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Re: [Gameplay] Game modes

Posted: 2008-08-14 04:03
by ReaperMAC
LithiumFox wrote:O.O I.... want..... ..... OMG RHINO I WANT YOUR....no... i don't want his children....

> > Though i'd be happy to make a trade of my girlfriend for a spot on the .8 beta team....

.... joking... or am i? XD
Deal. Have her delivered to my house, fresh and hot. Pictures will be needed ahead of time.

Re: [Gameplay] Game modes

Posted: 2008-08-14 05:00
by Skodz
O-m-g

awesomenessly great :)

Re: [Gameplay] Game modes

Posted: 2008-08-14 05:08
by Conman51
i still think teh insurgents should keep their random spawn points but this is cool too.... i dint even think something like AAS v3 would be possible...why didnt EA do this before???????? :roll:

Re: [Gameplay] Game modes

Posted: 2008-08-14 06:38
by xgayox
CnC....


:33_love:

Re: [Gameplay] Game modes

Posted: 2008-08-14 06:39
by Rhino
steve_06-07 wrote:Very very, nice, I like the new Cache, looks sexy. I'd hate to notice a minor detail like this, but from the camera angle on the cache it looks like the RPG in the crate is missing the funnel on the back, is the Camera playing tricks on my eyes or what?
ye, that is the "pickup" RPG which you push "g" then pick it up, should be on the ground is in the wrong place at the mo, should fix that before release :)
ReaperMAC wrote:Deal. Have her delivered to my house, fresh and hot. Pictures will be needed ahead of time.
He was offering her to me, not you! :p

Re: [Gameplay] Game modes

Posted: 2008-08-14 07:10
by Ressu
well I have to say that it's look great! Now only wait the release day :)

Re: [Gameplay] Game modes

Posted: 2008-08-14 07:50
by markonymous
whats up with the radio on the hide out its at an angle why? :S

Re: [Gameplay] Game modes

Posted: 2008-08-14 08:44
by Arse Tamsend
The insug hideouts look a little weird but everything else sounds/looks very exciting.

Re: [Gameplay] Game modes

Posted: 2008-08-14 09:22
by xgayox
markonymous wrote:whats up with the radio on the hide out its at an angle why? :S
I'm guessing the hideouts are supposed to make it look like they're going underground, hence the angled roof.

Re: [Gameplay] Game modes

Posted: 2008-08-14 09:23
by xgayox
markonymous wrote:whats up with the radio on the hide out its at an angle why? :S
I'm guessing the hideouts are supposed to make it look like they're going underground, hence the angled roof.

Re: [Gameplay] Game modes

Posted: 2008-08-14 09:38
by Proff3ssorXman
Holy Mackerole.

Can't remember the last time I was this excited about a computer game.

Re: [Gameplay] Game modes

Posted: 2008-08-14 09:45
by arjan
I dont get the CnC gamemode, can someone tell me.

Re: [Gameplay] Game modes

Posted: 2008-08-14 10:15
by Chuc
First team to construct 4 forward outposts and capture the enemy's main wins. Conditions apply ;)

Re: [Gameplay] Game modes

Posted: 2008-08-14 10:25
by arjan
What are those outposts?

Re: [Gameplay] Game modes

Posted: 2008-08-14 10:28
by Madhouse
Bunkers/Firebases

Re: [Gameplay] Game modes

Posted: 2008-08-14 10:29
by Renegade Warrior
AAS v3 looks amazing!

Re: [Gameplay] Game modes

Posted: 2008-08-14 10:45
by arjan
Cool

Re: [Gameplay] Game modes

Posted: 2008-08-14 11:19
by Jarhead[NL]
* Passed out *

Re: [Gameplay] Game modes

Posted: 2008-08-14 12:50
by Hitman.2.5
Can't w8 to play em