Ghost1800 wrote:Just imagine how many cache locations could be possible on a map that size
It always takes forever to the coalition to find caches. Hope there's more!
Posted: 2008-03-03 01:23
by NYgurkha
its scarily beautiful....
Posted: 2008-03-03 07:28
by Rhino
'[uBp wrote:Irish;620958']so... inspiration from ross kemp?
ye, like its only going to take a week or 2 to get to this point
I would definitely cut down on the amount of air assets available. Not for balance purposes, but if you remember 0.5 Al Basrah, the brits had literally half the team waiting at the airfield for a Cobra, A10, blackhawk etc. to spawn. Even with the current version of Kashan, a lot of people still tend to hang around the airfield for something that flies to spawn.
If anything, I'd go with one fixed wing aircraft (Be it the Harrier or A10, I'd prefer the Harrier), and one rotary wing attack aircraft (Apache). Not too sure on that however, as it seems like a rotary wing attack aircraft can be very self sufficient in taking down Insurgent/Taliban caches. Though considering the size of the map, transport choppers would definitely be a lot more useful.
it was the US on Al Basrah in v0.5
but ehhh, fixed wing aircraft are used every day in Afghanistan for air support as the Arty dont have the range to support most of the combat in Afghanistan so fast air is the best way to get the support that the troops need. Basically every video you see out there you can find will show some kind of air support in it at one point or another from fixed wing aircraft, the Apaches from what I've seen are mainly used for escorting and on missions they have been tasked to support before hand.
As for players hanging around at the main, I think it will become less and less as jets become useless without spotters really, epically if they cant dog fight like they wont be able to do on this map. Also rally the Taliban need the advantage of having more troops on the ground, so this only really helps them in a realistic way
this was one of the videos used for concept too i'm guessing?
pretty sure thats one of the many ref vids ranky has shown me
Posted: 2008-03-03 10:14
by Ratking
Probably the most realistic in terms of landscape (due to sat images and ref) map for any BF2 mod so far.
This map is not EPIC..... its MEGA!
Posted: 2008-03-03 14:12
by [uBp]Irish
forget what i said early, it will still be a great map. I didnt mean any disrespect.
I would say maybe no A-10's, but definitely include atleast an Apache (or 2), and some transport helo's. If this becomes the new Kashan (in terms of size) i hope to see a a good number of merlins, and landrovers. Would be loads of fun to sit behind a dirt burm, with some folliage, and just light people up with the .50 cal.
Posted: 2008-03-03 19:29
by G.Drew
HOT DAM!
this map will be very interesting and overall entertaining to play on!
Posted: 2008-03-04 00:16
by Sabre_tooth_tigger
Scimitar have got their wellies on in this map I see, that'll be nice to do
I like how they are using cover too
Posted: 2008-03-04 00:46
by Dr Rank
Sabre_tooth_tigger wrote:Scimitar have got their wellies on in this map I see, that'll be nice to do
Firstly... I understand that since the grass is drawn as overgrowth, the armor will not be able to see through it like other maps??
and secondly.. hope we will be seeing plenty of HILUX pickups to get around with as insurgents..
Posted: 2008-03-04 12:36
by Technoelite
well with this being kasharen sized we will need 3 merlins liek in kahsahrn but the problem with it is that we probably get noob using them who cant actually fly then it would leaev most of use walking around for ages. So hopefully more landies plze to god
Posted: 2008-03-04 12:40
by Technoelite
by the way to all the guys sayign no a10 u will need it if the talbain are smart enought just to dislodge them liek in real life, in afganistain it is down to skill and friepower ( a hell of alot) to push the taliabn out of postions
Posted: 2008-03-04 14:30
by xseeyax
Really REALLY Good map dude. This is the map I've been waiting for. Looks great, keep up the great work.
Posted: 2008-03-04 14:31
by xseeyax
I can tell this is going to need a lot of teamwork and attack planning to win this map, its going to be awesome.
Posted: 2008-03-04 15:34
by Expendable Grunt
Needs mortars.
Posted: 2008-03-04 16:31
by KP
Needs less double posting and a bit of spelling correction.
Sorry, just had to say it.
Now, will we have mortars in .8? And how many caches will there be?
Posted: 2008-03-04 20:21
by [uBp]Irish
3merlins..
2x (maybe only one) Apache
2x Challengers
2x Scimitars/Warriors
10+x Landrovers (gotta have your basic transport)
insurgents should have atleast 15+ trucks scattered across this map and loads of caches and spawn points.