Page 5 of 7

Posted: 2007-03-16 17:07
by Dr Rank
DenniZ-NL wrote:Tk fest.
LOL! Yeah, people really will have to think a little more before they shoot ;)

Posted: 2007-03-16 17:16
by TayloR016
Chaosdragon001 wrote:Wow! Great work on it.. I'd like to see most vehicles have lights.. like a Merlin with huge spotlights on it... lol
I havn't heard this one before lights on vehicles at night would be quality but would make you an easy target

Posted: 2007-03-16 17:40
by Griffon2-6
Not to mention the BF2 light system will make it look crappy.

Posted: 2007-03-16 18:13
by TayloR016
'[R-MOD wrote:Griffon2-6']Not to mention the BF2 light system will make it look crappy.
Now why wasn't suprised when i heard that

Posted: 2007-03-16 18:14
by KP
hawt

Posted: 2007-03-16 19:34
by duckhunt
yea mate, when you are gonna do your final lightmaps.

Theres a tickbox in 'light settings' called "sun is enabled" ...you will probably want that off? that will make it so no shadows are cast from a direction, it will still make inside rooms darker than outside, etc, but i guess at night you dont have shadows cast from any one direction. Hope you get wot i mean, run a small test to check yourself...


Also!...with your glow lights, there should be should be some thing in the editor resources window like:

objects/common/lightsources/ (baselight, houselight, etc)


try using these in the same position as your lights, then it should actually light up the terrain/objects around the lamp. i think it works on terrain automatically but objects need lightmapping, like i sid before run a test.

great work as always....

Posted: 2007-03-16 19:41
by Dr Rank
Just looking around the map with my brother (Squidy) and took some screens, thought I had to post them cos they look pretty cool! 8-)

Image

Image

EDIT: oh, just seen ya post duckhunt, cheers mate yeah, I'll look into it :razz:

Posted: 2007-03-16 19:45
by duckhunt
holy **** that screen looking at the flaming wreck is awsome!!!

Posted: 2007-03-16 20:05
by Griffon2-6
Too bad the sign says "Laundromat" :p

Posted: 2007-03-16 20:13
by Rhino
hehe, why do you have a DPV wreck there :p

nice screens thou :)

Posted: 2007-03-16 20:28
by Griffon2-6
A US SF team got pwned?

Posted: 2007-03-16 20:29
by Dr Rank
'[R-DEV wrote:Rhino']hehe, why do you have a DPV wreck there :p

nice screens thou :)
cheers! hehe! yeah, not changed that vehicle spawner since December when Landrovers in PR was merely the stuff of dreams... :mrgreen:
'[R-MOD wrote:Griffon2-6']A US SF team got pwned?
Well, in the backstory the British unit are part of a US/UK coilition force so... However, its now a Landrover :)

Posted: 2007-03-16 20:55
by Griffon2-6
Lol, a U.SUK coalition force.

Posted: 2007-03-16 21:53
by Viper5
Damn thats hawt. Am I right to assume that we see the return of PR Night Vision in this map?

Posted: 2007-03-16 22:12
by causticbeat
'[R-PUB wrote:Viper5']Damn thats hawt. Am I right to assume that we see the return of PR Night Vision in this map?
please please please have some classes without nvgs?

Posted: 2007-03-16 23:10
by Griffon2-6
How would that be realistic?

Posted: 2007-03-19 00:49
by MMad
Continues to look friggin' awesome. Keep at it. :)

Posted: 2007-03-19 01:46
by 00SoldierofFortune00
Really like the drawbridge covered by the forest area thing. I think the Qi Wang CP Area or one of the Outpost need one of those watch towers though.

Or better yet, go on Al Basrah, and check out that big Special Forces Air Traffic Control Tower, and put that in the map somewhere(like outside a major compound) as a guard post. That would really add to the effect of being a semi night map.

Also, are there any plans for their to be a flag around the waterfall because it would be nice to see some combat around there since Ghost Train's isn't really used.

Posted: 2007-03-19 03:42
by Rhino
00SoldierofFortune00 wrote:Also, are there any plans for their to be a flag around the waterfall because it would be nice to see some combat around there since Ghost Train's isn't really used.
"we must defend this waterfall at all costs!!!!"

"i dont care if you loose all your men loose yourself aswell we can not loose that waterfall!!!!"