General discussion of the Project Reality: BF2 modification.
luizinhuu
Posts: 1294 Joined: 2006-04-27 00:03
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by luizinhuu » 2007-01-14 21:55
i think the problem is not with the aim.. it is centered afaik..
the problem is the missile comes out from the left and you miss whatever you are shooting at
dbzao
Retired PR Developer
Posts: 9381 Joined: 2006-06-08 19:13
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by dbzao » 2007-01-14 22:14
It's fixed.
Mongolian_dude
Retired PR Developer
Posts: 6088 Joined: 2006-10-22 22:24
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by Mongolian_dude » 2007-01-14 22:26
Looking cool and all but about the APC entrance....what if you reverse against a wall and get out(if possible)....Can you get back in?
...mongol...
Military lawyers engaged in fierce legal action.
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dbzao
Retired PR Developer
Posts: 9381 Joined: 2006-06-08 19:13
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by dbzao » 2007-01-14 22:32
There are still entrances and exits from the top. So you "can" get in again, but is your problem to get on top of it...
GeZe
Retired PR Developer
Posts: 3450 Joined: 2006-02-09 22:09
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by GeZe » 2007-01-14 22:38
Oh, and can you implement this happening to the Abrams?
dbzao
Retired PR Developer
Posts: 9381 Joined: 2006-06-08 19:13
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by dbzao » 2007-01-14 22:39
Sure.
just a sec... ok done.
Surround
Posts: 609 Joined: 2006-12-10 23:49
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by Surround » 2007-01-14 23:35
That's why there is always deviation with the tanks o_0
eggman
Retired PR Developer
Posts: 11721 Joined: 2005-12-27 04:52
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by eggman » 2007-01-15 01:11
SMAW is fixed .. replaced with AT4
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Pantera
Posts: 11059 Joined: 2006-02-16 11:27
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by Pantera » 2007-01-15 01:48
wow AT4
i really cant wait, i am practically drooling here! youve gotten my t-shirt wet!!!
[PR]AC3421
Posts: 994 Joined: 2006-11-06 01:40
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by [PR]AC3421 » 2007-01-15 01:54
'[R-DEV wrote: eggman']SMAW is fixed .. replaced with AT4
Did you guys include the AT4's huge back blast it has?? This is one of the problems of the AT4 for urban enviornments IRL. It will be cool though to have a nice effect for its big backblast in game.
eggman
Retired PR Developer
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by eggman » 2007-01-15 01:57
realistic backblast on AT weapons not in v0.5, but we're hoping to figure out soemthng for v0.6.
AT4 backblast is 50m heh, but we don't have that in game as yet.
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[PR]AC3421
Posts: 994 Joined: 2006-11-06 01:40
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by [PR]AC3421 » 2007-01-15 02:14
That link doesnt work.
Just letting you know.
Im not sure if thats the exact AT4 they are gonna use, but that is the one with a huge backblast, and he noted the 50m backblast.
eggman
Retired PR Developer
Posts: 11721 Joined: 2005-12-27 04:52
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by eggman » 2007-01-15 02:19
There is only one AT4 Anti Tank weapon afaik and that is the one we have in game. Iron Sight AT ftw!
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Clypp
Posts: 2148 Joined: 2006-07-17 18:36
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by Clypp » 2007-01-15 03:03
'[R-DEV wrote: eggman']realistic backblast on AT weapons not in v0.5, but we're hoping to figure out soemthng for v0.6.
AT4 backblast is 50m heh, but we don't have that in game as yet.
Sweet. To clear a street we can pull a 180 and fire AWAY from the enemy!
[PR]AC3421
Posts: 994 Joined: 2006-11-06 01:40
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by [PR]AC3421 » 2007-01-15 03:19
Clypp wrote: Sweet. To clear a street we can pull a 180 and fire AWAY from the enemy!
lol.
danthemanbuddy
Posts: 842 Joined: 2006-11-12 19:07
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by danthemanbuddy » 2007-01-15 05:09
Is the rocket blast fixed so you don't have to directly hit a man to kill him.?
eggman
Retired PR Developer
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by eggman » 2007-01-15 06:24
Not sure if we got it completely correct .. but all weapons are generally more lethal now.
I predict much whining about how vehicles are way too uber now. And with the M4 recoil fixed Spec Ops is useless (instead of maybe going "behind the lines" and destroying enemy assets).
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