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Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-03 03:18
by rangedReCon
You are super awesome, hope some DEVs put you under their wing.
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-03 07:42
by Lachtan
Highpoly Magpul PDR, millions of tris...
http://features.cgsociety.org/newgaller ... _large.jpg
Image remove as it breaks the image size rules.
-Desertfox
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-03 18:43
by Tomato-Rifle
Spas 12
Ive got a question, should i model all the holes on the main body or should i let them be textured? Because there alot of them...

Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-03 18:49
by sakils2
Something is wrong... The lower "tube" is much longer than the real life one

Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-03 18:52
by Z-trooper
Good question.
Depending on the game it could be textured, but imho it will always look better with modeled holes. If you are careful when creating them they can be created without begin too poly heavy. That is what I would do anyways.
Interesting weapon to model, because it poses some problems (depending on the modeling approcah of course) with creating the inside of the gun so it dosnt appear transparent.
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-03 20:28
by Tomato-Rifle
sakils2 wrote:Something is wrong... The lower "tube" is much longer than the real life one
Yeah, i was working on it and forgot to put it back further into the gun xD
[R-DEV]Z-trooper wrote:Good question.
Depending on the game it could be textured, but imho it will always look better with modeled holes. If you are careful when creating them they can be created without begin too poly heavy. That is what I would do anyways.
Interesting weapon to model, because it poses some problems (depending on the modeling approcah of course) with creating the inside of the gun so it dosnt appear transparent.
KK, thanks.
BTW this gun is for the taiwan forces
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-06 17:15
by KP
Skovy wrote:Ill show some of my work what i have done lately, the content was sopous to be in a bf2 mod but i quit from that team.
*snip*
What team was that, then?
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-08 00:47
by Khidr
'[R-CON wrote:exec_4ever;772086']My sweet baby

:
Imbel FAL: 4131 tris
Imbel PARAFAL: 4233 tris
Cheers!
What was the fate of these rifles?
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-08 07:59
by Hauteclocque
It was supposed to be used in African Factions (like Congo, or even the faction we are making for French Forces)...
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-08 15:51
by henriksive
My very first model:

Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-11 22:35
by martov
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-12 22:32
by motherdear
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-13 02:21
by Qaiex
rBoost wrote:I have started to think is it even possible to mount any MG so it could rotate 360 degrees. Because this model is double cab version and it's bed is much shorter than in normal version.
EDIT: One option would be that i open rear hatch. Then there should be plenty of room.
Well the MG doesn't have to be mounted on the vertical swivel, it can be mounted on a stand on the swivel, to give the operator the ability to stand closer to the vertical swivel and limit the amount of space required to move 360º on the truck.
Like this.

Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-23 14:58
by Tomato-Rifle
Update

Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-24 19:14
by vfn4i83
Thats my most recently render from my xm8 project. Every time I open that archive andsee something to fix.
It's not intended to be HighPoly but it will be very detailed; both Grip from Hand Guard and trigger will be redone, someday, and magazine too. And still missing a lot of buttons and levers... and the stock, God! don't let me start over the stock, the lens, and screws . . . still a lot to go.

Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-30 18:01
by Z-trooper
Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-30 18:18
by ice_killer
hey Z, did you not post that beast earlyer on GA forums ?
*good looking m8

Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-30 18:21
by DankE_SPB
i bet thats for his aquarium project

Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-05-31 19:01
by Priby
Doesnt look that scary without teeth

Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-06-10 13:17
by tmnoobage
My factory is about 30% complete now

I rendered with a texture, AO overpass and wireframe overpass, to give you an idea of what it might look like in game. I obviously have to remodel the chimney, it's 30,000 poly's at the moment
