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Posted: 2006-06-02 18:08
by the.ultimate.maverick
Reply sent - thanks

Posted: 2006-06-02 18:09
by DMXSNOW
How much more do we need?

Posted: 2006-06-02 18:10
by SFA/**]V[E**/L
PLZ Mav give us a hint, LOL show us the quemical tube with that red up growing blood pressure.LMAO

Posted: 2006-06-02 18:13
by the.ultimate.maverick
We are on about 320, more depending if all those who said they will donate do!

There are also a number of clans who said they would donate who are yet to do so - it is going very well!

Posted: 2006-06-02 18:26
by MrD
and to satisfy all those who have donated, have the devs given a likely timetable?

1) new patch to fix the 1.3 patch
2) the next patch to fix what goes wrong when EA try to patch the 1.3 patch
3) other things involved with progressing the Mod skins/maps/tweaks
4) sorting through 1955 sounds and deciding which ones to use to replace existing sounds and introducing them to the Mod then releasing that!

Posted: 2006-06-02 18:30
by RikiRude
Image

Posted: 2006-06-02 19:26
by SFA/**]V[E**/L
yey, almost there 100+ euros to hit the limit,GOOD JOB GUYS,KEEP IT UP!,THANKS TO ALL.

Posted: 2006-06-02 19:52
by .:iGi:. Calcutter
Will sort you out with 10 - 15 euros.

Posted: 2006-06-02 20:02
by Evilhomer
MrD wrote:and to satisfy all those who have donated, have the devs given a likely timetable?

1) new patch to fix the 1.3 patch
2) the next patch to fix what goes wrong when EA try to patch the 1.3 patch
3) other things involved with progressing the Mod skins/maps/tweaks
4) sorting through 1955 sounds and deciding which ones to use to replace existing sounds and introducing them to the Mod then releasing that!
Although we would like to, we have found in the past sticking to timetables very hard. When we were releasing our first mod, we set some very strict deadlines, and, as we found more problems with the BF2 engine, we ended up having to leave huge lumps out of the mod. therefore,w e promised ourselves no timetables, we will just work to the best of our ability and set out to get every mod build out in the fastest, yet best time possible.

Posted: 2006-06-02 22:52
by duckhunt
When you actually get the cd's, is it difficult to incorporate them into the game? Or just time consuming.

Posted: 2006-06-02 22:58
by Edub
ahhh were soo close, if you havent donated you should just try to give like $5 or something. any little bit helps...I have a feeling that we will get this soon though!!

Posted: 2006-06-02 23:38
by eddie
So, I'm sorry if I sound like an idiot but what exactly does this sound pack have on it?
Does it have just weapons or weapons and vehicles. I know it has the sound of the round penetrating ;)

Posted: 2006-06-02 23:43
by the.ultimate.maverick
It has everything, vehicle sounds, weapons sounds, atmosphere sounds EVERYTHING

Posted: 2006-06-02 23:49
by trogdor1289
Basically it roxors.

Posted: 2006-06-03 00:32
by eddie
Roxzorz my soxorz? cos they are pretty hard to rock, they have Chally 2 stabilizers.

All I want is for my beloved EH-101 Merlin to sound like an f'in beast!

Posted: 2006-06-03 00:41
by MrD
the Mod with the EFX sounds inplemented will come with a warning to avoid the players suing the devs for PTSD related disorders!

Posted: 2006-06-03 00:55
by trogdor1289
Thats a good idea MrD. We don't want to be sued for causing PTSD

Posted: 2006-06-03 01:15
by the.ultimate.maverick
Target Reached- And Surpassed.

Excess funds being used to pay for PRMM DVDs - I've taken no cut :)

Thank you all

Posted: 2006-06-03 01:18
by trogdor1289
And there's your offical end of donation time annoucment.
excuse my spelling it's late.

Posted: 2006-06-03 01:22
by Gaz
locked at the request of Maverick, as the targt has been reached!

I'd just like to take this opportunity to express my thanks to Maverick, who has done a wonderful job with this. Rest assured, this is yet another strong example of how strong our community is, and the lengths you ladies and gents will go to in insuring that PRMM drags you by the balls into the action.

On behalf of the Dev team, I don't think I'm alone in saying thanks you to all those who contributed, and we will get these sounds ingame asap. The community makes this mod what it is. But please, be a little patient :D

Gaz