FEEDBACK Operation rusty Bayonet

General discussion of the Project Reality: BF2 modification.
sEi
Posts: 69
Joined: 2009-03-08 00:16

Re: FEEDBACK Operation rusty Bayonet

Post by sEi »

Nice vid voodoo.

In case you all missed pesticides VIDEO post early in this thread then i'll post it here again:
pesticide - Operation Rusty Bayonet multiplayer event - Project reality vietnam 200 players event

I call it a medic with skills :) I enjoyed all 1 hour 57 mins.

Cheers

/sEi
Soldier_Zyc0
Posts: 14
Joined: 2009-06-21 23:09

Re: FEEDBACK Operation rusty Bayonet

Post by Soldier_Zyc0 »

I was the crashed medivac heli in the 2nd part video from voodoo :P . I landed too fast and slid under the tree, and when I pressed W I exploded immediately haha. That was my only crash, if u don't count the ctd we got :) . it was fun
VoodooActual
Posts: 124
Joined: 2010-10-24 17:10

Re: FEEDBACK Operation rusty Bayonet

Post by VoodooActual »

Soldier_Zyc0 wrote:I was the crashed medivac heli in the 2nd part video from voodoo :P . I landed too fast and slid under the tree, and when I pressed W I exploded immediately haha. That was my only crash, if u don't count the ctd we got :) . it was fun

Looked pretty awesome to fall back and see a perfectly crashed chopper hahaha! :D
VapoMan
Retired PR Developer
Posts: 1139
Joined: 2009-05-29 07:11

Re: FEEDBACK Operation rusty Bayonet

Post by VapoMan »

Soldier_Zyc0 wrote:I was the crashed medivac heli in the 2nd part video from voodoo :P . I landed too fast and slid under the tree, and when I pressed W I exploded immediately haha. That was my only crash, if u don't count the ctd we got :) . it was fun
Were the med evacs actually useful in the event for transporting wounded? Or were they just being used as normal transport :p

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Soldier_Zyc0
Posts: 14
Joined: 2009-06-21 23:09

Re: FEEDBACK Operation rusty Bayonet

Post by Soldier_Zyc0 »

[R-DEV]VapoMan wrote:Were the med evacs actually useful in the event for transporting wounded? Or were they just being used as normal transport :p
When we got ctd, I think we lost 2-3 trans hueys, so we used the medivacs for transport till the other ones respawned. I
I don't think we ever used them for medic stuff, maybe 1 time or so.
VoodooActual
Posts: 124
Joined: 2010-10-24 17:10

Re: FEEDBACK Operation rusty Bayonet

Post by VoodooActual »

we had a lot of injured men and like 1 medic between them, I think I tried calling an Medevac but got cut-off midway due to contact and then forgot :P
Pesticide
Posts: 307
Joined: 2009-11-09 02:57

Re: FEEDBACK Operation rusty Bayonet

Post by Pesticide »

thx sei :) being medic was a nightmare :( with no tags, so many people talking and no cover fire in the beginning
Proud member of Forgotten Honor Tournament.
http://www.forgottenhonor.com
Broadcasting PR live from big servers every week http://www.justin.tv/pesticide/videos
Technoelite
Posts: 632
Joined: 2007-06-19 16:37

Re: FEEDBACK Operation rusty Bayonet

Post by Technoelite »

COMING SOON.........
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We havent forgot about you all ;)
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Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: FEEDBACK Operation rusty Bayonet

Post by Arc_Shielder »

Technoelite wrote:COMING SOON.........
Image
We havent forgot about you all ;)
That's me in the .50 cal. I'm a great actor.

This is going to be great. A lot of role-play is ensured.
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Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: FEEDBACK Operation rusty Bayonet

Post by Pronck »

I took the picture!
We are staying up!
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