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Re: [WEAPONS] Sniper Rifle Animations
Posted: 2009-05-13 18:47
by Cheesygoodness
[R-DEV]Chuc wrote:Hmm interesting.. Alas, for the future.
Eek! Wasn't trying to suggest more work for ya. Just show that in fact he doesn't 'reach into the breech' He more manually catches the bullet on the way out. Sorry about that.
Re: [WEAPONS] Sniper Rifle Animations
Posted: 2009-05-17 12:43
by zvenner
Looks really good.
Re: [WEAPONS] Sniper Rifle Animations
Posted: 2009-05-17 14:23
by Masterbake
Sniperman looks angry.
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-05-21 20:40
by vava54
Hey look! In those bushes over there! It's a snip-
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-05-28 20:30
by Richard_SAS
lookin mega

Re: [Weapons] Sniper Rifle Animations
Posted: 2009-05-30 15:41
by GrimSoldier
Looks great!
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-05-31 09:35
by barbdwyer22
Anyone who has shot a scoped, bolt action rifle or has watched the documentaries also knows that you do not have to take your eyes out of your sight when bolting. It also does not cause your sight to jump all over the place either.
Same with reloading an assault rifle, Marines are taught not to look at the magazine and magazine well while doing a "speed" reload. If you need help, you use your index finger to guide the mag into the mag well, helps at night too.
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-05-31 09:36
by barbdwyer22
You also always keep your rifle pointing towards the enemy when you reload as well.
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-05-31 13:14
by Masterbake
Yes, TKs in real life generally seem to be frowned upon so it's best not to wave your tube round in your mates' faces.
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-16 18:13
by 2ndLt_Tracz
Pure Sex, but yeah the guy couple of spaces above me is right the scope doesnt jump up and down atleast not when you are prone.
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-16 20:18
by NyteMyre
I don't get it...what's new??
(<= only uses a sniper rifle when stolen from the enemy)
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-16 21:23
by Rudd
NyteMyre wrote:I don't get it...what's new??
(<= only uses a sniper rifle when stolen from the enemy)
..........................
Its a different animation thats a bit faster.
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-27 19:05
by HAAN4
The reload of the second Sniper Rifle is nasty,
but the frist reload is nearly sucks,
keep... moving baby
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-27 19:44
by jdirish
One animation that bugs me, is the reloading when you are zoomed in. in reality when you fire a bolt action sniper rifle the rifle doesn't move as much as it is portrayed in PR.
if the animation could be reduced if possible it would be much appreciated.

Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-27 20:26
by Darkkas
like new animation
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-27 23:46
by OkitaMakoto
HAAN4 wrote:The reload of the second Sniper Rifle is nasty,
but the frist reload is nearly sucks,
keep... moving baby
Try being a bit constructive next time...
Cheers,
Okita
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-28 13:44
by Darkkas
i dont like when u shoot and reload all zoom is moving
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-28 13:48
by Chuc
You're not really meant to like it..
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-28 16:50
by UKrealplayER666
i think when standing still in a full upright postition the snipers rifle should be tilted backwards and lent on the shoulder, this would make the sniper look bad *** as well as being realistic (well i hold my airsoft rifle like it when just standing arround)
Re: [Weapons] Sniper Rifle Animations
Posted: 2009-06-28 20:54
by Spec
But what if you press the left mouse button then? It'd instantly release a shot from the center of the screen (though with very high deviation) - how'd you get around that? Unless sniper rifles are prone-only now, didn't try them.