Ask the [Dev]s a (?)

General discussion of the Project Reality: BF2 modification.
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greg3000
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Joined: 2011-06-16 19:44

Re: Ask the [Dev]s a (?)

Post by greg3000 »

will there be new kits in 1.0 ?
AfterDune
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Re: Ask the [Dev]s a (?)

Post by AfterDune »

Yes, sir.
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izoiva
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Re: Ask the [Dev]s a (?)

Post by izoiva »

Pvt.LHeureux wrote:Devs, will the PKM be part of the new Heavy Mg kit? If yes, then what will be the normal AR certain factions? I assume RPK with long mag for Taliban? What about the Russians?
RPK too.
Stemplus
Posts: 333
Joined: 2011-06-25 17:31

Re: Ask the [Dev]s a (?)

Post by Stemplus »

Is there any chance to have the old maps back, at least for COOP? I'm talking about maps like EJOD Desert, Seven Gates, Sunset City or Al Kufrah Oilfields. Also, what were the reasons to remove them?
Rudd
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Re: Ask the [Dev]s a (?)

Post by Rudd »

Stemplus wrote:Is there any chance to have the old maps back, at least for COOP? I'm talking about maps like EJOD Desert, Seven Gates, Sunset City or Al Kufrah Oilfields. Also, what were the reasons to remove them?
the reasons were quality vs filesize

some of the maps are available in the 095 PRSP mappack...

it worked in 0973, I guess it should work in 098 too - since its just maps

Planet Battlefield - Maps, News, Battlefield 3, Videos, Downloads
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40mmrain
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Re: Ask the [Dev]s a (?)

Post by 40mmrain »

Speaking of that map pack. Where does "desert rats" come from? It's kashan desert, but the bases are bigger, and the lighting is much prettier. Was it in the game before, and replaced, or did someone just develop it, and it was never introduced?

I just think it's nicer looking overall and prefer it to kashan.
Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: Ask the [Dev]s a (?)

Post by Vista »

40mmrain wrote:Speaking of that map pack. Where does "desert rats" come from? It's kashan desert, but the bases are bigger, and the lighting is much prettier. Was it in the game before, and replaced, or did someone just develop it, and it was never introduced?

I just think it's nicer looking overall and prefer it to kashan.
+1, Desert Rats is by far the best looking map in PR.
PGT_Hubbard
Posts: 57
Joined: 2012-09-17 02:13

Re: Ask the [Dev]s a (?)

Post by PGT_Hubbard »

There are T-54/55 statics on some maps, but will we ever see this vehicle as something we can use?
Rudd
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Re: Ask the [Dev]s a (?)

Post by Rudd »

PGT_Hubbard wrote:There are T-54/55 statics on some maps, but will we ever see this vehicle as something we can use?
isn't the militia tank a T55?
+1, Desert Rats is by far the best looking map in PR.
Seriously? That is setting the bar very low...Korengal, Shijia valley, Operation Marlin <- all of these maps are far superior in looks. Desert rats is basically just kashan...made darker (not even by retexture, just using the light settings)
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40mmrain
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Re: Ask the [Dev]s a (?)

Post by 40mmrain »

T62.

1234
Arab
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Re: Ask the [Dev]s a (?)

Post by Arab »

Hey Rudd

Is your avatar Hawkeye from M.A.S.H? If so, how do you relate to the avatar?

By the way have a great new years all! ;)
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Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

Re: Ask the [Dev]s a (?)

Post by Souls Of Mischief »

40mmrain wrote:Speaking of that map pack. Where does "desert rats" come from? It's kashan desert, but the bases are bigger, and the lighting is much prettier. Was it in the game before, and replaced, or did someone just develop it, and it was never introduced?

I just think it's nicer looking overall and prefer it to kashan.
It was made for a scrim.
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Ask the [Dev]s a (?)

Post by SShadowFox »

Why Anders mix up "sound" with everything else that comes after? (ie. "soundupdates", "soundeffects")?
izoiva
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Re: Ask the [Dev]s a (?)

Post by izoiva »

40mmrain wrote:T62.

1234
T62 is based on T55.
Oskar
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Re: Ask the [Dev]s a (?)

Post by Oskar »

SShadowFox wrote:Why Anders mix up "sound" with everything else that comes after? (ie. "soundupdates", "soundeffects")?
My guess is that he's from Sweden. In Swedish, some combinations of words that would typically be written seperately in English, are written together in Swedish if they relate to one another within the sentence. As an example, blodsockerprovtagningsmaskin is a combination of three words; blod (blood), socker (sugar or glucose), provtagning (sampling) and maskin (machine). In english these words would be written separately as blood glucose sampling machine.

Basically, anders likes his swenglish!
Spec
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Re: Ask the [Dev]s a (?)

Post by Spec »

English is weird for not allowing you to merge words :P
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Rudd
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Re: Ask the [Dev]s a (?)

Post by Rudd »

Arab wrote:Hey Rudd

Is your avatar Hawkeye from M.A.S.H? If so, how do you relate to the avatar?

By the way have a great new years all! ;)
yeah well spotted :D

Hawkeye has always been an inspiration to me, and always reminds me to be good at my job without taking myself too seriously :)

had this avatar so long lol, I really should get a HQ version.
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AfterDune
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Re: Ask the [Dev]s a (?)

Post by AfterDune »

[R-MOD]Spec wrote:English is weird for not allowing you to merge words :P
+1 :p

In Dutch we can merge whatever words you can find :D .
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-=anders=-
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Re: Ask the [Dev]s a (?)

Post by -=anders=- »

Oskar wrote:My guess is that he's from Sweden. In Swedish, some combinations of words that would typically be written seperately in English, are written together in Swedish if they relate to one another within the sentence. As an example, blodsockerprovtagningsmaskin is a combination of three words; blod (blood), socker (sugar or glucose), provtagning (sampling) and maskin (machine). In english these words would be written separately as blood glucose sampling machine.

Basically, anders likes his swenglish!
That's true mates. In Sweden, if we dont merge words that are supposed to be merged we're called more or less "grammar-retards" or idiots! :)
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PR:BF2 Sound & VisualFX

saXoni
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Re: Ask the [Dev]s a (?)

Post by saXoni »

I use way too many dashes when writing Norwegian due to all the English I write :(
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