The ADF Progress

Discussion pertaining to the PR Australian Forces.
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

TempesT wrote:Ah yes the latest ADF equipment coming in 2011. I have seen the plans for new Australian inter-galactic space fleet. They are quite intriguing.
lol... dont forget the new x-wing fighter there designing ;)

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
stozzcheese
Posts: 306
Joined: 2008-09-16 11:34

Re: The ADF Progress

Post by stozzcheese »

they're testing the new light sabers down at holsworthy at the moments

smee for [R-CON]
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

stozzcheese wrote:they're testing the new light sabers down at holsworthy at the moments
oh goodo that means thos terrorists that were going to attack it would have failed big time

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: The ADF Progress

Post by anglomanii »

ok first two
both go bang and are nice and manportable.
one you use up close and personal, and it may or may not be something we already use.
the other is a totally new line, that will replace some one i love and cherish so very much and this faction holds unique to its armaments. ( i will miss you big G)
sorry but until i get a actual confirmation this one stays in the same file as the land 17 stuff i was told about (which i thought was a goa and then the bloody government changed its bloody mind)
the other is something that is a purchase order option and is very dependent of another project to come in over schedule AGAIN! (its already insanely late and over budget)
and another is either one of two things that had to do with some ADF personnel spending some quality time in Guam..and that 's all i have, maybe.



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

anglomanii wrote:ok first two
both go bang and are nice and manportable.
one you use up close and personal, and it may or may not be something we already use.
the other is a totally new line, that will replace some one i love and cherish so very much and this faction holds unique to its armaments. ( i will miss you big G)
sorry but until i get a actual confirmation this one stays in the same file as the land 17 stuff i was told about (which i thought was a goa and then the bloody government changed its bloody mind)
the other is something that is a purchase order option and is very dependent of another project to come in over schedule AGAIN! (its already insanely late and over budget)
and another is either one of two things that had to do with some ADF personnel spending some quality time in Guam..and that 's all i have, maybe.
urrrm what??? man that made no sense lol

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: The ADF Progress

Post by anglomanii »

i'm sorry have we met, my name's anglomanii,

and yes you have seen the scars remember.... :shock:



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
TempesT
Posts: 152
Joined: 2009-04-11 05:08

Re: The ADF Progress

Post by TempesT »

So are we or are we not getting tie fighters?
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

TempesT wrote:So are we or are we not getting tie fighters?
unfortunately no.. the US refuses to share the plans for the tie fighter so i guess that means we must stick to the x-wing and naboo fighter

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Madhouse
Posts: 230
Joined: 2007-12-08 00:18

Re: The ADF Progress

Post by Madhouse »

Wtf is going on in here..?
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: The ADF Progress

Post by anglomanii »

well you should know your the one that gave him the bloody pills ya great big donk
now look what youve done!, he's gone plum crazy and i had nothin to do with it mate. :razz:



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

i like pills.... you like pills.... everyone likes pills!


Anyhu progress on the bushmaster unfortunately is slow.... most if not all coding is done but for some weird way (i blame the dark side) it crashs the game when placed on the map (dam darth vader i swear)

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: The ADF Progress

Post by Glimmerman »

Dont underestimate the dark side of the force!
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

[R-COM]Glimmerman wrote:Dont underestimate the dark side of the force!
oh i never do.... (come to the dark side young one, we have cookies ^^)

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: The ADF Progress

Post by Blade.3510 »

[R-DEV]Tonnie wrote:oh i never do.... (come to the dark side young one, we have cookies ^^)
working hard has made you uncertain of the dark side tonnie we dont offer cookies we offer membership to the deathstar health spa ^^

any way can you explain how it is crashing when it is put ingame because sounds to me like its a very complex object
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

its crashing when its at the "verifying client data" like after its passed 100% but before the Deploy button comes up. Ran in debug but doesnt show any errors just go's strait to a dump folder

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: The ADF Progress

Post by Blade.3510 »

hmmmm not like a server map crash when your system cant take it?
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

Blade.3510 wrote:hmmmm not like a server map crash when your system cant take it?
urrm not sure tbh... all i get is a dump folder infact now i dont even get that just ctd everytime without anything now,

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: The ADF Progress

Post by Glimmerman »

what kind of error does it give in windowed mode?
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: The ADF Progress

Post by AncientMan »

Meh, I just need to have a good look into it when I get some time later this week, Tonnie just probably screwed something up somewhere like he normally does when he tries to code :p , then I get left with trying to fix it :p . But it's not one of your "oh, there is an error message and it tells me exactly what is wrong" problems unfortunately :( .
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Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: The ADF Progress

Post by Glimmerman »

I hope you can fix it soon, been looking forward to swap the placeholder with the bushmaster in our maps for some time now. :)
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