Hypothetical Poll: Hard-coded Suggestions

General discussion of the Project Reality: BF2 modification.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: Hypothetical Poll: Hard-coded Suggestions

Post by rampo »

HiTeknology wrote:These are minor changes i would like to see:

- Being able to move your head in a vehicle, just like in BF1942.
- Knowing which dot you are, and where youre looking at on the map.
- Crash to desktop fix.
- Showing friendly name faster, so i really know its friendly.

I know i could only choose 1, but i really want these in the game...
Pretty much all of that is in-game all ready :P
Image
Oskar
Posts: 481
Joined: 2009-09-27 11:36

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Oskar »

HiTeknology:
1. You can move your head in most vehicles.
2. You can know what dot you are. Mark your name in the squad menu, or look where your marker is "coming from". You also have a compass for knowing where you are looking. Learn to use it.
3. I don't know why you crash to desktop, but there are several different fixes for many ctd issues. One of them is lowering your texture settings to medium. That usually solves most problems. Medium textures hardly look much different.
4. I don't think this'll be changed, due to gameplay and realism reasons. Markers don't show up over friendlies IRL. It is also not hardcoded afaik.

Not to nitpick, I just wanna help.
HiTeknology
Posts: 12
Joined: 2010-07-14 13:16

Re: Hypothetical Poll: Hard-coded Suggestions

Post by HiTeknology »

1. Yeah you can LOOK in vehicles, but you cant see your head moving. I want it to be like BF1942..
2. Oh well, but its still nice to have some pointy thing on your dot, so you know where youre looking at.
3. Its definitely the mod, cause i could play BF2 on max, never had any problems..
4. Yeah your right.

BTW, can you cook nades?
Ome99
Posts: 496
Joined: 2008-11-29 15:14

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Ome99 »

Vehicles - Tanks/Throwing grenades down hatches

Does it get more awesome than this.
Gore
Retired PR Developer
Posts: 2491
Joined: 2008-02-15 21:39

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Gore »

More than 64 players on a server.
KingKong.CCCP
Posts: 396
Joined: 2006-10-25 08:13

Re: Hypothetical Poll: Hard-coded Suggestions

Post by KingKong.CCCP »

The only thing I can think of that is better than 128players per server, is probably 200 players per server... or wait... 256 is better... or wait... 1000?

Second would be increasing the number of players per squad/vehicle.
And that's it. I would be 99% satisfied with that.
Excavus
Posts: 539
Joined: 2009-04-10 19:21

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Excavus »

Removing the shitty deviation, and putting an Arma 2-like system in.
+64 players.
More passenger slots in vehicles.
Larger than 4km^2 maps.
Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Acemantura »

I guess the consensus is to go out and Buy ArmA:2 which I've already done and already have impulse buyer's remorse.

more people means more opportunity to have a realistic game.

256+ players.
Last edited by Acemantura on 2010-09-25 02:40, edited 1 time in total.
Skull
Posts: 268
Joined: 2010-02-05 19:25

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Skull »

theres just one simple thing
and kinda not simple at all

SHITREG
Image
Pain is Temporary, Pride stays forever. - Unknown
gaurd502
Posts: 366
Joined: 2008-03-22 14:59

Re: Hypothetical Poll: Hard-coded Suggestions

Post by gaurd502 »

Drag/Help/Pull/Pickup wounded/downed/friendly
Sergeant First Class Guardian
Assistent Squad Leader
1st Squad, 1st Plt, A Company, 1st Bat
508th Parachute Infantry Regiment
US Army
1-1PLT/A/1B/508
Image
samthegreat4
Posts: 185
Joined: 2010-06-13 10:46

Re: Hypothetical Poll: Hard-coded Suggestions

Post by samthegreat4 »

Definetely, more players and bigger squads!
Herbiie
''I never have had to wait for deviation, all you have to do is fire from the hip alot screaming like a girl like I do and you'll be fine.''

http://www.youtube.com/watch?v=v3bVctvzcwQ&feature=related
Some comment on IDF movie
''Key words: two dead terrorists. End of story. High fuckin 5.''
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Psyko »

more accurate ballistic network messages. or in other words a low latency type networking like mumble uses so theres no lag and shots are as accurate as there ever going to be.

im sick of missing on TG
ExplodyBitz
Posts: 12
Joined: 2010-11-08 23:48

Re: Hypothetical Poll: Hard-coded Suggestions

Post by ExplodyBitz »

Wicca wrote:Mumble completly integrated into PR!
I agree with that. Then EVERYONE would be on it, at life would be good.

I personally would say 128 player servers. Then we could have tons of inf, and not all assets and mortars.
ExplodyBitz
Posts: 12
Joined: 2010-11-08 23:48

Re: Hypothetical Poll: Hard-coded Suggestions

Post by ExplodyBitz »

16km x 16km maps

THANKS PR:ARMA2 updates
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Bringerof_D »

the BF2 engine... it is hard coded and it requires major fixing.
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
newguy2468
Posts: 12
Joined: 2010-11-05 15:52

Re: Hypothetical Poll: Hard-coded Suggestions

Post by newguy2468 »

Dude388;1285633 wrote:
  • Vehicles - Tanks/Throwing grenades down hatches.
Doesn't real life tanks have lock on the hatches or something? IDK just wondering :confused:
John-117
Posts: 1253
Joined: 2009-04-15 18:45

Re: Hypothetical Poll: Hard-coded Suggestions

Post by John-117 »

Hard coded is simple the Devs cba to add it.
Proud Member of [COLOR="Blue"][PR-HK][/COLOR]

thanks rampo93
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Rhino »

newguy2468 wrote:Doesn't real life tanks have lock on the hatches or something? IDK just wondering :confused:
Naturally they have locks on the hatches. In a battle in the Korean war, forgot the battle name exactly but there was soo many North Korean/Chinese troops, that they managed to clambering on British tanks in huge numbers and then the tanks had to resort to hosing each others tanks down with machine gun fire to get them off. I think if the North Koreans/Chinese could open the hatch, thous tank crew wouldn't have survived, also not to mention it would sort of be bad for there Chemical/Bio/Nuclear protection if the hatch couldn't be sealed down :p
Image
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Hypothetical Poll: Hard-coded Suggestions

Post by Bringerof_D »

John-117 wrote:Hard coded is simple the Devs cba to add it.
no, Hardcoded means:

Analogy: There's something inside the box you want or need. however the box cannot be opened. It is armor plated on all sides welded shut with no seem or any weak point what so ever. In fact even if you could open the box, it is in fact illegal and there are policemen standing right next to the box.

you are however allowed to play with the box and decorate it.
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Hypothetical Poll: Hard-coded Suggestions

Post by dtacs »

Bringerof_D wrote:no, Hardcoded means:

Analogy: There's something inside the box you want or need. however the box cannot be opened. It is armor plated on all sides welded shut with no seem or any weak point what so ever. In fact even if you could open the box, it is in fact illegal and there are policemen standing right next to the box.

you are however allowed to play with the box and decorate it.
Did you make that up? Genius.
Post Reply

Return to “PR:BF2 General Discussion”