TheComedian wrote:APC=12 (included 2 crew members)
full sqd = 12 (if they all give up)
2 full sqds on mumble = 24
See where i'm going?
1 apc will never be 12 points with crew members. It will be 9 points and in a few cases like with the Bradley-IFV it will be 14 points. The LAV that you meantion is 5 points + 4 points for the 2 dead crew members = 9 points
Wounded soldier = 1 point
Dead soldier = +1 point (if you die in a vehicle that means your wounded + dead = 2 points total)
If the commander dies it's no different than any other soldier.
Al Basrah
Tank - Challenger = 10 points (no respawn)
APC - Warrior = 5 points
Fallujah West
IFV - Bradley = 10 points (no Respawn)
APC - LAV = 5 points
AAV - AAVP-(Amtrack) = 5 points
Gaza
Tank/IFV - Merkava = 10 points
APC - Namer = 5 points
Supply vehicle - M113 - 5 points
Supply vehicle - Truck - 2 points
Karbala
Combat Helicopter - Kiowa = 10 points
Tank - Abrams = 10 points (no respawn)
APC - Stryker = 5 points
Crow Humvee = 2 points
Kokand
Combat helicopter - Kiowa = 10 points
Transport Helicopter - Black Hawk = 5 points
Boat = 2 points
IFV - Bradley = 10 points (spawns at Juliet 13 key-pad 1 after approx. 20 min)
Ramiel
Combat helicopter - Kiowa = 10 points
Transport Helicopter - Black Hawk = 5 points
APC - Stryker = 5 points
Operation Archer
Transport Helicopter - Chinook = 5 points
APC - LAV (Canadian) = 5 points
Lashkar Valley
APC - Marder = 5 points
Transport helicopter - Huey = 5 points
All Humvee's and other transport trucks/jeeps = 2 points
Going through most of the Insurgency maps you can see that risking 1 APC+crew is not a bigger deal than loosing 1 full infantry squad when looking at the lost tickets. Apc's normally take about 10 minutes to re-spawn though.
The tricky part is to get your Squad inside your APC safely to there destination otherwise your looking at 21 lost tickets in 1 hit. But if you keep your eyes open you can avoid most Ied's and mines (avoid using bridges if possible), and if your getting hit by an RPG your apc might start burning and everyone can bail out without dien. Don't transport a full squad if your apc is already damaged if you can avoid it.