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Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 15:58
by gazzthompson
BetterDeadThanRed wrote:Wasn't that an American Para SAW? (I know American's don't call them Elcans, but they look like them)
was a brit mimni para
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 15:59
by halvor1
insallah may god be with me with those PKM's

Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 16:09
by Rudd
very impressed here, this is beyonnd pretty badass,
Great to see game mechanics are getting lots of luuuurve!
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 16:12
by Neo_Mapper
WANT 0.8 NOW!!! *_*
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 16:20
by Spec
Epic.
Now, i thought that there were problems with mag-linked LMGs? Did you fix those or why is it possible now?
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 16:36
by ReaperMAC
Spec_Operator wrote:
Now, i thought that there were problems with mag-linked LMGs? Did you fix those or why is it possible now?
Uh.... yes?
Nice work.
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 16:54
by Spec
Uh.... yes?
The reason i asked is because i'd want to know what exactly was wrong and how it was fixed...
but well
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 16:55
by ReaperMAC
Spec_Operator wrote:The reason i asked is because i'd want to know what exactly was wrong and how it was fixed...
but well
I think the German Community Modders can provide an answer to that. I think they were able to do it with the G36's.
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 16:58
by Oklahoman
Delicious.
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 16:59
by D4rk_l0rdBR
Neo_Mapper wrote:WANT 0.8 NOW!!! *_*
ME TOO!!!

Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 17:02
by CareBear
ReaperMAC wrote:I think the German Community Modders can provide an answer to that. I think they were able to do it with the G36's.
afaik the devs knew how too but there werent any open weapon spots
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 17:46
by hall0
Great work
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 18:00
by Cyrax-Sektor
Everything's made of win!

Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 18:25
by Charity Case
The new animations look excellent; great work Chuc!
My one question is if players will have to wait through the whole "weapon check" animation when switching from deployed mode back to assault mode?
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 18:35
by cyberzomby
Amazing and an excellent job! Arent you guys afraid that there will be LMG snipers out there now?
I always love games where you can deploy these suckers though!
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 19:00
by SGT.JOKER
Ive wanted deployable biponds since BFV and I was always told it could never be done...Thank you PR Dev's for this most awesome addition

Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 19:12
by gazzthompson
SGT.JOKER wrote:Ive wanted deployable biponds since BFV and I was always told it could never be done...Thank you PR Dev's for this most awesome addition
im no modder , but technically are the actually deployed ? hence the two different weapon slots, one slot has accuracy when in "deployed" mode , another inaccuracy when in "assault" mode ? or something like that i would assume.
but this is EPIC, those sights looks so good, not bf2 like. epic.
Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 19:28
by Rhino
gazzthompson wrote:im no modder , but technically are the actually deployed ? hence the two different weapon slots, one slot has accuracy when in "deployed" mode , another inaccuracy when in "assault" mode ? or something like that i would assume.
but this is EPIC, those sights looks so good, not bf2 like. epic.
ye technically they aint, you can't "deploy" them on a crate or a wall or anything like you can in the insurgency mod for example but this simulates you using the bi pod on the ground as best we can

Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 19:33
by Waaah_Wah
And you did a great job at it

Re: [Weapons] Light Machine Guns
Posted: 2008-08-05 19:38
by Rhino
Waaah_Wah wrote:And you did a great job at it
well, i had nothing to do with it tbh, chuc and the other guys can take all the credit
