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Re: *NwA* UK Reality (Europe)
Posted: 2012-02-02 17:58
by KiloJules
I 2nd this motion! Enforcing mumble (at least) for any asset users would be highly appreciated!
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-02 20:51
by Orford
There is nothing more we would like to do then enforce mumble. We haven't gone down the enforcement of mumble due to wanting to be more welcoming to all players and not become closed off to new players who aren't sure what mumble is.
Its a lot easier to talk to players and get them to install it and show them how to use it than just hitting them with !k xyx get mumble.
On a daily basis we are doing this and more and more players are starting to use it, a benefit of this is such players are staying on the *NwA* servers and coming back. Rather than going to servers that once kicked them for not having it and not taking time to talk them through what to do.
There is a lot of threads about being kind to noobs and new players and there's nothing more unkind then being kicked from a server for not installing an "optional" VOIP program.
May be the servers who force mumble could help out a bit more and may be they should take a little time to develop the player skills with mumble use instead of relying on others servers who are doing it for them. If PR is to grow then being more welcoming and constructive to mumble implementation is the way forward. Or they could start with force mumble for heavey assets/SL first.
Until then *NwA* is happy to soak up the dissolusioned kicked for no mumble players, educate them get them on mumble and be at the point of deciding whether to turn on server number 3 for a mixed map map list.
Until mumble is intergratted fully in PR I think we are striking a balance between education of mumble and the continued success of our community with a strong player base on our servers. Yes its some times frustrating but more and more new players and clans are starting to use mumble given a bit of prompting and guidance rather than a kick from the server.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-02 21:12
by lagopus
First of all, I like your servers, gameplay runs smoothly and you got a large number of mumble users.
But there is one thing I would like comment.
You got a rule wich says that blufor is not allowed to attack ins main, wich I support. Without knowledge to why the rule is there I assume its to stop blufor to kill ins with scoped weapons and destroying ins assets on their spawnpoints. Wich is fair.
But on Lashkar Valley I feel that this rule is beeing exploited. Ins can set up on the ridge lines around their base and shoot rpg, spg, and use 50 cal techies to shoot up everything that moves down in the valley and mountain tops. LOS is pretty big on that map so they can cover a pretty big area. APC, jeeps etc.. are more or less cut of the guy on the SPG got some skills. And If you shoot back there is an instant !r shooting at ins main etc..
I find this kinda odd, since the ridgeline and tops they are on techincally is not in their main. On most other maps, ins can be executed the moment they exit the gate. (Karbala, fallujah, basrah etc) What is so different here?
Recently it seems like this isnt just some random thing, but that some players spend entire rounds there and start bitching immediatley someone fires back, and it ends with players beeing warned, kicked and banned. Its beyond me why this is allowed, so I would like to see a change.
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Re: *NwA* UK Reality (Europe)
Posted: 2012-02-02 21:54
by Orford
Can of worms, if the rule is being bent or exploited it will be dealt with by the admins on the server at the time.
Basic points..
INS leaving main cannot be camped.
Techys and SPG leaving main cannot be shot.
No camping the INS main base entrance.
If the SPG sets up on the road out side the ins main in C D E G 3 (not sure of grid its around the mentioned area) waits shoots retreats to main for cover that's fine.
BUT while he is on the road out side the main base entrance SETUP AND WAITING TO TAKE A SHOT I would say he can be shot at. Its not really in the spirit of the don't attack the ins main rule to sit there and cry shooting in to main when a APC returns fire.
I think the SPG shouldn't be allowed to hide behind this rule, I'll check with admins to make sure they are aware of the exact position of the SPG before taking action on any one reported to be firing in main. Why should the rule benders have it all there way sat up a hill in a fire position that no one can counter.
Thanks for bringing this to our attention.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-03 10:12
by pr|Zer0
K4on wrote:well, don't say you can't... i bet there are some servers out there which can do this
i mean, as an admin it is your job to administrate a server somehow.
of course you dont have to search a list for possible nonmumblers all the time while playing, what i am talking about is to check reports about nonmumblers and warn/kick them as soon as you notice them.
and with the time, players will get used to be on mumble and the administrate-effort will get lowered a lot .
just try it, it will get ya gameplay experience up
what do we do with the new guys discovering PR...just kick them? not the best way to get new guys in...we have to let an open door for them...
Posted: 2012-02-03 10:41
by BloodyDeed
I just want to ke make sure you didnt get K4on wrong:
Of course we never kick any nonmumblers if they are new to the game.
We usually join their squad and explain them where to get and how to install/use PRmumble.
The kick is only an option if they refuse to communicate at all or just dont wanna use PRmumble.
We made a very good experience using this method and I think we can say we convinced a lot of our regulars of PRmumble that wouldnt have tried it without the rule.
I have to admit I was sceptical too at first. But its working great now.
I would love to see this on NWA though but of course thats up to you.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-03 12:19
by lucky.BOY
Hello,
Could you change the autobalance so it would teamswitch at a little bit more unbalanced situations? Like if the teams are 32vs30 I dont think its needed to teamswitch, because even if nobody joins, the 30 man team can easily beat the 32 man team, if they are better.
Also if you could consider changing both servers to mixed map rotations, because it gets boring to play only (for example) AAS, and I cba to change servers only because of that. IMO two servers on mixed rotations, if you would make sure that most of the time one runs AAS and the other runs Insurgency, would make for a better player experience.
Thanks for your time
-lucky
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-03 15:44
by Orford
lol, you cannot be arsed to change server to change game mode, but you want us to change the map lists and keep them fresh and constatly cycling new map list. On both our servers. I'm of the assumption your taking the piss.
No bloody you guys have a good balance as well. Its good to know your also talking to none mumblers to get them to use mumble. We just aren't into forcing people into using an optional voip no matter how good it is. The number of none mumble users is getting less and less by the week. Won't be long until we can all turn off the in game VOIP and just use mumble.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-03 19:52
by IINoddyII
'Limeni[BiH wrote:;1728834']So now we can play on your server with the new sound mod???
The sound mod can only be used on a locked server.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-03 21:21
by Tarranauha200
[R-MOD]IINoddyII wrote:The sound mod can only be used on a locked server.
It works for me, quite good but needs some tweaking. Does this mean everyone can make soundmod that makes you hear footsteps and vehicle from 99999m away or something like that?
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-09 10:16
by ukVandal
*NwA* Servers will be offline for a couple of hours today for maintenance.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-09 12:22
by H.sta
That is wrong, we do not.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-11 17:49
by Polypythates
Today I was playing on your Insurgency server, and my friend and I took an SPG technical. We have been told many times that this is NOT a nameable asset, so we thought it would be fine to take it even though there was an SPG squad, and especially due to the fact that we were talking and co-operating with them on Mumble. Despite this, IvanDobsky (an admin we have had problems with before) told us to return the asset due to there already being a squad named to it. As you would expect, we were bemused by this, and reminded him that we had been told that the SPG is not nameable. For this, he temp banned us. Usually, I find NWA servers great to play on, but this incident, when taken with an incident when he temp banned 2 players for proving him wrong, makes me less inclined to play on your servers or even PR. I would like to know what can be done about rogue admins.
This incident occurred at about 1730Z, on Kokan.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-11 18:13
by Nixy23
Polypythates,
the SPG technical is an asset that can be reserved by a squad, and I must say it's weird for our members to say otherwise. If there is any truth to your story then Ivan did make a mistake, however there are always two sides to each occurrence. We're only humans, and of course make mistakes as such. It's understandable that one can get annoyed that an error in judgement had to occur in your specific case, but it happens, just as I am sure you've also made mistakes in the past
Regards,
*NwA* Nixy23
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-11 18:21
by Polypythates
Cheers Nixy, the main thing that annoyed us was the sheer speed of the temp ban. It's not the first time we've seen this sort of thing happen, it's just annoying that it does happen because NWA have such a great server. I would appreciate if there was a little more consistency between admins, but I do understand that everyone's different. I don't want to sound like I'm hating on IvanDobsky though, but it does seem that he does like his banhammer.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-11 19:15
by Mikemonster
I'm in NWA but not an admin, you can take it here:
*NwA* Gaming Clan (Bans/Complaints/Hall of Shame).
As you can see everyone in the bans section is given a more than fair hearing.
Please appreciate that we have a good mix of old and new players in the NWA servers at almost all times. If you've been/are an admin you'll appreciate that players tend not to communicate their side of the story well enough at the time and it's also easy for them to be quite rude to an Admin that, at the end of the day, is sacrificing their time to essentially supervise up to 63 other players (and make sure the game is fair for all).
As you can see from the bans section, what most players don't see is how many disruptive and undesireable players are quickly taken from the server.
Make a post mate and give some constructive criticism - You'll be able to hear the other side of the story as well.
Cheers, Mike
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-11 19:17
by Murphy
Mikemonster wrote:Make a post mate and give some constructive criticism - You'll be able to hear the other side of the story as well.
Not always true, admins are human too and as such they often play to their desires...just be sure not to get in the way of them and their coveted assets.
Re: *NwA* UK Reality (Europe)
Posted: 2012-02-11 19:24
by Mikemonster
Hence why if this has happened the person involved could help improve the server for everyone by offering constructive criticism.
As I have already written,
As you can see everyone in the bans section is given a more than fair hearing.
If you have personal experience or problems, what better thing to do but discuss it and learn why you were offended from those who are perceived to have inflicted it? Better than just turning the other cheek without improving anything.