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Re: We are at OMG

Posted: 2011-07-10 08:25
by Pvt.LHeureux
GO TO HIGHLIGHTS! CHAAAAAANGEEEE LOOOOOOOOG!

Re: We are at OMG

Posted: 2011-07-11 00:33
by zouloum
what is the alert level tread? and what are the different levels besides omg?

Re: We are at OMG

Posted: 2011-07-11 01:06
by Zrix

Re: We are at OMG

Posted: 2011-07-11 09:58
by Maverick
There really isn't any gameplay changes, just mostly bug fixes and I think 2 new maps really, nothing to say "OMG THESE CHANGES BLAH" since it's 100% great, however I thought that there were going to be performance tweaks? :(

Re: We are at OMG

Posted: 2011-07-11 10:25
by Web_cole
Maverick wrote:however I thought that there were going to be performance tweaks? :(
I'm pretty sure they're in there, just not labeled as such.

Re: We are at OMG

Posted: 2011-07-11 10:39
by hobbnob
Maverick wrote:There really isn't any gameplay changes, just mostly bug fixes and I think 2 new maps really, nothing to say "OMG THESE CHANGES BLAH" since it's 100% great, however I thought that there were going to be performance tweaks? :(
Yeah I thought we were gonna get the new sounds for the GB vehicles as well. I think the problem most people are having is something to do with the Phosphorous grenades, but I can't see that in the feature list so we'll have to wait and see

Re: We are at OMG

Posted: 2011-07-11 10:41
by Sgt. Mahi
Soldiers

Updated German soldier textures
Increased soldier movement speed
Increased minimum energy required to sprint
Decreased sprint recharge time
Decreased soldier movement acceleration time to let momentum impact more
This sounds a bit weird... Sounds like something that could make the gameplay a bit clunky.
OMG THESE CHANGES HAVE RUINED THE MOD EVEN THOUGH I HAVEN'T PLAYED YET!!!1!1!!!

Re: We are at OMG

Posted: 2011-07-11 10:52
by Wicca
OMG Those changes makes it all ****!!!!!!

Re: We are at OMG

Posted: 2011-07-11 10:55
by Maverick
OMG WE DIDN'T PLAY IT BUT ARE MAKING ASSUMPTIONS!!!!!!!!!!!!!!!one!!!1!!!!!!!!1111!!!!!!!!!!!!!

This is basically the entire mental attitude of console kiddies, lol, and also us, who love to be critics XD

Re: We are at OMG

Posted: 2011-07-11 10:59
by hobbnob
Maverick, either we moan and make noise or the DEV's release 0.96. I don't see the latter happening too soon so we've got a week or 2 to make noise :D

Re: We are at OMG

Posted: 2011-07-11 11:14
by rampo
OMG and no teaser/trailer? what is this i don't even.

Re: We are at OMG

Posted: 2011-07-11 12:25
by Maverick
A week or two you say? That's when my copy of Arma 2 COmbined Ops comes in, plus my new mouse!! :) :)

Re: We are at OMG

Posted: 2011-07-11 13:07
by Hauteclocque
hobbnob wrote:I think the problem most people are having is something to do with the Phosphorous grenades, but I can't see that in the feature list so we'll have to wait and see
You mean this ?
Removed ability to throw incendiary grenade further than 2m to prevent exploitation against vehicles

Re: We are at OMG

Posted: 2011-07-11 13:14
by Asystole
rampo wrote:OMG and no teaser/trailer? what is this i don't even.
Maybe because this is "only" a patch. Not a full new release.

Re: We are at OMG

Posted: 2011-07-11 15:26
by havoc1482
Update

????

Profit

Re: We are at OMG

Posted: 2011-07-11 15:32
by Stealthgato
Image

Re: We are at OMG

Posted: 2011-07-11 16:25
by goguapsy
Maverick wrote: us, who love to be critics XD
I haz the interwebz.

Image

Re: We are at OMG

Posted: 2011-07-14 17:34
by Tarranauha200
Lololl
bump

Re: We are at OMG

Posted: 2011-07-14 23:55
by Stealthgato
WTF?????

Re: We are at OMG

Posted: 2011-07-15 16:19
by Tarranauha200
Yeah, its at WTF!?!?!?