Posted: 2007-12-22 03:15
I really like the sound of these changes.
I'm 100% all for removing as many 'hot-spawns' (spawning in the middle or next to a fight) as possible. SL spawning as it stands is annoying at times, and it can even be battle deciding when one smart *** SL decides to just hide and let his whole squad continue to spawn on him constantly.
@bludshot- i don't think this will make defenders 'overpowered,' they have the same spawn restrictions as the attackers, they're not spawning on the flag or anything like that. Why do the defenders automatically have a bunker near the flag? If they have a nearby bunker or RP then the attackers should be able to have an RP just as close. This just means that attackers are going to actually have to use scouting and planning of an attack before just blindly charging a base. Like you said, the thrill of attacking and capturing is just going to be even greater when you succeed.
p.s. I love the new JDAM!!!
I'm 100% all for removing as many 'hot-spawns' (spawning in the middle or next to a fight) as possible. SL spawning as it stands is annoying at times, and it can even be battle deciding when one smart *** SL decides to just hide and let his whole squad continue to spawn on him constantly.
@bludshot- i don't think this will make defenders 'overpowered,' they have the same spawn restrictions as the attackers, they're not spawning on the flag or anything like that. Why do the defenders automatically have a bunker near the flag? If they have a nearby bunker or RP then the attackers should be able to have an RP just as close. This just means that attackers are going to actually have to use scouting and planning of an attack before just blindly charging a base. Like you said, the thrill of attacking and capturing is just going to be even greater when you succeed.
p.s. I love the new JDAM!!!