Jets in 1.4

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FFG
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Re: Jets in 1.4

Post by FFG »

PatrickLA_CA wrote:The problem is that sometimes you can't stop spinning. I've had 4 or 5 issues where my F-15 would go into a spin and 1 time I couldn't stop spinning. It took me a couple of minutes before crashing in the ground. I tried turning, accelerating, decelerating, releasing the throttle for a stall but nothing happened. It just kept spinning.
Nose down, Throttle down, Rudder the opposite the direction of the spin and pray to god.
Jagira
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Re: Jets in 1.4

Post by Jagira »

PricelineNegotiator wrote:Where are you guys getting the idea that turning a modern jet, with maximum force, is going to spin it out of control? Do you have data for this, or do you just feel that it should happen?
Anybody that knows anything basic about aviation will tell you that if your angle of attack is too high in relative to the direction of the air traveling around your wings, you stall. This leads to a flat spin.

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DogACTUAL
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Re: Jets in 1.4

Post by DogACTUAL »

Jagira wrote:Anybody that knows anything basic about aviation will tell you that if your angle of attack is too high in relative to the direction of the air traveling around your wings, you stall. This leads to a flat spin.

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Yes, exactly. I think shaking and spinning when turning too hard is intended while all of you somehow think it is a glitch and cry how unrefined the flight model is. LOL!

If there are really random stalls that happen when you do nothing, then you have a point, but they probably happened when you turned or flipped too hard, never happened to me otherwise.

It's a feature mate. And a good one at that, since it does away with the normal boring PR turnfight and instead encourages real dogfights!
camo
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Re: Jets in 1.4

Post by camo »

[R-CON]rPoXoTauJIo wrote:Too high instability of f-15 and couple of other jets isn't intended and being investigated.
7char67
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DogACTUAL
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Re: Jets in 1.4

Post by DogACTUAL »

I know, i read that too, but instability in general is intended afaik and that is what many complain about.
Jacksonez__
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Re: Jets in 1.4

Post by Jacksonez__ »

X-Alt wrote:FULL THROTTLE AFTERBURNER OUT OF THIS *****!





"WHY AM I ON FIRE WAAAAH????????"
It bounced even when taxiing slowly out of the hangar

FFG wrote:What the actual fuck are you doing Jackson?
contributing to thread?
Last edited by Jacksonez__ on 2017-01-01 12:13, edited 2 times in total.
FFG
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Re: Jets in 1.4

Post by FFG »

Jacksonez__ wrote:It bounced even when taxiing slowly out of the hangar, just didn't put it on the video



contributing to thread?
You full throttled out of the hanger instead of taxi'n it like everyone else does. I've never taken damage nor have i seen others take damage rolling the SU34 out of the hanger. It does nothing but discredit your claim.
Jacksonez__
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Re: Jets in 1.4

Post by Jacksonez__ »

FFG wrote:You full throttled out of the hanger instead of taxi'n it like everyone else does. I've never taken damage nor have i seen others take damage rolling the SU34 out of the hanger. It does nothing but discredit your claim.
Check the video, I did taxiing as slowly (/normal speed) and still bounced. It might still take damage.

e: I tried SU-27 also: no problems whatsoever. You can taxii slowly or with afterburners and it does not bounce. Seems to be issue with Su-34 only.

I did some slow taxiings with Su-34 and the jet lost around ~5-10% hp each time when it bounced.
Last edited by Jacksonez__ on 2017-01-01 12:39, edited 5 times in total.
FFG
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Re: Jets in 1.4

Post by FFG »

Jacksonez__ wrote:Check the video, I did taxiing as slowly (/normal speed) and still bounced. It might still take damage.
Nah its only damaged when you get the red screen stuff. Its weird, and sure if you do it wrong (like everything else in PR), your likely to get damaged. But its nothing but an inconvenience imo. From what I was told, the devs had to adjust a lot of collision models for the jets.
Jacksonez__
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Re: Jets in 1.4

Post by Jacksonez__ »

FFG wrote:Nah its only damaged when you get the red screen stuff. Its weird, and sure if you do it wrong (like everything else in PR), your likely to get damaged. But its nothing but an inconvenience imo. From what I was told, the devs had to adjust a lot of collision models for the jets.
No, I checked it with vehicle debug command and it showed it lost 5% Hp when it bounced. You can try it youself with SU-27 and SU-34. For me, Su-34 bounces each time I exit the hangar doesn't matter what speed. With Su-27 you can exit the hangar at super sonic speed and still doesn't bounce.

You can stop with that childish attitude and grow a pair.
FFG
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Re: Jets in 1.4

Post by FFG »

Jacksonez__ wrote:No, I checked it with vehicle debug command and it showed it lost 5% Hp when it bounced. You can try it youself with SU-27 and SU-34. For me, Su-34 bounces each time I exit the hangar doesn't matter what speed. With Su-27 you can exit the hangar at super sonic speed and still doesn't bounce.

You can stop with that childish attitude and grow a pair.
That would be because the SU34 is a larger jet.... But im sure it will be fixed with the next patch or two.
LiamBai
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Re: Jets in 1.4

Post by LiamBai »

CAS_ual_TY wrote:I managed to sneak up on an F-15. It did not notice me at all. He started spinning, saw me, and shot a missile at me while spinning. I was like right behind him. Dead.

I want to learn this and pull it off xD
This is the attitude of a real CAS whore. A true CAS whore looks at strange behaviour in the game and sees opportunities to [s]ab[/s]use this towards the 200 kill dream, rather than crying on the forums that they're the best pilot in the game but can't fly the F-15 OMG IT'S SO BORKN PLS REVERT!!11.


Godspeed casualty. o7



Regarding the Su-34, didn't it used to do the same thing on Black Gold? Pretty sure the jet it just taller than most of the hangars in the game.
Last edited by LiamBai on 2017-01-01 13:44, edited 1 time in total.
[url='http://tournament.realitymod.com']Image[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
FFG
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Re: Jets in 1.4

Post by FFG »

[R-CON]LiamBai wrote:Regarding the Su-24, didn't it used to do the same thing on Black Gold? Pretty sure the jet it just taller than most of the hangars in the game.
Black gold Russian hangers are the super tall (can't rocket man) hangers.
viirusiiseli
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Re: Jets in 1.4

Post by viirusiiseli »

'[R-CON wrote:LiamBai;2154017']This is the attitude of a real CAS whore. A true CAS whore looks at strange behaviour in the game and sees opportunities to [s]ab[/s]use this towards the 200 kill dream, rather than crying on the forums that they're the best pilot in the game but can't fly the F-15 OMG IT'S SO BORKN PLS REVERT!!11.

Regarding the Su-24, didn't it used to do the same thing on Black Gold? Pretty sure the jet it just taller than most of the hangars in the game.
Implying he wasn't just taking a sarcastic stab at your post about learning how to deal with a stupid broken feature

No SU-24 in Black Gold. If you mean the SU-34, as FFG said the map has sheet metal hangars instead of bunkers like Silent Eagle, which are taller.
PatrickLA_CA
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Re: Jets in 1.4

Post by PatrickLA_CA »

FFG wrote:Nose down, Throttle down, Rudder the opposite the direction of the spin and pray to god.
The problem is that it spins vertically not horizontally. And for those that say when the angle of attack is too high it can lead to a spin, yes, probably it can but not to an endless spin with a bigger speed than a jet engine.
In-game: Cobra-PR
FFG
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Re: Jets in 1.4

Post by FFG »

PatrickLA_CA wrote:The problem is that it spins vertically not horizontally. And for those that say when the angle of attack is too high it can lead to a spin, yes, probably it can but not to an endless spin with a bigger speed than a jet engine.
Sorry, Never experienced the jet doing back flips like that.
PatrickLA_CA
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Re: Jets in 1.4

Post by PatrickLA_CA »

Yeah I'll record it when I have time to play, hopefully this week. I've had horizontal spins as well but I've managed to recover after a short time.
In-game: Cobra-PR
Defeft
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Re: Jets in 1.4

Post by Defeft »

y'all need jezuz
signature too big?
PricelineNegotiator
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Re: Jets in 1.4

Post by PricelineNegotiator »

I'm starting to like the new physics, but there is still a lot of work that needs to be done.
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Rhino
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Re: Jets in 1.4

Post by Rhino »

PricelineNegotiator wrote:I'm starting to like the new physics, but there is still a lot of work that needs to be done.
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BTW who where the judges and other nominees for the best pilot award? :p
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