RT - Reality Teamwork Mumble (old)

Player feedback for all Project Reality: Battlefield 2 servers.
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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: Reality Teamwork Mumble Server

Post by Jigsaw »

Gotta say from my point of view that for a server that markets itself as "the" teamwork server the actual teamwork is non-existent, even when you try and force teamwork on them.

Endured several exasperating rounds today, Jabal was just shocking with virtually the entire MEC team sitting on Dam with no coordination going on despite huge numbers of people on mumble.

Similar story with Muttrah later in the day, virtually zero teamwork from the MEC side to the point that my squad (having formed late) left MEC main around 5 minutes after round start to find that not a single squad had actually stuck around to cap the flags and everyone had instead just rushed to docks. We ended up driving to East City where we were instantly jumped by 2 LAVs and never managed to claim that flag again. We spent the rest of the round being pounded by US heavy assets with no support from the rest of the team.

Disappointed tbh.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
space
Posts: 2337
Joined: 2008-03-02 06:42

Re: Reality Teamwork Mumble Server

Post by space »

Wow - I had great rounds on Muttrah and Jabal! I had a great random squad on Muttrah and it was a really good round. Overall, considering its a new server the teamwork is generally good, and at times fantastic. Almost all the rounds have ended pretty much equal, which really is how it should be, if both sides are using good teamwork.

On cuda the teamwork went downhill a bit, but by that time only around 20 people were on Mumble, and also the PR mumble server crashed. I think after 11pm the server gets alot more random people joining so theres less teamwork.

If people are doing things like C4ing choppers inform an admin immediately - they will be gone and banned in 30 seconds. Any problems were dealt with straight away afaik, but you need to say something straight away, as it only takes one tard to cause problems in a very short time.

We really need people to register so we can get the server whitelisted, and this will solve alot of problems with non-mumblers and tards - sign up!

Reality Teamwork Forum

Have Ive mentioned the sign up page too much :D
TomDackery
Posts: 611
Joined: 2009-01-11 02:23

Re: Reality Teamwork Mumble Server

Post by TomDackery »

jigsaw-uk wrote:Gotta say from my point of view that for a server that markets itself as "the" teamwork server the actual teamwork is non-existent, even when you try and force teamwork on them.
I don't recall that being said anywhere in the entirety of this server's existence. It said Mumble would be a must have to make Teamwork easier, and it's basically a server made for people to play with non-nooblets in a fun environment. Teamwork isn't about the server though, you have to have cooperative squadleaders who are willing to lead with the teams main goal in mind, and that doesn't always happen. Most squadleaders look after their squad. Can't expect everyone to be perfect.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: Reality Teamwork Mumble Server

Post by Jigsaw »

TomDackery wrote:I don't recall that being said anywhere in the entirety of this server's existence. It said Mumble would be a must have to make Teamwork easier, and it's basically a server made for people to play with non-nooblets in a fun environment. Teamwork isn't about the server though, you have to have cooperative squadleaders who are willing to lead with the teams main goal in mind, and that doesn't always happen. Most squadleaders look after their squad. Can't expect everyone to be perfect.
At the inception of this server it was stated that this should be a server where people can play without noobs, meaning that the teamwork would be the high priority as decent players should force teamwork on the rank and file. The fact that it has teamwork in the name is a fairly strong indication of what it sets out to do...

Mumble came into it by coincidence after the success of the .:iGi:. mumble nights.

Perhaps it was just me but I felt neither of those objectives (teamwork and no noobs) was accomplished in my games yesterday.

That being said I have signed up on the forums and im looking forward to seeing what it might be like once it gets whitelisted.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Silverlance
Posts: 38
Joined: 2008-11-22 15:10

Re: Reality Teamwork Mumble Server

Post by Silverlance »

To jigsaw and whoever agrees that yesterday was a failure on the server, it's true, but it's also true that the main problem WAS NOT on the server, but on the people. I could just log into the BF2CC and start kicking people with teamwork scores bellow 100, but that would lead me to kick more then half of the players, leading then to a dead server.

I'm pressing Space to make that list as soon as possible, even if he only has 20 members they must invite others and be responsible for them, if the invited does bad things, he and the one who invited him will be in trouble. But, until we get the server working as we wanted to, and if we keep not kicking randoms for the numbers sake, then you know what will happen... Maybe start reporting more infractors, like no Voip, no Mumble, no teamwork, and then the admins can use their al-mighty powers to clean the server.
*Rescue Rangers*
"You will never get lost if you follow us"

xfire: rdeagleeye
Visit us at:
[url]www.rr-clan.com[/url] No words to describe epicness.
http://www.realityteamwork.com/ Where Teamwork really exists.
Sgt. Mahi
Posts: 984
Joined: 2008-03-27 07:44

Re: Reality Teamwork Mumble Server

Post by Sgt. Mahi »

I tried SL on this server yesterday after our SL left us in the middle of the game and I have to say leading without commander with mumble is VERY confusing to me. I guess it's about some rutine. I'm usually not terrible as a SL but I have to be really focused when you have to communicate with other SL's in a mumble enviroment that was there yesterday. There was really lack of "radio-disciplin" that day.

Why not just put a password on the server permantly and make the password public on this thread? That way we are sure that most of the noobs are out filtered..
Peace is that brief glorious moment in history when everybody stands around reloading
Smuke
Posts: 877
Joined: 2007-09-25 16:21

Re: Reality Teamwork Mumble Server

Post by Smuke »

I had some good games yesterday...

Yes jabal everyone was at dam, but at least people were in squads that were sticking together, we won in the end didn't we?

I agree though, the server needs whitelisting now! The server is losing its rep cos of tards, as theres usually only one admin on, Space.
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pleym
Retired PR Developer
Posts: 661
Joined: 2008-09-10 11:04

Re: Reality Teamwork Mumble Server

Post by pleym »

Don't enter the server if you not use mumble ;) the server is for mumble users...
For peoples that's love teamwork, etc...

Mumble is the greatest thing that happen PR on the teamwork side. Now you have communication between the squads, much better and that use to results in co-op ;)

Hope to see more teamwork in there in the future 8)
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Smuke
Posts: 877
Joined: 2007-09-25 16:21

Re: Reality Teamwork Mumble Server

Post by Smuke »

pleym(norway) wrote:Don't enter the server if you not use mumble ;) the server is for mumble users...
For peoples that's love teamwork, etc...
Then whitelist the server!!!!
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In-Game Name: SmukeUK
Wild_Bill: Smuke, you are a true ninja!.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Reality Teamwork Mumble Server

Post by Rudd »

Don't enter the server if you not use mumble the server is for mumble users...
Seriously, you can't expect everyone to be on mumble if the server isn't passwroded.

I speak from experience as an admin who has encouraged mumble from the start and has organised both passworded and non-passworded events.
To jigsaw and whoever agrees that yesterday was a failure on the server, it's true, but it's also true that the main problem WAS NOT on the server, but on the people. I could just log into the BF2CC and start kicking people with teamwork scores bellow 100, but that would lead me to kick more then half of the players, leading then to a dead server.
This is why the server needs to build rep with more formal events so that the server will be better protected against griefers etc
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Reality Teamwork Mumble Server

Post by Scot »

jigsaw-uk wrote:Gotta say from my point of view that for a server that markets itself as "the" teamwork server the actual teamwork is non-existent, even when you try and force teamwork on them.

Endured several exasperating rounds today, Jabal was just shocking with virtually the entire MEC team sitting on Dam with no coordination going on despite huge numbers of people on mumble.

Similar story with Muttrah later in the day, virtually zero teamwork from the MEC side to the point that my squad (having formed late) left MEC main around 5 minutes after round start to find that not a single squad had actually stuck around to cap the flags and everyone had instead just rushed to docks. We ended up driving to East City where we were instantly jumped by 2 LAVs and never managed to claim that flag again. We spent the rest of the round being pounded by US heavy assets with no support from the rest of the team.

Disappointed tbh.
Jiggy, like I said.. the Jabal problem stems down to the fact that... it's Jabal ;)

Anyhow, Kozelsk was fun, but got teamswitched and then kicked, so didn't come back in, might jump on tonight if I can :D
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TomDackery
Posts: 611
Joined: 2009-01-11 02:23

Re: Reality Teamwork Mumble Server

Post by TomDackery »

jigsaw-uk wrote:At the inception of this server it was stated that this should be a server where people can play without noobs, meaning that the teamwork would be the high priority as decent players should force teamwork on the rank and file. The fact that it has teamwork in the name is a fairly strong indication of what it sets out to do...

Mumble came into it by coincidence after the success of the .:iGi:. mumble nights.

Perhaps it was just me but I felt neither of those objectives (teamwork and no noobs) was accomplished in my games yesterday.

That being said I have signed up on the forums and im looking forward to seeing what it might be like once it gets whitelisted.
Yea, once it's whitelisted, it should be much better. The only thing we can hope for after that is for people to stop spamming Mumble.
Zi8
Posts: 401
Joined: 2007-12-19 20:43

Re: Reality Teamwork Mumble Server

Post by Zi8 »

TomDackery wrote:Yea, once it's whitelisted, it should be much better. The only thing we can hope for after that is for people to stop spamming Mumble.
+1

I just heard so much **** from the mumble during the Fools Road earlier today. I couldn't tell the nicknames since alt+tab is too risky with my setup. Anyway, some admins(?) tried to keep the order, but when you just start to hear music or people singing there using force center, boot them. No one will miss them.

Before whitelisting can be applied, can you even lock the server and put the password to the Mumble-channel and change it every day or a few times a week.

By that way all the non-mumblers could be easily filtered out and the chances to get the "wanted material" into the server are good.
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Silverlance
Posts: 38
Joined: 2008-11-22 15:10

Re: Reality Teamwork Mumble Server

Post by Silverlance »

Btw, we almost have more then one admin in the server, you just dont know they are admins! ;) (tip: many *RR* have admins right, ask them if needed)

And many want the whitelist to be done NOW! but maybe we need to gather all together and think better about it, personally I want the whitelist, but I also want to hear the reason why it isnt stabilished right now.

And about the mumble spamming, is there a way to have mumble kicking rights? so we can boot them from mumble channel only? If we kick them from the server they will just scream out and whine...
*Rescue Rangers*
"You will never get lost if you follow us"

xfire: rdeagleeye
Visit us at:
[url]www.rr-clan.com[/url] No words to describe epicness.
http://www.realityteamwork.com/ Where Teamwork really exists.
Kirra
Posts: 1143
Joined: 2009-01-22 18:24

Re: Reality Teamwork Mumble Server

Post by Kirra »

Alright server, but spaceman really needs to take some Valium before getting on as an admin.
Darkcloak2
Posts: 533
Joined: 2009-01-20 20:45

Re: Reality Teamwork Mumble Server

Post by Darkcloak2 »

I believe the server can be whitelisted much faster than ortiginally planned. We seem to have gathered a semi-strong following in a short time and I belive whitelisting can be done faster.

In the case of idiots, just shout over mumble force center and they will be booted.
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Reality Teamwork Mumble Server

Post by McBumLuv »

I agree, whitelisting should be able to get done faster. I was impressed by the speed that the server filed up in today. Going from about 10 players to 50 in maybe 20 minutes, it was very impressive. Even with the few server restarts, it should be possible to start whitelisting soon. We should be able to whitelist friend names, though, as I know there would be many trusted players who could be automatically whitelisted but wouldn't bother with the hassle of joining the forums.

Mind you, it's only the first week this server's been up, and admin spots are still being filled. I have to say I was extremely disappointed with archer, but that's mainly because we all had to concentrate on adminning in respect to some troublesome players.

I'm sure as the server keeps going along it'll get a better rule system to avoid confusion and make things fair (it's quite a bit up to the player to decide atm), and then whitelisting to get mumble users on.
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space
Posts: 2337
Joined: 2008-03-02 06:42

Re: Reality Teamwork Mumble Server

Post by space »

Its still very early days, but its great to see the server already being chosen in the afternoon, without being seeded, and then full all night. Between 7pm and 12pm, it tends to have loads of mumblers, and great teamwork, but after midnight it starts to go rapidly downhill.

Also I think some peoples expectations are a little high considering what we're trying to do. At the moment it is still a public server, its less than a week old, and it doesn't have a ban list built up yet, so there are sometimes problems - but they will be resolved over time.

Regarding Mumble - as Ive said before the RT servers main theme is not mumble - its teamwork, and a part of better teamwork is mumble. The fact is, that a large proportion of the PR community do not even know about Mumble. At this exact time, which I believe is prime North American gaming time, there are currently 8 people out of the entire worldwide playerbase logged into PR game server channels. ( I've checked every night this week at this time, and the most I've seen is 15 )

It was good to hear quite a few guys tonight, who had installed Mumble after hearing about it due to playing on RT, and if you multiply those people every night over even just a month, then that results in a lot of new mumblers.

Some other news :

I think that the server is probably going to be passworded rather than white listed due to difficulties with the original plan. This will probably happen in a couple of weeks, so in the meantime, we'll just have to grin and bear the problems of it being a public server.

Also an extra US based server, may very soon be on the way 8-)

btw
Kirra wrote:Alright server, but spaceman really needs to take some Valium before getting on as an admin.
RT has many admins, and I wasn't responsible for kicking you, but I support their decision. Try calling people Adolph and Nazis on other admined servers, and see how long you last. Hopefully it wont happen again, as we welcome good players. :wink:
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Reality Teamwork Mumble Server

Post by gazzthompson »

Silverlance wrote:is there a way to have mumble kicking rights? so we can boot them from mumble channel only? If we kick them from the server they will just scream out and whine...
https://www.realitymod.com/forum/f250-d ... annel.html
Kirra
Posts: 1143
Joined: 2009-01-22 18:24

Re: Reality Teamwork Mumble Server

Post by Kirra »

space wrote: RT has many admins, and I wasn't responsible for kicking you, but I support their decision. Try calling people Adolph and Nazis on other admined servers, and see how long you last. Hopefully it wont happen again, as we welcome good players. :wink:
All i said was "Calm down Adolf" after the admin kicked 2-3 people for no apparent reason. (such as "Noob, no mumble"). Wtf?
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