a bit sick of this stupid bias you all seem to have.
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 14:05
by Drav
Heheh to all the guys asking for the Brits to be removed........its not gonna happen
In fact all this anti Britishness is making me think about recording some new 'extra gay' voiceovers just for you guys
You are also going to particularly enjoy the new British deployable disco to go with the new 'Starlight Required' voiceover....Look forward to mincing it up to Take That while watching fat birds fighting in short skirts and troughing kebabs.....Left click is grope, right click is punch. 1 points for each.
So, my vision of the British Army or the developers? Which do you want?
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 14:09
by Tirak
1. Fixed CQB Deviation
2. GIVE THE ENGIE HIS BOMBS BACK, sort of my tagline about .8, but really, engineer explosives.
3. More Armor v Armor maps. Kufrah and Kashan aren't enough, and when was the last time you had an armor battle on Quinling?
4. More Aircraft (fixed wing) maps. I want dogfights crisscrossing the skies while I'm fighting

5. More Insurgency Maps with the Basrah feel.
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 15:40
by Kruder
1)More flyable maps for oppositon(there is only 3 maps in total)
2)AA requiring some skill to use(longer lock on time or narrower lcok on area)
3)More flares
4)Make insurgents fun to play with or remove this BS ins. mod and use these excellent ins. maps for regular armies.
5)At least add reflex sights to every regular army.
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 16:01
by Zerapup
Nothing should be removed from the mod , neither maps nor factions. Improving is better than removing =()
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 16:04
by gazzthompson
Zerapup wrote:Nothing should be removed from the mod , neither maps nor factions. Improving is better than removing =()
not right, as the saying goes ... you cant polish a turd (ie maps like hamyong)
Re: Top 5 Things you'd change/add in 0.85
Posted: 2008-12-05 16:07
by Waaah_Wah
gazzthompson wrote:not right, as the saying goes ... you cant polish a turd (ie maps like hamyong)
That map used to be great with Littlebirds.