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Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 09:24
by OSOK1LL3R
Bigger maps and increased server size

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 10:20
by Maverick
maarit wrote:day to night cycle on maps.
actually, that just might be a reality, there's a video which I just spent at least a good hour looking for but I can't remember the name, and it a day/night transition, there was also a post about it, and I can't find that either, someone please link that video I know it's there.

Oh, one more thing, increased server sizes and more players, it's awesome and all, but for people with low-end machines such as myself, and cannot afford an upgrade, the playerbase of PR will drop a little if this was to be possible, and for me, i think i'll stick to maybe fastropes, or weapon sway :)

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 10:35
by Lawer01
Maverick wrote:actually, that just might be a reality, there's a video which I just spent at least a good hour looking for but I can't remember the name, and it a day/night transition, there was also a post about it, and I can't find that either, someone please link that video I know it's there.

Oh, one more thing, increased server sizes and more players, it's awesome and all, but for people with low-end machines such as myself, and cannot afford an upgrade, the playerbase of PR will drop a little if this was to be possible, and for me, i think i'll stick to maybe fastropes, or weapon sway :)
Here ya go :)
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/alH-6JoCzII&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/alH-6JoCzII&hl=hu_HU&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/youtube]

And I go with increased player numbers too.

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 11:38
by weixman
More players. MORE MORE MORE.


Cant undersad whole fastropes thing. Boring and useless IMHO.

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 11:50
by Adriaan
Definitely more players per server!

I've got a fever and the only perscription is more players!

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 11:55
by Pronck
Of course the limit of players;.

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 11:58
by gazzthompson
weapon sway.

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 12:21
by Staker
Larger maps with more concentration on infantry.

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 16:28
by Churp
Bigger Maps definately.
If I recall correctly a DEV actually made a map bigger than 4km x 4km. Obviously it didn't wrok efficiently because of the engine limitations and there was a huge issue with terrain. I know there was a video of the map posted and the DEV flying around in a jet and a Hummer to show the terrain issues. I've been searching forever to find the video. If anyone could post it or link me I would appreciate it! :D

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 16:45
by Sgt.BountyOrig
Make it like ARMA tw....wait a minute

Drag Bodies

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 16:48
by =Romagnolo=
  • Drag/Help/Pull/Pickup wounded/downed/friendly
That would be cool.

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 17:01
by Tim270
^ pretty sure you can 'drag' bodies using implosions..

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 17:16
by =Romagnolo=
Tim270 wrote:^ pretty sure you can 'drag' bodies using implosions..
I know what you are talkning about, the problem is that it can be used to drag other things too. It would be wierd to have soldiers draging tanks at the main base.

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 17:39
by karambaitos
Full player models and weapon sway

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 17:41
by Not_able_to_kill
  • Instrument Panels/HUD/Helicopters/Horizon/Artificial
Its an addiction :P

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 18:38
by Web_cole
Hunt3r wrote:256 players, 8 player squads, intersquad coms.
Fully agree.

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-12 18:44
by ConscriptVirus
fully destructible environments kinda like BF:BC2 so tanks can do alot more in insurgency muahaha.

or accurate weapon sway where the "crosshairs" actually follow where the iron sights are pointing to. this would remove having to wait 4 seconds for the deviation to settle, and aiming properly

also..for leaning, idk where the lean keys would be since u already have Q and E taken up.

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-14 12:47
by Albatross
Drag/Help/Pull/Pickup wounded/downed/friendly

Re: Hypothetical Poll: Hard-coded Suggestions

Posted: 2010-07-14 13:41
by HiTeknology
These are minor changes i would like to see:

- Being able to move your head in a vehicle, just like in BF1942.
- Knowing which dot you are, and where youre looking at on the map.
- Crash to desktop fix.
- Showing friendly name faster, so i really know its friendly.

I know i could only choose 1, but i really want these in the game...