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Re: We are at OMG
Posted: 2011-07-10 08:25
by Pvt.LHeureux
GO TO HIGHLIGHTS! CHAAAAAANGEEEE LOOOOOOOOG!
Re: We are at OMG
Posted: 2011-07-11 00:33
by zouloum
what is the alert level tread? and what are the different levels besides omg?
Re: We are at OMG
Posted: 2011-07-11 01:06
by Zrix
Re: We are at OMG
Posted: 2011-07-11 09:58
by Maverick
There really isn't any gameplay changes, just mostly bug fixes and I think 2 new maps really, nothing to say "OMG THESE CHANGES BLAH" since it's 100% great, however I thought that there were going to be performance tweaks?

Re: We are at OMG
Posted: 2011-07-11 10:25
by Web_cole
Maverick wrote:however I thought that there were going to be performance tweaks?
I'm pretty sure they're in there, just not labeled as such.
Re: We are at OMG
Posted: 2011-07-11 10:39
by hobbnob
Maverick wrote:There really isn't any gameplay changes, just mostly bug fixes and I think 2 new maps really, nothing to say "OMG THESE CHANGES BLAH" since it's 100% great, however I thought that there were going to be performance tweaks?
Yeah I thought we were gonna get the new sounds for the GB vehicles as well. I think the problem most people are having is something to do with the Phosphorous grenades, but I can't see that in the feature list so we'll have to wait and see
Re: We are at OMG
Posted: 2011-07-11 10:41
by Sgt. Mahi
Soldiers
Updated German soldier textures
Increased soldier movement speed
Increased minimum energy required to sprint
Decreased sprint recharge time
Decreased soldier movement acceleration time to let momentum impact more
This sounds a bit weird... Sounds like something that could make the gameplay a bit clunky.
OMG THESE CHANGES HAVE RUINED THE MOD EVEN THOUGH I HAVEN'T PLAYED YET!!!1!1!!!
Re: We are at OMG
Posted: 2011-07-11 10:52
by Wicca
OMG Those changes makes it all ****!!!!!!
Re: We are at OMG
Posted: 2011-07-11 10:55
by Maverick
OMG WE DIDN'T PLAY IT BUT ARE MAKING ASSUMPTIONS!!!!!!!!!!!!!!!one!!!1!!!!!!!!1111!!!!!!!!!!!!!
This is basically the entire mental attitude of console kiddies, lol, and also us, who love to be critics XD
Re: We are at OMG
Posted: 2011-07-11 10:59
by hobbnob
Maverick, either we moan and make noise or the DEV's release 0.96. I don't see the latter happening too soon so we've got a week or 2 to make noise

Re: We are at OMG
Posted: 2011-07-11 11:14
by rampo
OMG and no teaser/trailer? what is this i don't even.
Re: We are at OMG
Posted: 2011-07-11 12:25
by Maverick
A week or two you say? That's when my copy of Arma 2 COmbined Ops comes in, plus my new mouse!!

Re: We are at OMG
Posted: 2011-07-11 13:07
by Hauteclocque
hobbnob wrote:I think the problem most people are having is something to do with the Phosphorous grenades, but I can't see that in the feature list so we'll have to wait and see
You mean this ?
Removed ability to throw incendiary grenade further than 2m to prevent exploitation against vehicles
Re: We are at OMG
Posted: 2011-07-11 13:14
by Asystole
rampo wrote:OMG and no teaser/trailer? what is this i don't even.
Maybe because this is "only" a patch. Not a full new release.
Re: We are at OMG
Posted: 2011-07-11 15:26
by havoc1482
Update
????
Profit
Re: We are at OMG
Posted: 2011-07-11 15:32
by Stealthgato
Re: We are at OMG
Posted: 2011-07-11 16:25
by goguapsy
Maverick wrote: us, who love to be critics XD
I haz the interwebz.

Re: We are at OMG
Posted: 2011-07-14 17:34
by Tarranauha200
Lololl
bump
Re: We are at OMG
Posted: 2011-07-14 23:55
by Stealthgato
WTF?????
Re: We are at OMG
Posted: 2011-07-15 16:19
by Tarranauha200
Yeah, its at WTF!?!?!?