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Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-25 15:56
by GwGv2[Hzz_]
Image

*lennyface intensifies*

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-25 17:20
by Suchar
Oh, well, it was me, sorry for the fake hype :cry:

You should've seen this one tho
Image
Image

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-25 17:22
by GwGv2[Hzz_]
huhu too late boi, I've seen it all e.e

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-25 21:35
by mries
Pfff vdHeide shitty k/d, I own you 1v1, L2P, NS360

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-25 21:59
by Rabbit
Whats Omaha?

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-25 22:46
by Suchar
Your generous gift to the great PR community.

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-25 23:07
by mectus11
Suchar wrote:Your generous gift to the great PR community.

Image

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-26 03:45
by ALADE3N
'GwGv2[Hzz_ wrote:;2196385']huhu too late boi, I've seen it all e.e
believe me , we saw it first before you

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-28 15:18
by AfterDune
That session was pretty awesome. We were testing an early version of the paradrop layer of Omaha :) .

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-06-28 16:37
by mebel
AfterDune wrote:an early
not so soon ™

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-01 05:24
by Gradeus
please improve the system of visualization of nicknames above the character. Squad's system is already great, in which you do not have to perfectly target a character close to you to see your name. I do not want to be obliged, when squad leader, having to be opening map all the time to see player name because the system of viewing your nicknames is slow and annoying to be positioning the crosshairs on each one and wait for 1 to 2 seconds , which in many situations is a long time.

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-04 11:20
by shahram
guys, don't you want to release it?

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-04 11:23
by PBAsydney
shahram wrote:guys, don't you want to release it?
Just like with Half Life 3, every time someone mentions 1.6 the Devs delay it one month.

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-04 15:36
by SShadowFox
shahram wrote:guys, don't you want to release it?
I don't think they do. Why would they want to release something that they spent years to get done? I would just delete it once it's finished, wouldn't want any of that hard work to yield any results.

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-04 21:10
by mectus11
Image

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-05 10:17
by shahram
SShadowFox wrote:I don't think they do. Why would they want to release something that they spent years to get done? I would just delete it once it's finished, wouldn't want any of that hard work to yield any results.
How many more years?

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-05 21:52
by Scubbo
mectus11 wrote:Image
LOL!!!!!!!!!!!

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-09 13:43
by sweedensniiperr
Image

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-10 22:30
by Rabbit
sweedensniiperr wrote:Image
Should have been released like 2 years ago and built on.

Re: PR:BF2 v1.6/WW2 Status Update March 2019

Posted: 2019-07-11 07:42
by solidfire93
Rabbit wrote:Should have been released like 2 years ago and built on.
that would've been awesome, like the beta maps we have now, PR:WW2 should have been released and worked on gradually, for add on extra feature and content... P.S 1.6 wont feature the prop planes... ¯\_(?!)_/¯

i heard a rumor that Mats is MIA !? is it true... !?