I decided to make this long list for fun. Please comment on what you think of my ideas.
___________________________________________________________________________________________________
For Special Forces in a forest
---------------------------------------------------------------------------------------------------
For this, I planned the kit for extended engagements, especially because forest maps rarely have air support and supplies are hard to come by. Plus, I didn't include a GLTD because, no air support. Recon ability for this is relatively low, made for ambushing, silent takeout of infantry and assets, sniper hunting.)
---------------------------------------------------------------------------------------------------
Personal Defense Weapon:Short Range Carbine
Tactical assault:Suppressed Pistol with ACOG's
Knife
Small Ghillie suit patches on model-no backpack, instead, a fuzzy patch of Ghille texture.
Painted Face
Hands(Disarms trip wires, SLAM's, C4's, etc.)
Thread&Needle Used as a very slow way to heal self, replaces bandages, unlimited
4 SLAM's
C4(s)
A lot of run
No body armor
Binoculars(If you must), shorter zoom level, faster movement speed
___________________________________________________________________________________________________
Plains/Desert
---------------------------------------------------------------------------------------------------
For this, I equipped more of a recon role. The specops for this isn't suppose to get his hands dirty in the fight, although it can be used to take out Firebases and such.
---------------------------------------------------------------------------------------------------
Knife
Tactical Marksman rifle, suppresed, scoped. Basically a optical assault rifle, execpt for suppresion. Semi-Auto. Bullet drop at 300 M.
Submachine gun as a PDW
GLTD(Laser Designator)
A LOT of run, more than the forest
No body Armor
C4
2 SLAM's
Beacon(Emits a continual trail of faction-colored smoke until removed), also sets a marker on the map.
Hands(Disarms Mines, SLAM's C4, Beacons)
Bandages
Parachute(Performs HALO drops from choppers, especially LB)
__________________________________________________________________________________________________
Special Forces Urban
---------------------------------------------------------------------------------------------------
The Urban Specops is the most challenging, this guy should be a scout, meaning he should: Clear out buildings, Find Rallies, spot enemy positions, take out snipers and Foward Outposts.
---------------------------------------------------------------------------------------------------
Knife
Hands-Disarms Mines, C4, SLam's, Beacons,ETC.
Silenced SMG with ACOG's -PDW/Assault Weapon/Tactical Weapon. Accurate up to 30 meters.
Tactical Marksman rifle, same as above
C4
4 SLAM's
Booby traps(Manually detonated AP explosives)-Could also be claymores, comes out as a ammo bag or a bandage, something that would draw the boobies to the trap.
Grappling Hook
Beacon(Causes a square to appear in a choppers vision indicating he should land there, gives off no smoke.)
Smoke Grenades-3
Flashbangs-3
Bandages
a lot of run
No body armor
___________________________________________________________________________________________________
Suburban Forest-Any forest maps with a good bit of ambushing ground yet very open. Usually has little air support. You can usually get supplies on these maps with relative ease. I'm going to reduce clip count,especially because he has 3 weapons and needs to reduce some weight.
---------------------------------------------------------------------------------------------------
Knife
Hands
Marksman rifle, not suppressed, clip of 5, reloads quickly, high drawback, more accurate than usual. Doesn't take long to get an accurate shot. About 1.5 seconds of making the scope stay still. 4 extra clips-25 shots.
Suppressed Pistol with ACOG's. 2 extra clips- 45 shots
Short Range carbine as a PDW. 6 extra clips- 210 shots.
A lot of run
No body armor
Needle&Thread
Binoculars
Red smoke beacon.
C4
3 Slams.
Slight bits of Ghille suits around his body-especially on the back.
---------------------------------------------------------------------------------------------------

The silenced pistol and tactical marksman rifle can be morphed into something like this, and the PDW can have it's silencer removed. Just have two selectable weapons, like you do with the LMG's. One silenced pistol that takes half a sec to get out, and then another that takes a long time to get out and set up-attaching the sights, silencer, and bipod.