[Vehicle] CH-53 Super Stallion [WIP]

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Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: [Vehicle] CH-53 Super Stallion [WIP]

Post by Teek »

Panzerfire wrote: You're probably aware of this but I'll say it anyway. Unlike BF1942, the BF2 engine doesn't allow two vehicles to interact with each other
You can, however, spawn a vehicle like a supply crate.

I <3 the hoodlum and hormone. It sounds like a dinghy's outboard motor.
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+SiN+headhunter
Posts: 148
Joined: 2007-12-19 09:39

Re: [Vehicle] CH-53 Super Stallion [WIP]

Post by +SiN+headhunter »

OMG lol at that chopper. I would not get in that hahahaa
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Panzerfire
Posts: 1717
Joined: 2008-03-19 01:37

Re: [Vehicle] CH-53 Super Stallion [WIP]

Post by Panzerfire »

Teek wrote:You can, however, spawn a vehicle like a supply crate.

I <3 the hoodlum and hormone. It sounds like a dinghy's outboard motor.
Aha... I hadn't thought about it. Yeah could be possible :)

It would surelly be cool to transport the Wiesel and its crew to a far point and then GTFO :lol:

The problem will be evacuating the wiesel... I don't think the Wiesel could be load "into" the CH-53 right?


Oh and guys this topic is to discuss the development of the CH-53 and not to start suggesting new helicopters for the PLA and the MEC. ALthough I agree those two factions could use some extra air assets.

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Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: [Vehicle] CH-53 Super Stallion [WIP]

Post by Tirak »

To bad you can't have vehicles "enter" vehicles, like infantry enter vehicles with the "E" key.
SGT_Griggs
Posts: 70
Joined: 2009-05-14 12:58

Re: [Vehicle] CH-53 Super Stallion [WIP]

Post by SGT_Griggs »

so... is the CH-53 dead in the water?
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Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Vehicle] CH-53 Super Stallion [WIP]

Post by Wakain »

the last post was back in 2008, so as there aren't any other updates you can count it "discontinued"
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: [Vehicle] CH-53 Super Stallion [WIP]

Post by motherdear »

closed due to inaktivity
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