Re: Is PR Loosing Interest...?
Posted: 2009-12-18 11:33
PR IS DEAD! D-E-D, DEAD!
Seriously, why do topics like this pop up constantly?
Seriously, why do topics like this pop up constantly?
Actually the last 3 years, this same topic always comes upI bet there were similar discussions before 0.85 was released last January.
Did you try scrolling down whit the players filter chosen?...alberto_di_gio wrote:last night me and my buddies searched for an empty server for 10 min.![]()
Including ArmA+OFP bots?gazzthompson wrote:PR has more players than Arma2 and opf combined.
Dirty Ezio makes PR "no more".Tartantyco wrote:PR IS DEAD! D-E-D, DEAD!
Lol that's quite a long time to notice the surplus amount of empty servers.alberto_di_gio wrote:last night me and my buddies searched for an empty server for 10 min.![]()
Lindahl wrote:And it could have been worse. Ex FH2, its quite sad so much work for a mod that very few play.
Exactly, some don't appreciate just how active the PR community is.gazzthompson wrote:PR has more players than Arma2 and opf combined.
iirc devs have their own statistics and graphs and i believe it was even posted in one of these "PR is going downhill" threadsdtacs wrote: Does anybody know of a server browser website (not game-monitor etc.) that tracks servers over an extended period of time? I would truly love to show how wrong you are when you say this happens with every release, but I just don't have proof right now.
However I can tell you back in 0.7 we had two full servers every night, nowadays we're lucky to break 50.
its due to lack of australian interest in the way game is goingAnd that isn't due to Australian lack of interest, its due to the way this game is going.
i see more than 530 in PR and its not even peak time imoBig call, its even bigger when you're wrong.
Players playing ARMA right now: 219
Players playing PR right now: 202
Of course these are changing, and the first one is without OFDR stats.
You say that like they're somehow controlling player numbers.dtacs wrote:And what a stupid process to go through.
Its a shame that a game has to go through that system instead of being stable.
Funny I don't recall that. Busiest I've seen the Skirmish server was just after 0.85 came out.dtacs wrote:However I can tell you back in 0.7 we had two full servers every night
First time I've ever seen that, right now it's actually:dtacs wrote:Players playing ARMA right now: 219
Players playing PR right now: 202
Lol... our server (GamingAU) still has plenty of people in it every night, even with the supposedly-unpopular beta changes.DankE_SPB wrote:its due to lack of australian interest in the way game is going![]()
15:19 GMTdtacs wrote: Big call, its even bigger when you're wrong.
i based my response on dtacs post, i have no idea what is the situation on australian server, because it obviously too far from meSnazz wrote: Lol... our server (GamingAU) still has plenty of people in it every night, even with the supposedly-unpopular beta changes.
I've heard more Aussies complain about our admins than PR itself, those that don't mind playing on foreign servers anyway.
Jesus. Any constructive to add? Sounding like a proper doomsday prophet there.dtacs wrote:And what a stupid process to go through.
Its a shame that a game has to go through that system instead of being stable.
Signs of a gradually-going-downhill game Vol. I: Losing stability

cuz you french ppl think more for love than games ?psychickactivity wrote:Hi all i try to answer with my best english ..
Server French are not all full like the rest of world , our server is empty , of course we like to have a full server
I know just thought I'd reassure you that us Aussies haven't all jumped to the conclusion that PR's 'going downhill.'DankE_SPB wrote:i based my response on dtacs post, i have no idea what is the situation on australian server, because it obviously too far from me![]()