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Posted: 2011-06-20 17:38
by ubermensche
nvram wrote:Could you maybe make a Map with German VS Whatever with Tanks an APC?s?

€: Just one Question about Karkand
Why did you uses the 16player layer and not the 64?
I Think the 64 Layer would be even more fun
Because the 64 layer isn't navmeshed, henced it doesn't work with bots.

Re: Scout Sniper's Map Audits

Posted: 2011-06-20 17:42
by nvram
There is a Navmesh for ist you just have to insatll that All64Layer mod
http://www.battlefieldsingleplayer.com/ ... opic=11545

Re: Scout Sniper's Map Audits

Posted: 2011-06-20 22:54
by USMC scout sniper

Re: Scout Sniper's Map Audits

Posted: 2011-06-21 04:20
by Veterans-Gaming
Strike at Karkand will not show in my map list for coop, any ideas? I've tried it twice.

Thanks,

Blud

Posted: 2011-06-21 05:09
by ubermensche
Funny, you unrar everything into the "levels" folder, right?

Re: Scout Sniper's Map Audits

Posted: 2011-06-21 07:25
by Veterans-Gaming
yes, it only shows in conquest

Re: Scout Sniper's Map Audits

Posted: 2011-06-21 19:22
by ubermensche
funny...mine worked perfectly

Re: Scout Sniper's Map Audits

Posted: 2011-06-21 19:48
by nvram
ubermensche wrote:funny...mine worked perfectly
He tries to set it up on a real server not a Singelplayer server :roll:

Re: Scout Sniper's Map Audits

Posted: 2011-06-21 22:25
by ubermensche
nvram wrote:Could you maybe make a Map with German VS Whatever with Tanks an APC?s?
I'm working on Op Smoke Screen with Germany vs MEC. There is a bug with the Puma that causes its turrets to not load. So it'll be just tank vs tank for now.

Re: Scout Sniper's Map Audits

Posted: 2011-06-21 22:29
by ubermensche
nvram wrote:He tries to set it up on a real server not a Singelplayer server :roll:
Oh, ya right, I wasn't really concentrating when I was reading that. These are sp maps.

Re: Scout Sniper's Map Audits

Posted: 2011-06-22 05:19
by USMC scout sniper

Re: Scout Sniper's Map Audits

Posted: 2011-06-22 06:13
by Veterans-Gaming
same thing, they can only be seen in cq

Re: Scout Sniper's Map Audits

Posted: 2011-06-23 15:45
by Ridge
Hello guys. I enjoy converting maps and modding them for personal use. I would enjoy creating a unofficial mappack for the community. I am also willing to learn how to navmesh if someone can teach me.

Re: Scout Sniper's Map Audits

Posted: 2011-06-23 19:14
by USMC scout sniper
I'll throw in some of my maps if you want me to.

Re: Scout Sniper's Map Audits

Posted: 2011-06-23 19:23
by Veterans-Gaming
We have 3 maps in our private server but they aren't good for coop due to bots being able to see through foliage. I would love to get urban maps like karkand or other BF2 classics, or better yet bring back the maps we lost from the last update. Ejod Desert was awesome! This is something I've wanted to get into myself but there isn't enough time in the day anymore, lol. I'd love to host though and will help however I can.

s/f

Re: Scout Sniper's Map Audits

Posted: 2011-06-24 02:47
by USMC scout sniper
I had EJOD but I lost it =(

Re: Scout Sniper's Map Audits

Posted: 2011-07-03 11:21
by Ridge
Is there a way to fix the foliage problem? Maybe I'll see if I can fix that this week. There should be a way.

How do you lose a map? Do you not have a backup?

Edit: Can you give a more detailed description about what you mean bots see through the foliage. Because I don't see any difference between my converted maps and PR maps. I would like to know what to look for.

Re: Scout Sniper's Map Audits

Posted: 2011-07-03 11:42
by Doc.Pock
they were scraped in the release of 0957

Re: Scout Sniper's Map Audits

Posted: 2011-10-12 18:58
by USMC scout sniper
Hey I'm still open to requests.Throw em at me.I'll do them.

Re: Scout Sniper's Map Audits

Posted: 2011-10-13 15:56
by Fastjack
I don't know if u noticed it but ur korengal coop map version kills the internetplaying ability.
Doesn't matter if u playing korengal or not. :-?

Players gettin kicked for MD5 mismatches. The reason is u told nobody to save the original korengalmap. :shock:

Ur mapversion of korengal and the PrDevOriginal map of korengal can't exist at the same time in the levelsfolder. Same name :!:

Not all Project Reality players are modders and know the golden rule to "save the originals before".