Re: PR 1.0 disconnects after like 15 minutes
Posted: 2013-08-09 04:14
Going to try and enter the ports through my Norton Firewall.
dave61218 wrote:No luck at all.
i entered those ports though my Norton firewall; it was looking good for a moment. The problem still persists, sadly.dave61218 wrote:Going to try and enter the ports through my Norton Firewall.
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System Information
------------------
Operating System: Microsoft Windows 7 Ultimate (6.1.7601)
Architecture: 64-bit
Language: English (United States)
Motherboard: ASRock Z77 Extreme4
Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (Physical: 4, Logical: 4)
Memory: 8.00 GB
DIMM Modules: ChannelA-DIMM0: 4.00 GB @ 1333 MHz
ChannelB-DIMM0: 4.00 GB @ 1333 MHz
Page File: 7.89 GB
.NET Framework: 4.5
Display Information
-------------------
Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 560 Ti
Display Mode(s): 1600 x 900 (32 bit) @ 60 Hz
Driver Version: 9.18.10.3165
Display Memory: 2.06 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Creative Labs Inc. Software
Primary Recording: ZALMAN ZM ? Mic1 (Realtek High
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
Free: 298.05 GB, Total: 465.66 GB, NTFS
Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
Free: 298.05 GB, Total: 465.66 GB, NTFS
Profiles Path: C:\Users\Apollo\Documents\ProjectReality\Profiles
Free: 298.05 GB, Total: 465.66 GB, NTFS
Update DL Path: C:\Users\Apollo\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 298.05 GB, Total: 465.66 GB, NTFS
Update Log Path: C:\Users\Apollo\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 298.05 GB, Total: 465.66 GB, NTFS
Game Information
----------------
CD Key Valid: True
Installed Mods: bf2, pr, xpack
Current Mod: pr
BF2 Version: BF2 1.5
PR Version: 1.0.34.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: =]H[=Apollo|Hawks
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: True
Display Mode: 1600x900@60Hz
Display Mode Valid: True
Graphics Scheme: Custom
Multisampling: 8x
VSync: False
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: High
Dynamic Lights: High
Texture Filtering: High
Audio Provider: Hardware
Provider Valid: True
Audio Quality: High
EAX: True
Lol I tried my neighbors 5 of them. Didn't work on either on them.[R-CON]Psyrus wrote:If someone doesn't mind, and has the opportunity... could you take your PC over to a friend's house (preferably using a different modem/ISP) and test there. It would be great to rule out network config issues completely, so we can focus on looking at what's wrong with the game, if anything.
I have a Netgear WNR3500L v1[R-COM]LITOralis.nMd wrote:KertusRay, what make and model of router? And if possible, which firmware revision?
I just spent 2 hours switching my modem and router on and off. Eventually I reset them to factory default settings. To no avail. Didn't help.KertusRay wrote:I have a Netgear WNR3500L v1
Firmware: V1.2.2.48_35.0.55NA
I think the issue was more likely resolved by the full reset of my modem and router via the reset pinholes (hold for 30+ seconds), not the port opening. I believe this since I had my computer in the DMZ before hard.
I've closed the ports for now and will attempt to play again sometime soon (so we can verify if it is the ports that made the difference, or just the reset), I'll report back afterwards.
KertusRay wrote:Okay, so after removing the ports the issue re-appeared. Then, adding back the three ports specified in my earlier post restored my ability to play.
So my issue was two-fold: The router needed a complete factory reset via pinhole, after which I needed to forward the three ports specified earlier. I think the issue actually boils down to only one or two of the three ports, but I'd rather play than continue troubleshooting at this point.
Sorry sam, I guess the root of my issue is different from yours. Good luck.
Thanks bro, enjoy!KertusRay wrote:Okay, so after removing the ports the issue re-appeared. Then, adding back the three ports specified in my earlier post restored my ability to play.
So my issue was two-fold: The router needed a complete factory reset via pinhole, after which I needed to forward the three ports specified earlier. I think the issue actually boils down to only one or two of the three ports, but I'd rather play than continue troubleshooting at this point.
Sorry sam, I guess the root of my issue is different from yours. Good luck.
samthegreat4 wrote:Thanks bro, enjoy!
Which ports did you forward exactly?
Enjoy your play Kertus. I'm going to give this a shot and see how it goes.KertusRay wrote:It appears my issue may have been resolved, I just survived three full rounds on Hardcore without being disconnected.
This morning I performed a complete reset all of my networking devices. By complete, I mean holding both the pinhole reset buttons on my router and modem for several seconds.
After re configuring my router and opening 16567UDP, 4712TCP/UDP, and 27901UDP I was able to play the aforementioned three rounds (over three hours) without issue.