goguapsy wrote:I was wondering... what is the standard formation of a fireteam (in-game, a 6-men fireteam = a squad) (I KNOW A FT is made of 4 people) when moving through open terrain, mountain terrain, open streets/cities?
And whatabout house clearance? You don't choke a grenade there right? Civis my be there eh?
And also, are ya going to Afghanistan? Cheers!
(Finally some on-topic (and one off-topic) questions!)
the formations:
un fortunatly it depends on some variables, but teh standars are: when in doubt bound, when in doubt "frag out" in game always frag every room, to show room clearing i would have to actualy work with your clan/team in game, witch im willing to do
when assaulting, split the squad into 2 teams assault and support(RM =any kit with a red dot or iron sites besides the medic.)
assault=Sl, RM,RM
support=AR,GL/MM,Med
wedge=open or slightly wooded areas, assaults, comonly used when traveling under cover of another squad. (squads should flip flop the patern when moving if moving with one squad behind the other.
----------@SL/TL
------@RM---@ GL
-@ AR----------@ medic
===========@ RM
line abreast= good for assaults, ambushes, defencive lines, support by fire line for another squad that is flanking or bounding forward.
RM----AR----SL/TL--MED--GL----RM
-@ ----@------@------@-----@-----@
dimond=protective postiure when you dont know where contact may come from or unit is alone
-------------@SL/TL
------@RM---------@RM
----------@AR---@GL
--------------@MED
colum=jungle or non open areas, tight ally ways
-----@SL/TL
-----@RM
-----@RM
-----@AR
-----@MED
-----@GL
staggerd=good for streets,security halts, extracting,ect
--------|@SL ------------- |
--------|-------------------|
--------|------------ -@RM|
--------|-------------------|
--------|@RM------------- |
--------|-------------------|
--------|--------------@AR|
--------|-------------------|
--------|@MED------------|
--------|-------------------|
--------|--------------@GL|
--------|-------------------|