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Re: [Proposal] Danish Faction
Posted: 2010-04-23 13:30
by =(DK)=stoffen_tacticalsup
Make the faction or behold infinite community whine!
The danish faction insurgency cell.
You know you fear it.
Re: [Proposal] Danish Faction
Posted: 2010-04-23 14:02
by Z-trooper
In my DEV tags I cannot give my blessing to make another blufor faction, but if a team is gathered up we cannot make them not work on it. I would have loved to make this come true, but I don't have the time to do anything other than organizational. I would hate to see a sloppy danish inclusion
Feel free to see what you can come up with though. I'll be paying close attention.
Re: [Proposal] Danish Faction
Posted: 2010-04-26 21:27
by Sniper77shot
I have a plan Z-Trooper we wait until Norway is done since the equipment is the same and then we just re skin the soldiers make new voices, bam were done.
Re: [Proposal] Danish Faction
Posted: 2010-04-26 21:45
by HangMan_
IF you want to make this happen i suggest joining the
unofficial comfac xfire group, where you can get a subforum and be in contact with other community developers.
Re: [Proposal] Danish Faction
Posted: 2010-04-26 23:03
by Z-trooper
Sniper77shot wrote:I have a plan Z-Trooper we wait until Norway is done since the equipment is the same and then we just re skin the soldiers make new voices, bam were done.
Heh, I'm afraid it isn't that easy
We hardly use the same equipment. The only being the MG3 as far as I can see.
But between the germans, the dutch and the canadians - a lot of the hardware can be found.
Re: [Proposal] Danish Faction
Posted: 2010-04-27 03:25
by Sniper77shot
You danes use the Cv-90s, but anyways I can't help out to many other commitments.
I would love to have the danes in pr, who said they were going to be blu for.

Danish invasion of Norway, and Sweden.
Scandanavia should be one country but ruled by Denmark of course.
Well good luck guys hope we see some progress and a design plan soon. Do what hangman(he knows what he is doing, I think) said it is the best decision to even get close to being included in pr.
Re: [Proposal] Danish Faction
Posted: 2010-04-27 13:41
by Z-trooper
That we do, we use the CV90, but not the same configuration as the Norwegians, we use the same config as the dutch. The CV90-35, where the Norwegians use the CV90-30.
Re: [Proposal] Danish Faction
Posted: 2010-04-27 15:06
by Michael_Denmark
Sniper77shot wrote:
I would love to have the danes in pr, who said they were going to be blu for.

Danish invasion of Norway, and Sweden.
Scandanavia should be one country but ruled by Denmark of course.
I want to deploy my
totally disagrement to the thought above, where Denmark for some crazy reason should rule other nations.
***
In regard to the use of British tanks, I believe the Danish armed forces have used those in the past.
***
nk87 wrote:Danes are better trained, equipped than norway - or was until them swedewannabes got their HK416
But I still think the danish troops would be more relevant to PR than Norway. Personal opinion. We're in the sh1t down there.
Can you document that statement of yours, that Danes are better trained and equipped than Norwegians?
Please deploy a book, a repport, a link, anything basically.
Also, many soldiers from many nations are in the shit down there.
The civilian population in Afghanistan is - ONCE AGAIN - also in the shit down there.
***
Interesting topic.
Re: [Proposal] Danish Faction
Posted: 2010-04-27 15:24
by Z-trooper
Not the place for this kind of discussion, this is supposed to be a constructive thread regarding a possible inclusion of a danish community faction... all else is irrelevant.
Re: [Proposal] Danish Faction
Posted: 2010-04-27 18:47
by =(DK)=stoffen_tacticalsup
^indeed.
But a little scandinavic joking is never totally out of place though.
But Z, on the top of your head:
IF one were to make a danish faction, it the far far future, what are the requirements?
1x APC
1x IFV (?)
1x transport helicopter
those sort of things?
Also ofc voices, maybe kit geometries?
A map?
Could the faction be made in coherence with a map?
ie, could one make an blufor: infantry + light vehicles against The Taliban, and then release the "faction"?
Or does each element that PR include from other factions need to be present before any release be made?
Re: [Proposal] Danish Faction
Posted: 2010-04-27 19:27
by Z-trooper
On the top of my head here is what the danish forces uses as standard equipment in the field in Afghanistan and Kosovo:
Land Vehicles:
Light jeep: G-wagon
Heavy jeep: Eagle & Eagle IV (upgraded HMMWV)
APC: Piranha IIIC and IIIH (which is pretty much a LAV-25) and M113G3DK
IFV: CV90-35DK
Tank: Leopard 2A5DK
Helicopters & Aircraft:
Merlin
Fennec (Army AT and Recon)
Lynx (though primarily the Navy)
Seaking (though primarily the Navy)
F-16A/B
Infantry equipment:
( M/95 ) C7A1 + Elcan C79
( M/96 ) C8A2 + Elcan C79
( M/08 ) Diemaco SFW will be issued to new units in the field in Afghanistan
M7 bayonet
M203A1 (Eotech for UGL guy)
Diemaco LSW
MG3
Sako TRG-42
Stinger
Carl Gustav M3
AT4
TOW
SIG P210
At the top of my head. There are more equipment that will be needed, but yeah - that is the short list.
There are also some other "problems" when it comes to PR standards. Such that everyone, and I mean everyone uses the C79 sight. Truck drivers have optics...
We don't have any DMR as such, and we don't follow the SAW thing either. Instead we have a "LSW" (light support weapon).
Re: [Proposal] Danish Faction
Posted: 2010-04-27 19:57
by =(DK)=stoffen_tacticalsup
The LSW is just an M/95(96?) with enhanced cooling capacity and a bipod, plus a high capacity magazine as far as I know? (My best friend is an LSW rifleman) IRL, the LSW rifleman has an assistant who hands him magazines. anyhting heavyer than that, its the MG3. But they are as far as I know more commonly employed in afghanistan over the LSW weapon.
Besides, dont the canadians have these sights for all their classes too?
Are those, combined with "all the stuff needed to make playable danish infantry" and a map the minimum requirements for fielding a danish faction.
IF in the first place PR was accepting more blufor factions?
Re: [Proposal] Danish Faction
Posted: 2010-04-27 20:54
by Sniper77shot
Land Vehicles:
Light jeep: G-wagon(Canadian Forces)
Heavy jeep: Eagle & Eagle IV (upgraded HMMWV)(Modify USI HMMWV
APC: Piranha IIIC and IIIH (which is pretty much a LAV-25(Modify stryker as it is turrentless) and M113G3DK(IDF M113)
IFV: CV90-35DK(Dutch forces)
Tank: Leopard 2A5DK(Modify Canadian forces leopard 2a6)
Helicopters & Aircraft:
Merlin(PR)
Fennec (Army AT and Recon)
Lynx (though primarily the Navy)(In pr)
Seaking (though primarily the Navy)(AIX 2.0?)
F-16A/B(Pr)
Infantry equipment:
( M/95 ) C7A1 + Elcan C79(Canadian forces)
( M/96 ) C8A2 + Elcan C79(Canadian forces)
( M/08 ) Diemaco SFW will be issued to new units in the field in Afghanistan(PR?)

M7 bayonet(PR)
M203A1 (Eotech for UGL guy)(PR)
Diemaco LSW(Canadian forces)
MG3(German forces/MEC/Pr)
Sako TRG-42(Found somewhere)
Stinger(PR)
Carl Gustav M3(ADF)
AT4(PR)
TOW(PR)
SIG P210(Community faction)
All we need is 3-5 models and voices as well as maps. Also re skins but that puts the faction with a great start.

Re: [Proposal] Danish Faction
Posted: 2010-04-27 20:56
by Z-trooper
The LSW is pretty much just a C7A1, but with heavier barrel, bipod and a different handguard and sometimes with a larger magazine, but usually just with the 30 round mag.
The canadians use it on all classes too - for now, that will probably be changing.
You won't exactly need all of the above for an first appearance, but still a good deal of it.
Maps are important, and it is one of the slowest things to develop.
I still don't see this happening. We simply don't have anything new to offer in terms of game play to be brutally honest. We would just be more or less a skinned version of all the other NATO factions, doing the same stuff but with a few tweaked variables. As much as I would love to play as a danish rifleman or blow up taliban positions in my Leo 2, the workload, filesize and heartache of developing this is simply not worth it.
As I've said before, in the unlikely event that a team of people gather up I will offer a limited set of services, such as "advisor", organizer and perhaps a few odd models, but I can't go do a Tonnie here since I have so much else to do.
Re: [Proposal] Danish Faction
Posted: 2010-04-27 21:05
by Sniper77shot
I would have to agree with you Z-Trooper that it will offer only old stuff to the gameplay except for voices and maps. Unlike other factions that have been released like Russia, IDF and Canada they all offered new stuff gameplay wise. Denmark just doesn't have that. One thing you could do is have it's maps take place and develop a new op for faction.
Re: [Proposal] Danish Faction
Posted: 2010-04-27 21:12
by Z-trooper
Double post on purpose...
To answer Sniper77shot:
While much of the content may appear to be there already - some of those "DK" upgrades are pretty significant.
Here are a few examples:
Our M/08 (the SFW) isn't exactly standard. Heavily modified:
Imageshack - gallery22011189nr3.jpg
Imageshack - gallery2202110vk5.jpg
Imageshack - 11to7.jpg
Imageshack - 01lf4.jpg
The M113 we use is pretty different than the IDF one. It is a rolling gun platform with 3 MG's and added armor
The Leopard 2 has a short barrel, barracuda cover and slat armor:
The polish comfac has the Sako TRG, but we use it in the .338 caliber and with a folding stock.
The M203 and the M203A1 are pretty different too.
The stryker isn't quite a Piranha III so thats not going to work.
The Eagle variants are pretty different to a HMMWV, the only thing really recognizable is the suspension and wheels.
Eagle I:

Eagle IV:
The only things that are really there and ready to use are:
AT4, TOW, Stinger and the MG3 (but that was because the one with optics for MEC was modeled after the danish armys use in helmand).
The rest will either require reskins and/or extensive workovers which are VERY VERY VERY time consuming. Trust me the few things you see out here in public com fac forums are of the modeling process only (mostly) and that is just a tiny percentage of the whole deal.
Re: [Proposal] Danish Faction
Posted: 2010-04-28 00:03
by =(DK)=stoffen_tacticalsup
Yeah I get your point on the workload.
And as far as I know, we only have 2 danish guys in tags (and youre overloaded).
And speaky for myself, I cant do anything apart from testing and general waterboy tasks, but only because that is as far as my abilities can carry me.
But I wont let you say there is nothing to contribute with gameplaywise.
Imo it all depends on how the maps work.
CodeRedFox has a map down the pipe which could prove interesting with some danish forces.
While its true that in *** a danish faction would be no different from any other blufor faction, that never stopped the team from bringing on new blufor factions. Not to mention streamlineing the general focus of gameplay.
But drawing up an interesting gameplay for a map is easy, so in terms of gameplay, a danish faction would have just as much to offer as almost (no offence meant to anyone) any other blufor faction in the making.
I bet everyone on this thread could come up with 3-5 really good ideas for how a map might play.
But as you say Z, its all obsolete anyway.
As a crazy idea, what if some sort of 3d design school or something like that was approached by a someone, with an offer of mutual benefit. People studying the skills required to make the faction happen in terms of everything apart from audio and coding, could be asked to do maybe a weapon as a school project, best quality model gets to be included in PR, if indeed worthy hereoff.
Or any incarnation of the above idea, anyone?
I øvrigt, nice avatar, spiller selv Imperial Guard

Du kender det måske fra Dawn of War?
Re: [Proposal] Danish Faction
Posted: 2010-04-28 00:26
by Z-trooper
Alright. I'll let this get the better of me
You have a point, what we bring to the game will be the same as the others, so why should we not be included - because they are further along?! I must admit that I agree but I'm afraid that is how it works.
What people without much practical skill
can do, is come up with interesting map layouts, locations, scenarios - opfors ect.
I know that a huge motivation will be to "just" make a DK vs Taliban map and only focus on that. But let me stress that we can do ANYTHING we damn well please in terms of scenarios. The UK fighting the PLA? the IDF fighting the Russians? The UK fighting militia? Canada fighting Russia? We are not limited to Afghanistan. Though plausible scenarios tend to fall on better ground with the public. Just look back to the whole IDF vs Russians when 0.9 came out. Beirut is one hell of an interesting match up...
Nuff about that, lets hear some ideas and see some paint/photoshop drawings...
WRT a school doing some of the work. That might actually be an idea. My fellow and younger students are prime candidates for such a task. Not only the 3D, but we also have a great deal of programming and audio classes and talented people in every field. Will give them a shout and see if there are any volunteers.
I'll see if I can get some time to draw up a proper design plan during the coming days/weeks/whenever I have time.
=(DK)=stoffen_tacticalsup wrote:
I øvrigt, nice avatar, spiller selv Imperial Guard

Du kender det måske fra Dawn of War?
Same, I play IG myself... I'm not just a DoW nerd

if you have DoW2 gimme your live/steam account name and we can take match sometime

Re: [Proposal] Danish Faction
Posted: 2010-04-28 19:02
by =(DK)=stoffen_tacticalsup
Okay, I know one guy in whom I trust with making a PR map any day.
Its our R-CON Rudd.
He is quite, quite busy with other mapping projects atm. But I know that Rudd could wrap up a gameplay that would be the equal of any we've seen so far. But I am certain that he needs some sort of green light on his thoughts on map gameplay, before making the map.
I dont think any mapper would want to make an entire map with some revoloutionary gameplay only to be told that it wouldnt be "suitable" with the "Dev's wishes" in terms of the genral gameplay of PR.
What I am trying to say is, before we could pursuade a mapper to do something drastic, we need to give enough to the devs that they feel comfortable with giving the mapper a carte blanche.
I know for a fact that Rudd lurks around on this thread from time to time, so he is bound to comment at some point
In regards to your fellow students:
Remember to stress to them that this is actually a chance to get something done and send it out to be used in the real world already. And dont know how you learn the ninja skills you all seem to have coming out of that school. But I am willing to bet there is a saying that practise makes perfect.
Another crazy idea:
We could host a community fund raiser, then use the money raised as prize money for a series moddeling competions for certain objects or tasks in general. That might be a way to get your fellow students interested and give them an extra incencitive?
That way, they can actually use their skills to make some money while still in school, how awesome would that not be?
Needless to say the money quantanties will never be astronomical but hey, there supposed to learn to do things, then the best will be given a (small/decent) award.
If only you could get your teachers to board the idea. . . . The opportunities would be endless.
[R-DEV]Z-trooper wrote:Same, I play IG myself... I'm not just a DoW nerd

if you have DoW2 gimme your live/steam account name and we can take match sometime
hehe, Ive been on the 40k and fantasy hobbytrain for 10 years now, DoW is not g33k enough I guess

Though its not as much 40k these days, me and a couple of friends run a small fantasy tournament between us. We play on fridays, before we hit the city. Its hard to play fantasy unless you are toally sober xD
Re: [Proposal] Danish Faction
Posted: 2010-04-28 19:16
by Z-trooper
Well "the DEVs" are not some foreign and far away people... just look at my tags and color

that isn't the problem I am in contact with my fellow blue smurfs...
My fellow students know full well what PR is and how far it has brought me, I think that they just need a reminder that they are welcome to join up. Hell even some of my professors know what PR is (mostly after I did a small lecture on it, hehe). The part that is a problem is time, I am always in lack of time and so are my fellow students, but some are bound to step up. I'll ask around during the coming week.
It dosn't stop you fan boys and water bearers thinking about concepts and map layouts

I'm sure some of you have enough PR hours under your belt to figure out some of the stuff that works, and what dosn't and what might work...