PR:Mumble Public BETA v1.0

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Snaggletooth87
Posts: 2
Joined: 2011-11-11 19:49

Re: New PR:Mumble Public BETA

Post by Snaggletooth87 »

Tachidude wrote:For all those, who cannot get "Battlefield 2 linked" message check if you altered (deleted, change names) of files that are in BF2\mods\pr\movies. I've done this to get rid of intros for faster startup of PR, and new mumble cant link to PR. I started mumble and PR after a clean reinstall - "oh no, not those intros again..." but i looked at new mumble and saw that its now linked with BF2. Again I altered the files by changing their names (by adding "1" at the end) and mumble couldnt link. So for me its either no intros either mumbling. Hope it helps

TACHIDUDE, ur made of gold mate. WORKS PERFECT. I would never got idea like that :D
Shovel
Posts: 860
Joined: 2010-08-26 14:23

Re: New PR:Mumble Public BETA

Post by Shovel »

Will this work with people on the old mumble?

So, say, I went on TG, and some people were using the new mumble, and the rest were using the old. Would they be able to talk to each other?
Shovel009
Click
Posts: 195
Joined: 2010-02-01 20:06

Re: New PR:Mumble Public BETA

Post by Click »

This is great and hopefully it will encourage more people to use mumble since it is so simple now.
drs79
Posts: 401
Joined: 2008-07-07 15:40

Re: New PR:Mumble Public BETA

Post by drs79 »

Very very cool!!! Now let's get all the servers full and try this out on BF2 :P R!!
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Tommygun
Posts: 325
Joined: 2011-03-16 08:08

Re: New PR:Mumble Public BETA

Post by Tommygun »

@Tachidude..Im sure thats the prob Ive got but please dont tell me I have to do a reinstall to get the .bik files? Cant you give me the names of em and Ill bodge something or is there a way to extract them form the pr install files?
p.s Great work, its been driving me nuts!

What are the names of the files in this dir
BF2\mods\pr\movies
Last edited by Tommygun on 2011-11-11 23:44, edited 2 times in total.
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Re: New PR:Mumble Public BETA

Post by dbzao »

ThirdSin wrote:First, this is awesome!

Second, (i didn't see this posted, slap me if it was) - What about between rounds? Can the TEAM then chat and talk about the round between maps? (using 'H' I'm guessing?).

Super cool.
Yes, between map changes everybody gets moved to the root channel of that game server and can talk.

"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
Oskar
Posts: 481
Joined: 2009-09-27 11:36

Re: New PR:Mumble Public BETA

Post by Oskar »

[R-DEV]dbzao wrote:Yes, between map changes everybody gets moved to the root channel of that game server and can talk.
This is good, but the teams can't coordinate between rounds on who does what and strategies (not that it happens often), if both teams are in the same channel.
Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: New PR:Mumble Public BETA

Post by Stealthgato »

Now we need a new release of PR:BF2 to go with it ;D
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: New PR:Mumble Public BETA

Post by maarit »

Tartantyco wrote:I just came. And now my cat thinks I'm weird.

I HOPE YOU'RE HAPPY!
I didnt came...and my cat thinks that im weird.
but....i managed to somehow to mess new pr mumble and it refused to work....
no local,no squad channel...everything was broken...i try everything.
then i uninstall and install again.....everything was perfect after then.

only bad thing were that overlay thing where you can filter who you see on overlay...but i managed to set it up correctly finally.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: New PR:Mumble Public BETA

Post by Wicca »

Thank you so much DEVS!
Xact Wicca is The Joker. That is all.
MaSSive
Posts: 4502
Joined: 2011-02-19 15:02

Re: New PR:Mumble Public BETA

Post by MaSSive »

Tommygun wrote:@Tachidude..Im sure thats the prob Ive got but please dont tell me I have to do a reinstall to get the .bik files? Cant you give me the names of em and Ill bodge something or is there a way to extract them form the pr install files?
p.s Great work, its been driving me nuts!

What are the names of the files in this dir
BF2\mods\pr\movies


Names are

Code: Select all

bss_intro.bik
menubg.bik
pr_intro.bik

Get them >here<
Last edited by MaSSive on 2011-11-12 00:33, edited 1 time in total.
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Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: New PR:Mumble Public BETA

Post by Web_cole »

Just spent about the last 6 hours on PRTA with the new PR Mumble, really is a wonderful improvement in almost every way. I especially love the Mumble Squad VOIP or whatever you would call it, much better than BF2 VOIP :)

Thank you PR Mumble devs :)
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Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: New PR:Mumble Public BETA

Post by Arc_Shielder »

Stealthgato wrote:Now we need a new release of PR:BF2 to go with it ;D
^This.

Played all day and it had a massive impact. Just perfect.
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Jafar Ironclad
Retired PR Developer
Posts: 2203
Joined: 2008-11-26 00:45

Re: New PR:Mumble Public BETA

Post by Jafar Ironclad »

Outstanding stuff; this is going to be great for my infantry squad works, though I'm going to have to do some finagling to get accustomed to the new channels when flying.

One programming request (said a bunch of different ways for maximum clarity):

The current setup is that pressing the Numpad key talks on the appropriate channel. Would it be possible to set it up such that pressing the numpad key sets the "radio" transmit channel, after which pressing the "radio" talk button talks through that channel?

See, my old setup had basically a "channel talk" button on the joystick; depending on which way I set the mode knob on the stick, it would either push to talk in-game squad members, Mumble Squad Leader, or in-game commander. Obviously we now have too many push to talk channels for that. The spec I'm looking for is one where my "squad leader channel" talk key talks to the most recent channel setting I've pressed on the keyboard.

I'm in squad 5 and flying, I need to talk to squad 2.

Current implementation: I take my hand off the throttle and hold down "Num 2" while saying my transmission.

Ideal implementation: I take my hand off the throttle, press "Num 2" to set the channel, then return to the throttle and push my talk button.

Just a thought for future builds. I'll deal in the meantime. Thank you very much guys!
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: New PR:Mumble Public BETA

Post by Adriaan »

Wicca wrote:Thank you so much DEVS!
Don't forget the CONs, Snares and .D0T, who did a ton of work on this. :-)
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Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: New PR:Mumble Public BETA

Post by Stealthgato »

I read here that we don't need to deafen between rounds as everybody goes into root but I can hear everybody talking in root, still need to deafen as usual until I spawn.

And I can't use specific squad leaders radio while I'm flying since I use numpad to fly (keyboard only). No biggy though, every squad leader will listen to what I have to say. Which is usually meant for everyone anyways.
LITOralis.nMd
Retired PR Developer
Posts: 5658
Joined: 2010-04-10 16:15

Re: New PR:Mumble Public BETA

Post by LITOralis.nMd »

I can not get overlay to work correctly.

Windows7 x64
run PRMumble as admin
connect to PRMumble.
run PR.exe
no overlay.

Help Please?

Old PRmumble works correctly.
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: New PR:Mumble Public BETA

Post by Celestial1 »

You brilliant, brilliant ********.

I just recently set up a private mumble server for a few friends to game together on, and I noticed the new changes in 1.2.3 and when setting my PTT bind I noticed a weird channel broadcasting dialog and I assumed it was that holy grail of broadcasting to specific channels, and then I mumbled to myself "Hmm, I wonder if we'll ever see something made of this for PR..."

Ah, good times. So, if it isn't too much trouble, can you please explain to me what in the absolute @#$% is up with that dialog, how did you manage to set binds that broadcasted up the channel tree, and find the appropriate channel to send to? It seems like an absolutely brilliant function but it's very cryptic and I wasn't able to figure it out at a glance.


And uh... this is going to be a pain without a numpad... brb configuring mumble for the next 4 hours to work on a laptop keyboard
Last edited by Celestial1 on 2011-11-12 04:37, edited 1 time in total.
Tommygun
Posts: 325
Joined: 2011-03-16 08:08

Re: New PR:Mumble Public BETA

Post by Tommygun »

@Massive....Genius, thanks soooo much for the names AND the download and to the rest of the DEVs too. Brilliant!

I must add, its a bit bizarre that I cant start PR (starts and drops to desktop...XP) if the new Mumble is working when the Movie files are not there, what weird dependency is that? Amazing tht people worked the problem out tho :)

....<a while later>

Schweeeeet....all working and linking and doing all the auto magic it should be. Nice!
Last edited by Tommygun on 2011-11-12 20:33, edited 3 times in total.
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