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Posted: 2007-05-09 18:50
by Wasteland
daranz wrote:Shoot NEAR them. If they take cover and attempt to shoot back, they're armed. If they're civilians, they're just gonna stand there and wait for you to kill them so that you lose points.

Ahh.... gotta love the realism.......

Posted: 2007-05-09 18:51
by Wasteland
ArmedDrunk&Angry wrote:Can they give the Civ's some long hair and tye die shirts ?
and maybe some flowers too ?
No Armed! You're *not* supposed to shoot the civs! This would just confuse you!

Posted: 2007-05-09 18:55
by Ecko
Clypp wrote:5 minute penalty max? Civilians are going to be running in front of tanks and driving over mines just to piss off the other team. In real combat civilians go inside or leave the city before the battle. This is not realistic at all.
This isn't meant too be real Combat. It's about holding an area whilst enemy insurgents are operating and trying too disrupt this piece process. Do you think our boys in Iraq/Afghan simple shout out too the civilians "EH MATE, GET INSIDE SO WE CAN SEE WHO IS SHOOTING?" Nah they don't.
Remember this change is only for the Insurgency game mode which for far too long has been the same as Vs Mec/PLA. If you don't like the changes you can stick with the more conventional warfare style on other maps.

Posted: 2007-05-09 19:22
by Taffy
geek81 wrote:If you are American, do what you usually do and shoot them and ask questions later.
If you are British, ask the Americans first.
If you are Not British or American, do what the f*** you like, and what is best for you.
Err... no. You learn off us. We've been around for much longer than you, and we know how to handle it. In comparison to the UK, America is just a little toddler still learning to walk. Long live the Empire ;)

Back on-topic, will I, Mr Lowest Graphics Ever, be able to tell from long distance? I hope so, 'cause otherwise i'm taking ABR off right now!

Posted: 2007-05-09 20:10
by Jedimushroom
I will SO sit in one of the houses and ask every nearby USMC if he would like some delicious (poisoned) Halal sausage.

And would you like some of my 'special' goats milk you filthy american pig?

Posted: 2007-05-09 20:13
by arthuro12
Jedimushroom wrote:I will SO sit in one of the houses and ask every nearby USMC if he would like some delicious (poisoned) Halal sausage.

And would you like some of my 'special' goats milk you filthy american pig?
omg we can make a lill house :D ~!!! ill be the wife, u can be the husband!!


queer for life :P

Posted: 2007-05-09 20:24
by eddie
"Target building, 11 o'clock. Get a rocket in there!"

Posted: 2007-05-09 20:37
by Jedimushroom
arthuro12 wrote:omg we can make a lill house :D ~!!! ill be the wife, u can be the husband!!


queer for life :P
Omama: Osama, did you burn the cookies?

Osama: Yes ma......

Omama: DAMNIT OSAMA I SAID DON'T BURN THE COOKIES YOU TERRORIST SON OF A....

McNoobeyYankface - m67 - Omama


Osama: NO! MOMMY! YOU WILL RUE THIS DAY FOUL NOOB!

McNoobeyYankface: hehehe..... die oBUTTMUNCHsama!

[Rock throwing interlude]

McNoobeyYankface: 5 MINUTE SPAWN TIME? GEIGH!!!!

Posted: 2007-05-09 21:32
by [uBp]Irish
what?

Posted: 2007-05-09 23:19
by Determined
It will be misused and it will suck. If you knew you could cause the enemy to have crazy long spawn times, why wouldn't you purposefully seek out ways to get him to shoot you? That is not realistic at all.

Posted: 2007-05-09 23:52
by ZanderArch
I don't know about you guys, but I'm going to be playing Civilian 24/7.
Not to be a score lowering ***-hat, but to support my team without the trials and tribulations of having to deal with trying to shoot down an A10 or set up those bombs for those tanks to get killed by.
But five minute respawn time, wtf? Civilians won't have a profound (Depending on the player[IE: Some asshat chucking rocks all the time just to lower the enemy score compared to me, who probably won't put the shovel away.]) effect as the Helicopters which have the same repsawn time (IIRC) that will be as annoying as the *"Enemy Helicopter spotted!" BOOM BOOM BOOM "MEDIC!"* sequence.

Posted: 2007-05-10 00:23
by eggman
Determined wrote:It will be misused and it will suck. If you knew you could cause the enemy to have crazy long spawn times, why wouldn't you purposefully seek out ways to get him to shoot you? That is not realistic at all.
What you don't get is that the Civilian class is INTENDED to be a class that:
1. support the insurgency without being a direct combatant
2. griefs the conventional forces

And as far as "realism" goes well.. um.. the whole thing about a computer game representing reality is only taken literally by people with psychological problems. This is all a metaphor. The use of a metaphor to represent a Civilian element within an Insurgency is closer to how we want to see an Insurgency played out than the way the current Insurgents are modelled.

Posted: 2007-05-10 00:26
by ZanderArch
'[R-DEV wrote:eggman']What you don't get is that the Civilian class is INTENDED to be a class that:
1. support the insurgency without being a direct combatant
2. griefs the conventional forces
I couldn't of said it any better my self. Heck, I was planning on some Team Back stabbing Role Playing Double Agent work to help the Americans with my shovel and insane amount of Bandages in exchange for metaphorical food and them not to shoot me while hopefully giving my team some good scout information.

Posted: 2007-05-10 00:43
by fuzzhead
ZanderArch has the right idea.... its a bit of roleplaying thrown into the game, whether you do this or not is up to the player, but I hope more players will see how were headed :)

Posted: 2007-05-10 00:52
by Fenix16
'[R-DEV wrote:eggman']What you don't get is that the Civilian class is INTENDED to be a class that:
1. support the insurgency without being a direct combatant
2. griefs the conventional forces

And as far as "realism" goes well.. um.. the whole thing about a computer game representing reality is only taken literally by people with psychological problems. This is all a metaphor. The use of a metaphor to represent a Civilian element within an Insurgency is closer to how we want to see an Insurgency played out than the way the current Insurgents are modelled.

Agreed, however there will be some very unrealistic aspects to this as well. For instance, I highly doubt a real civilian would throw himself at a coalition grenade. Meanwhile PR civilians can cause the poor grenades owner quite a bit of grief by doing just that. This is also applied to any other form of explosive or even just intentionally jumping in the way of gunfire.

Posted: 2007-05-10 01:21
by Ecko
Fenix16 wrote:Agreed, however there will be some very unrealistic aspects to this as well. For instance, I highly doubt a real civilian would throw himself at a coalition grenade. Meanwhile PR civilians can cause the poor grenades owner quite a bit of grief by doing just that. This is also applied to any other form of explosive or even just intentionally jumping in the way of gunfire.
But realistically there would be more than 10 civilians in a massive city, players actively hunting out ways too die will basically even out the fact there arn't many civilians about.

Posted: 2007-05-10 02:13
by Determined
Determined wrote:....I didn\'t name the mod, nor did I choose to make lame vBF2 more realistic. Anyway, if you can\'t see how it will be misused then there is not much hope for you I suppose.
egg: Nice head. 1 month ban.
'[R-DEV wrote:eggman']What you don't get is that the Civilian class is INTENDED to be a class that:
1. support the insurgency without being a direct combatant
2. griefs the conventional forces

And as far as "realism" goes well.. um.. the whole thing about a computer game representing reality is only taken literally by people with psychological problems. This is all a metaphor. The use of a metaphor to represent a Civilian element within an Insurgency is closer to how we want to see an Insurgency played out than the way the current Insurgents are modelled.

....I didn't name the mod, nor did I choose to make lame vBF2 more realistic. Anyway, if you can't see how it will be misused then there is not much hope for you I suppose. I am commenting on how lame it will be when used as it will be in the regular servers.

Supporting the insurgency makes you an enemy. If unarmed, at the least they would be detained. Without that option these civilians can just run through your lines causing a lot of chaos and standing (on purpose) directly in your line of fire. At this point you are no longer a civilian and would probably get your *** skull drug, then zip tied.

Question, can a guy go civilian and be a squad leader? Now that would be a real ***** wouldn't it.

Posted: 2007-05-10 02:14
by Determined
Ecko wrote:But realistically there would be more than 10 civilians in a massive city, players actively hunting out ways too die will basically even out the fact there arn't many civilians about.
Here is the saving grace.... hopefully not too many people will use it. If organized though, it would be ugly.

Posted: 2007-05-10 03:01
by Deadmonkiefart
Determined got the bannhammer? :shock:

Posted: 2007-05-10 03:08
by geek81
hmm..may have been mentioned, but i never thought of this till now..... civilians are going to make the pilots have to be alot more careful. :p