Re: [Question] Maps & 0.9
Posted: 2009-10-20 17:56
Some maps really need to get removed..kyogan ni and such...EJOD is still pretty cool tho..
Unsubstantiated, sure, just because I heard the DEVs say so on the Dragonfly map thread...Dr2B Rudd wrote:I love unsubstantiated rumours, so much fun! Did you hear that the molovov is getting reskinned to a vodka bottle and what the DEVs wanted to do is right click to drink and left click to throw the bottle at the MPs trying to put you in the drunk tank- ofc there is incredible deviation associated with that.
To answer your question: Yes, there will be a significant increase in new maps and changes to old maps.The core of the thread is to find out, if there is going to be a sigfinicant increase in the (new) amount of maps. That was the personal goal from my part, the reason being, that I am fed up with playing the same maps over and over. Havent played PR in 2 months due to lack of variety.
The way our current installer files work, they cannot go over 2gb or will not work. We are working on a secondary map pack, more details will be released about this later. Basically, Stop worrying about old maps, you'll get to play them again in one form or another. But trust me, once you see the new maps, you'll probably agree about moving themBTW, who cares about file size? It's not filesize, it's wether the map is worth being in the game or not.
Russians are getting a huge boost in v0.9. IF anything, they got the shaft in v0.85/86/87, now they will be seen in much better light, in ALL areas (soldiers, vehicles, maps, badssness).they won't get as screwed as the Russians are going to be, seeing how the Russians are losing most of the few maps they have
LithiumFox wrote:=( I just wish the brits got more love. ^_^ I love their weapons and vehicles......
> > I feel like a lot of the maps the brits are on should be americans and a lot of the maps the americans are on the brits should be playing. xD haha. (or maybe just 1 or 2 maps... I honestly forget. I haven't played in 2 months.. o.O)
Can it be true? Nay, I won't believe it till I see it in all its C7, LAV3, Griffon goodness.[R-DEV]fuzzhead wrote:CF for v0.9 - More than likely.
To improve overall quality and not having so much more stuff taking memory'Sgt.Desert Tiger[TR wrote:;1166745']Why you must remove maps?
Read Fuzzhead's post...'Sgt.Desert Tiger[TR wrote:;1166745']Why you must remove maps?
We all play the mod like you guys, and one thing that we mostly all agree on is that we cant stand that repetitive feeling, playing the same way over and over again. We know the feeling just as you, when a map gets stale and it always seems to play out the same way, its why we have done what we've done with so many design features, putting the control in the players hands instead of the mapper. Old maps were not built with these features in mind (AAS with its random CPs, Insurgency and its random caches, player deployed RP's instead of fixed flag spawns, FOB's instead of fixed flag spawns, CO Markers instead of auto spotting, Transport Vehicles used as transport instead of 1 man taxi's/tard vehicles, Supply Trucks to bring supplies in the field, etc etc). But new maps are built with the features in mind, and it definitely shows on their replayability.