Page 4 of 6
Re: If You were a Dev...
Posted: 2009-07-14 20:40
by Tomato-Rifle
- Get the PSC faction into the Mod for next version of PR
- Learn how to import, export, texture, animate, code
-Put my Spas-12 Model into the game

Re: If You were a Dev...
Posted: 2009-07-14 20:45
by GDICommand
how come nobody has suggested to add the best army in the world: the vatican army: swiss guard!!
ya, weer sviss
Re: If You were a Dev...
Posted: 2009-07-14 20:51
by BlackwaterSaxon
Tomato_With_A_Rifle wrote:Put my Spas-12 Model into the game

What program do you use for making those models by the way? Looks gorgeous too

Re: If You were a Dev...
Posted: 2009-07-14 20:56
by Tomato-Rifle
BlackwaterSaxon wrote:What program do you use for making those models by the way? Looks gorgeous too
Autodesk 3DS Max 09
Re: If You were a Dev...
Posted: 2009-07-14 21:03
by BlackwaterSaxon
Tomato_With_A_Rifle wrote:Autodesk 3DS Max 09
I'll have to look into getting hold of this, keep up the good work Tomato_With_A_Rifle.
Re: If You were a Dev...
Posted: 2009-07-14 21:14
by Spartan0189
BlackwaterSaxon wrote:I'll have to look into getting hold of this, keep up the good work Tomato_With_A_Rifle.
Yeah, if you got like a extra 4k D:
Re: If You were a Dev...
Posted: 2009-07-14 21:15
by BlackwaterSaxon
Re: If You were a Dev...
Posted: 2009-07-14 21:55
by cfschris
1. Implement working aircraft radar systems.
2. Implement working flares+chaff.
3. Implement FLIR systems and ability to control aircraft while using mouselook.
Oh, if ONLY this could be done....but I bet its hardcoded

Re: If You were a Dev...
Posted: 2009-07-15 04:01
by SilentNoobAssasin
1. Join them i support!
2. Change the world
3. Make PR to a game and not a mod... with a bit better graphic
Re: If You were a Dev...
Posted: 2009-07-15 13:00
by Gaz
'[R-DEV wrote:OkitaMakoto;1082775']
3. Enjoy that thread
Ah yes.
That thread

Re: If You were a Dev...
Posted: 2009-07-15 13:17
by wookimonsta
steal the huey model from bfV and mess with its code until the tank grabber is a fast rope
Re: If You were a Dev...
Posted: 2009-07-15 13:56
by BroCop
-Increase the squad limit of 1 medic to 2
-Increase max players to 80 and squad members to 8
-Give some justice to MEC
-Make collaborators actually playable again (removal of huge *** respawn timers. more punishment for being shot at)
-Give justice to insurgents by reverting all the nerfage done to the AK47 and RPG and making the G3 an unlimited kit
-More urban AAS maps
-Revert the changes of the boat MG (well reasons are cosmestic...you made my gun UGLY

)
Re: If You were a Dev...
Posted: 2009-07-15 14:30
by nicaragua700
go on vacation
Re: If You were a Dev...
Posted: 2009-07-16 07:53
by Masterbake
1) Hovercraft
2) Chinook
3) Fastropes
Posted: 2009-07-17 08:46
by hueysrock
1)Make a awsome snow map with sniper kits on the ground that have white ghillie suits
2)Bring the aussies into the war
3)give snipers ghillie suits
4)make all the guns majourly high deviation
5)make a new zealand server
6)CRIKEY I LOVE SNIPERS m8
7)make all the map makers watch 'shooter' the movie (starring bob lee swagger) and make the map from the start.
MAKE THE SNIPER LEVEL WITH SNOW AND WHITE GHILLIE SUITS!!!! in the mountains
and also tell everyone i made fastropes and that its alt-f4 when i didnt. so they exit out.
Re: If You were a Dev...
Posted: 2009-07-17 11:42
by Raegron
Engineer wrote:Probably the first thing would be to fix the super annoying automatic suicide and lottery system when placing assets. Just by making it player controlled again, like it was and like it should be.
It's not a "suicide", it's when the asset crushes you. If you die, you're too close to the spawn-area of the asset.
Re: If You were a Dev...
Posted: 2009-07-17 12:32
by TeRR0R
- Bring back 0.7x commander abilities
- Bring back 0.6/0.7x insurgency flexiblity
- I wouldn't always rate reality over fun
Re: If You were a Dev...
Posted: 2009-07-17 16:36
by Dug
1) Hovercraft
2) Chinook
3) Fastropes
There are some other posts that I agree with but this will do.