As a regular CO in tournament I'll say it's great to see such interesting and useful update for CO assets.
I'll give it a try in tourny when it'll be available.
Same. Couple that with a slight prop noise (if realistic) and I think it'd be pretty fairly balancedDr2B Rudd wrote:I'd be happy to see it extremely easy to shoot down tbh to balance its power, as well as to encourage overwatch on friendlies rather than random firebase hunting.

Sounds interesting.gclark03 wrote:An idea to simulate UAV missiles:
Allow two lased, SL-requested missile artillery strikes during the 10 minutes the UAV is online. The missiles don't actually have to come from the UAV to approximate the UAV's precision fire ability.

Yeah, and to highlight this point, wookimonsta couldn't even post: "In before hellfire missiles and zoom".wookimonsta wrote:looks awesome, but i give it two weeks after being released until the threads "GIVE UAV ZOOM AND HELLFIRE MISSLES LIKE REAL UNMANNED DRONE!" and "I BET NO ONE HAS THOUGHT OF GIVING THIS THING MISSLES BEFORE SO I SUGGEST IT BECAUSE IT WOULD BE SO SUPER AWESOME" threads start cropping up




Or SL have to place a laser marker, and the commander can only fire the missile on a locked laser target?gclark03 wrote:An idea to simulate UAV missiles:
Allow two lased, SL-requested missile artillery strikes during the 10 minutes the UAV is online. The missiles don't actually have to come from the UAV to approximate the UAV's precision fire ability.
i also suggest a longer refuel timeConman51=US= wrote:will this be on all maps or just insurgency??
a zoom would be nice but nice job anyways!
What about a piñata like baloon, an old handycam attached to it, and a very very long cable.[R-DEV]dbzao wrote:We are considering having a similar recon vehicle for the chechens, taliban and insurgents, to also encourage commanders in those factions. Like a remote controlled model airplane or something like that. We just need somebody to model it.
Finaly someone who raised the same point. They have pointed out that its very unlucky if the CO finds your sneak attack this way, but not likely. Since its not that manoevrable, and your high up.M_Striker wrote:Yes longer refuel time or shorter operating period, because I can see sneak attacks and ambushes useless now.
What happens when the UAV reaches the map boundary? Especially since a commander might hang a bit too long in the commander view?[R-DEV]dbzao wrote:You can open your commander capslock map while the UAV is flying and do all the normal stuff commander does. Then you press capslock to go back to the UAV. You just go back and forth.