Hypothetical Poll: Hard-coded Suggestions

General discussion of the Project Reality: BF2 modification.
OSOK1LL3R
Posts: 22
Joined: 2010-01-27 14:52

Re: Hypothetical Poll: Hard-coded Suggestions

Post by OSOK1LL3R »

Bigger maps and increased server size
Maverick
Posts: 920
Joined: 2008-06-22 06:56

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Maverick »

maarit wrote:day to night cycle on maps.
actually, that just might be a reality, there's a video which I just spent at least a good hour looking for but I can't remember the name, and it a day/night transition, there was also a post about it, and I can't find that either, someone please link that video I know it's there.

Oh, one more thing, increased server sizes and more players, it's awesome and all, but for people with low-end machines such as myself, and cannot afford an upgrade, the playerbase of PR will drop a little if this was to be possible, and for me, i think i'll stick to maybe fastropes, or weapon sway :)
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Lawer01
Posts: 67
Joined: 2008-08-12 12:09

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Lawer01 »

Maverick wrote:actually, that just might be a reality, there's a video which I just spent at least a good hour looking for but I can't remember the name, and it a day/night transition, there was also a post about it, and I can't find that either, someone please link that video I know it's there.

Oh, one more thing, increased server sizes and more players, it's awesome and all, but for people with low-end machines such as myself, and cannot afford an upgrade, the playerbase of PR will drop a little if this was to be possible, and for me, i think i'll stick to maybe fastropes, or weapon sway :)
Here ya go :)
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/alH-6JoCzII&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/alH-6JoCzII&hl=hu_HU&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]

And I go with increased player numbers too.
weixman
Posts: 88
Joined: 2009-07-20 10:22

Re: Hypothetical Poll: Hard-coded Suggestions

Post by weixman »

More players. MORE MORE MORE.


Cant undersad whole fastropes thing. Boring and useless IMHO.
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Adriaan »

Definitely more players per server!

I've got a fever and the only perscription is more players!
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Pronck »

Of course the limit of players;.
We are staying up!
Staker
Posts: 160
Joined: 2009-01-02 21:14

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Staker »

Larger maps with more concentration on infantry.
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Ffuu.
Churp
Posts: 41
Joined: 2008-11-22 14:34

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Churp »

Bigger Maps definately.
If I recall correctly a DEV actually made a map bigger than 4km x 4km. Obviously it didn't wrok efficiently because of the engine limitations and there was a huge issue with terrain. I know there was a video of the map posted and the DEV flying around in a jet and a Hummer to show the terrain issues. I've been searching forever to find the video. If anyone could post it or link me I would appreciate it! :D
Sgt.BountyOrig
Posts: 656
Joined: 2009-02-22 18:12

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Sgt.BountyOrig »

Make it like ARMA tw....wait a minute

Drag Bodies
[NO] Bounty
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Hypothetical Poll: Hard-coded Suggestions

Post by =Romagnolo= »

  • Drag/Help/Pull/Pickup wounded/downed/friendly
That would be cool.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Tim270 »

^ pretty sure you can 'drag' bodies using implosions..
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: Hypothetical Poll: Hard-coded Suggestions

Post by =Romagnolo= »

Tim270 wrote:^ pretty sure you can 'drag' bodies using implosions..
I know what you are talkning about, the problem is that it can be used to drag other things too. It would be wierd to have soldiers draging tanks at the main base.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
karambaitos
Posts: 3788
Joined: 2008-08-02 14:14

Re: Hypothetical Poll: Hard-coded Suggestions

Post by karambaitos »

Full player models and weapon sway
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.

40k is deep like that.
Not_able_to_kill
Posts: 202
Joined: 2008-03-05 11:37

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Not_able_to_kill »

  • Instrument Panels/HUD/Helicopters/Horizon/Artificial
Its an addiction :P
[R-DEV]Hitperson: my body is a temple with the fountains flowing fresh with cider and the holy water being scotch.

[R-CON]Rudd: remember, your penis size is proportional
to your post count
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Web_cole »

Hunt3r wrote:256 players, 8 player squads, intersquad coms.
Fully agree.
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ConscriptVirus
Posts: 489
Joined: 2006-12-18 04:02

Re: Hypothetical Poll: Hard-coded Suggestions

Post by ConscriptVirus »

fully destructible environments kinda like BF:BC2 so tanks can do alot more in insurgency muahaha.

or accurate weapon sway where the "crosshairs" actually follow where the iron sights are pointing to. this would remove having to wait 4 seconds for the deviation to settle, and aiming properly

also..for leaning, idk where the lean keys would be since u already have Q and E taken up.
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"These things we do that others may live"
Albatross
Posts: 114
Joined: 2008-06-27 23:15

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Albatross »

Drag/Help/Pull/Pickup wounded/downed/friendly
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HiTeknology
Posts: 12
Joined: 2010-07-14 13:16

Re: Hypothetical Poll: Hard-coded Suggestions

Post by HiTeknology »

These are minor changes i would like to see:

- Being able to move your head in a vehicle, just like in BF1942.
- Knowing which dot you are, and where youre looking at on the map.
- Crash to desktop fix.
- Showing friendly name faster, so i really know its friendly.

I know i could only choose 1, but i really want these in the game...
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