Why the vehicle hatred?

General discussion of the Project Reality: BF2 modification.
Artnez
Posts: 634
Joined: 2005-08-15 01:44

Post by Artnez »

http://www.dcmilitary.com/marines/hende ... 439-1.html

Interesting read. Note how the military take the usefulness of the AT weapon and applies it for other objectives.

It would be interesting if the problem could simply be solved by not allowing tanks to spawn until there are a certain amount of infantry on a particular map. IE: In Karkand, wait until there are 30 infantry to spawn a tank.
Svartberg
Posts: 3
Joined: 2005-12-26 15:59

Post by Svartberg »

When i was stationed in the syria border, i had to cooperate with the tank class.

On regular lines of duties, it is required for 3 men to operate the tank.
1. Driver - was basically the commander shouting at him where to drive heh
2. Gunner - shoots/rotates the turrent, and fires missiles if present.
3. Commander - has to give approval to the driver/gunner on much about anything, in charge of communications with base, and also acts as navigator.

I would assume the commander will never be implemented here, but why should the driver both shoot and drive the thing ?
not only this is not realistic, but it also causes a lot of balancing headaches.
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