Gracler wrote:The thing is it is currently the other way around. The apc don't need infantry to kill a wounded player they can just shoot him again after he is wounded or go for a clean head shots.
I didn't want it to be a crewman ability, but a vehicle ability that was available to pretty much all vehicles except logistic trucks, CAS, AAV's and Tanks.
There are many cases where soldiers have been caught killing incapacitated enemy's while being on the natural adrenalin rush (or blood rush I think is more correct).
If the enemy clearly surrender or is no longer a threat to you as he can no longer fight you cannot justify killing him and you would be making a war crime by doing so.
There is a fine line between soldiers killing soldiers and soldiers executing downed soldiers.
And for gameplay yes it is a problem with the knife being an instant action, so it makes it too easy to arrest players.
I recall in earlier version of PR a knife seemed to instant kill all the time, where as know it seems you have to hit them in the head or leg to instant kill them. A knife should always kill instantly imo, when the enemy is still standing, but not when he is wounded and not able to fight back.
But PR rarely simulates a situation where you'd accept an enemy surrender. In PR almost every infantry fight is 1:1 (the forces involved have parity) and death is extremely imminent. In that situation would you seriously waste time arresting 3 of your enemy, whilst another 3 are on the opposite side of a hedge trying to kill you? You've already shot them 3 times (once in the face).
Fair enough if you had 100 guys behind you and you've just secured a large area, and have the 6 enemy that you were after surrender, but that's not what PR simulates.
As mentioned, any CQB (which is very common in PR) is basically trench clearing. If you were clearing a building or a trench system after charging in, and an enemy that was previously shooting you threw his weapon down, you'd have to shoot him in the face and carry on. Where would you and your colleagues get the time from to arrest him (he's wasted his chance of surrendering, he should have done it before you charged)?? If you didn't put a bullet in his head and move on he could use a hidden weapon to shoot you all in the back, or a hidden grenade, etc.
You don't seriously think that all soldiers fight to the death when overwhelmed do you? I'm sure a fair number surrender when their gun jams or they lose confidence, or they get bayonetted. But then it's too late, surely you would kill them.
Hence I think that shooting a Wounded enemy soldier isn't necessarily a bad thing, if we're talking about arresting them. Although the arrest as mentioned could be used if the enemy actually
surrendered whilst he still had a chance.
Onil wrote:I don't get what your problem is... What is the difference if we use the restrainers or the knife, for you? Is it because of the delay that we want to add to the restrainers?
As everything in PR, there needs to be a balance between what's realistic and what actually works in its game-play. If you would make it so that you can simply shoot the bodies, then there would be almost no revives what-so-ever. And if you use the knife instead of the restrainers, the majority of the community would still vote for a delay since people would just be running around knifing bodies like retards.
The delay allows for the situation to require a bit more teamwork which is what PR is all about. So it's not a matter of it being legal or not... or being morally correct or not... it is about getting it to work with how this game was created and how it will continue to be developed.
Agree, there needs to be a gameplay balance.
Arresting Wounded enemies, and 'Killing' wounded enemies are two seperate discussions I suppose.
Although as I just mentioned, if you over-ran an enemy position in the kind of battle that PR simulates, I can't see any of the enemy surviving (unless they hid and then came out after the shooting, and even then, who knows).
The following vid has the famous 'mosque shooting' video in it.. Those guys were in a live battle zone - Are people seriously going to tell me that you wouldn't do this if you hadn't secured the rest of the building?
Kevin Sites: Fallujah Mosque Shooting - YouTube
Gameplay is one thing, but the geneva convention in a CQB fight to the death as a reason not to be able to shoot 'Wounded' enemy to death? Really?