Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-20 08:23
by jonneymendoza
they should make this game on a new engine like the arma 2 engine
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-20 08:27
by Raegron
jonneymendoza wrote:they should make this game on a new engine like the arma 2 engine
And lose the entire playerbase? Yeah, go for it.. lol
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-20 08:30
by DankE_SPB
KneeHiGh wrote:Vista (64bit) fix since every 2nd time a map change occus i get crashes back to desktop.
it has nothing to do with vista and x64
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-20 14:28
by Oddsodz
I Myself would like to see extra layers to some maps with more ticktes for longer games. See post somewhere else on the forums.
And for the love of all things good and because "Chuc" said so, The Harrier jump jet
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-20 14:29
by Double Doppler
Conman51=US= wrote:Sangin, MK19, the Abrams W/ TUSK, New humvee, maybe the new PLA tank, scopes for the MGs that dont have the model
dont forget L85s with rails systems aswell
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-20 14:56
by bandaidbandit
How about a kit that is requestable anywhere by anyone, but has nothing (pilot kit without smoke). Would come in handy if someone grabbed a wrong kit or if you are revived with a different kit. That way you could request it, change kits out and be on your way.
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-20 15:01
by Oldirti
maps.
Maps.
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-20 20:15
by John-117
same old game. the devs should only put in an update that is worth putting in.
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-20 20:28
by DesmoLocke
This...
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-21 00:09
by Acemantura
DesmoLocke wrote:
OMFG, I am going to cream my pants.
BTW, They attach hellfire's to those baby's nowadays (Hint Hint)
And Yes I want the uav, and the ability to direct artillery and other support fire from the UAV.
*creams pants*
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-21 01:58
by mockingbird0901
Active/passive radar on AAV
And snow(caves)
Norwegian forces FTW!
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-21 03:36
by Peeta
A flying boat that plays "I'm on a boat". Okay that was my freebie.
Seriously:
Lots more comm factions
Lots more comm maps.
kbai
Ace you just:
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-21 03:42
by paradien
more complex urban environments, and the ability to open, lock, and barricade doors.
You know like a apartment with more than one single room and a stair case................
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-21 16:39
by j45h89
Unbalanced gameplay! apcs and tanks vs TOW humvees and HAT soldiers!!
Oh and a brit amphibious map that includes LCVP's, hm mk1 Merlin (Navy merlin), seaking MK4 and....and HMS Bulwark with a floodable stern dock, just like IRL!!
just a thought *cough* do it *cough*
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-21 17:21
by snooggums
Wake Island 2009
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-21 17:39
by lucidrians
I'm expecting the Jackal 2 and the Panther for the Brits to be in by 0.9, I'm also expecting Sangin and a few other maps to be in by then aswell as the new British kits and voices, then I will be happy.
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-21 17:45
by Robbi
KneeHiGh wrote:Vista (64bit) fix since every 2nd time a map change occus i get crashes back to desktop.
Bring back the spec ops kit i want a SOPMOD m4.....
Q: I am crashing to desktop when loading/changing levels. Q: I am getting a lot of lag on levels.
A: The most common cause of this is that you are running out of memory (though there are other causes). BF2 was a memory intensive game, and PR only increases on that.
First, you can try lowering your video settings, in particular, Textures. If that doesn't help or fix your issue, you can try increasing your virtual memory.
If that STILL doesn't work, you can try patching your bf2.exe to allow it to use more than 2GB of memory. This is only useful if you indeed do have more than 2GB of memory. Firstly, you want to backup your current bf2.exe in your "C:\Program Files\EA Games\Battlefield 2" (default install location) folder. To do this, simply rename it from bf2.exe to bf2.exe.original. You should back it up incase you have any issues in the future. Now you need to download the patched bf2.exe. This can be found in THIS zip file (THIS one if your using the EA Downloader version) (If you get a virus warning, ignore it, just a false positive). Then simply extract it next to bf2.exe.original, and your good to go.
Seek and ye shall find
Re: What are we, the community, expecting to be here by 0.9
Posted: 2009-07-21 19:29
by SprintJack
From version 0.9 I expect to be 0.1 point away from gaming nirvana!