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Re: [Statics] New Fields

Posted: 2008-12-20 16:53
by Rhino
this is for fields, not grass... This is infeasible to do this for all the grass/undergrowth in a map..

Re: [Statics] New Fields

Posted: 2008-12-20 17:35
by McBumLuv
I'm guessing only the new maps in .85 will get this? You've said Qwai will not, and seeing as it's the one where it's already been tried, I don't think Al Basrah and others would get this, Amirite?

Re: [Statics] New Fields

Posted: 2008-12-20 17:41
by Rhino
I said Fallujah is being used as the pilot map for these new fields to make sure there are no problems with them before we look at replacing all the fields on all the other maps, ie, fallujah will be the only map to have these new fields on in v0.85 .... :roll:

Re: [Statics] New Fields

Posted: 2008-12-20 17:42
by Nibbit
will this eat more RAM?

Re: [Statics] New Fields

Posted: 2008-12-20 17:44
by Rhino
Nibbit wrote:will this eat more RAM?
'[R-DEV wrote:Rhino;874457']We got this into testing with a bunch of testers and found that these do indeed conceal players extremely well and we could also surprisingly not see any performance difference between the original qwai without them.
:roll:

Re: [Statics] New Fields

Posted: 2008-12-20 17:51
by Nibbit
[R-DEV]Rhino wrote: :roll:
nice :)

Re: [Statics] New Fields

Posted: 2008-12-20 18:06
by McBumLuv
[R-DEV]Rhino wrote:I said Fallujah is being used as the pilot map for these new fields to make sure there are no problems with them before we look at replacing all the fields on all the other maps, ie, fallujah will be the only map to have these new fields on in v0.85 .... :roll:
I know, I know, just making sure :p I can hope, can't I? ;)

Re: [Statics] New Fields

Posted: 2008-12-20 18:14
by Rhino
McLuv wrote:I know, I know, just making sure :p I can hope, can't I? ;)
no you certainly can not as if you hope to much it may come true but the result of it would be that you would have to wait much longer for v0.85 to come out if I where to get these on every map that could use them and working perfectly etc. Like I said in my first post, the biggest flaw about this new concept is how much time and energy it takes to set these up as a mapper and that's not including how many times the editor will crash while doing it.

Re: [Statics] New Fields

Posted: 2008-12-20 21:19
by Robbi
Very nice Rhino

Re: [Statics] New Fields

Posted: 2008-12-20 23:23
by pclipse_teh_owner
Whoa excellent work!

Re: [Statics] New Fields

Posted: 2008-12-21 05:30
by Conman51
will this cause lag though?...if it does is it a little or a lot?

Re: [Statics] New Fields

Posted: 2008-12-21 05:32
by Conman51
Conman51=US= wrote:will this cause lag though?...if it does is it a little or a lot?
aww cant edit post..i found teh answer

Re: [Statics] New Fields

Posted: 2008-12-21 06:48
by Anxiety
How would they fair in such a map like sangin ? (with it being 4km's) I only ask because i'm making a map 4km's in size and was wondering if I should be waiting for .85 and making the fields out of these as apposed to making them now on really flat ground . . .

if You've given me the answer i apologise for the repeated question , i didn't find it :P


Is it me or is rhino the only one who uses :roll: :P was this smilie designed for him =D

Re: [Statics] New Fields

Posted: 2008-12-21 08:16
by Albatross
Fields of Joy! !

Re: [Statics] New Fields

Posted: 2008-12-21 14:02
by Rhino
Anxiety wrote:How would they fair in such a map like sangin ? (with it being 4km's) I only ask because i'm making a map 4km's in size and was wondering if I should be waiting for .85 and making the fields out of these as apposed to making them now on really flat ground . . .

if You've given me the answer i apologise for the repeated question , i didn't find it :P


Is it me or is rhino the only one who uses :roll: :P was this smilie designed for him =D
just keep your fields reliantly flat, well its more they need to be very "smooth" and no sharp terrain bits in the middile of the fields unless you do not paint the fields on them. And then for now just paint the fields as a separate undergrowth but leave a gap around the edges.

Re: [Statics] New Fields

Posted: 2008-12-21 14:11
by Anxiety
Thankyou Rhino for the Help ! =)

Re: [Statics] New Fields

Posted: 2008-12-21 14:21
by Arnoldio
Epic, now snipers will be covered

Cant wait to crawl the shit out of those fields!

Re: [Statics] New Fields

Posted: 2008-12-22 01:15
by Anxiety
Has Anyone else realised Rhino has showed us those poppy fields since remembrance day?

Look at his avatar

Sly Rhino, Sly :wink:

Re: [Statics] New Fields

Posted: 2008-12-22 01:18
by Rhino
Anxiety wrote:Has Anyone else realised Rhino has showed us those poppy fields since remembrance day?

Look at his avatar

Sly Rhino, Sly :wink:
as I said in my post, many devs put out small hints like that around the forums :p