Wanda Shan

Project Reality announcements and development highlights.
TheAssProtectors.Nr1
Posts: 124
Joined: 2009-09-05 20:26

Re: Wanda Shan

Post by TheAssProtectors.Nr1 »

Looks terrific! It has a great story, which makes the map feel very realistic indeed.

Good job!
Why do something today, when you can not do it tomorrow
Arnoldio
Posts: 4210
Joined: 2008-07-22 15:04

Re: Wanda Shan

Post by Arnoldio »

Very nice, the best woodland map as far as the pictures show imo.
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Orgies beat masturbation hands down. - Staker
J.Brawn
Posts: 29
Joined: 2009-12-21 07:51

Re: Wanda Shan

Post by J.Brawn »

Awsome ! :)
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Mellanbror
Posts: 320
Joined: 2009-09-05 10:56

Re: Wanda Shan

Post by Mellanbror »

Looks great! Can't wait to try it out =)
Don't even wanna think about how many hours you must have spent making it. Thank you.
iAllex
Posts: 185
Joined: 2009-11-20 11:20

Re: Wanda Shan

Post by iAllex »

It's beautifull!! it actually is !. I see so many strategic points in where to settle a forward outpost, a mortar team, key defence points... I love it!

I am Alex
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Wanda Shan

Post by Redamare »

Honestly ... im not quite sure how i feel about this map . . . it looks great dont get me wrong . . its just Its missing a feel .. there isnt a setting really its alot like .. a forrest map which has a couple of objectives .. but take Koselzk for example .. THAT has a feel that your fighting in the mountian ranges of russia . . Or korengall / especialy Silent eagle .. they all have a specific feel .. you say this is basicaly the area between russia and China/?? in that case why isnt it Baboo forests? why arnt there more mountian objectives?? ... Honestly i think its a good map but it should be switched to a differnt faction layout .... instead of Russia VS China Swap out the buildings so there not asian themed .. and Lend the map to a community faction when they get released. .... but realy GOOD WORK i really like the wide open areas with the forests good balance . . .
Last edited by Redamare on 2010-10-01 16:23, edited 1 time in total.
GeorgRavioli
Posts: 236
Joined: 2010-02-13 05:41

Re: Wanda Shan

Post by GeorgRavioli »

Man what a great looking map. Lol i saved one of the pictures as my desktop background. Thank you guys. I've been waiting for a Russia vs. China map forever, those two armies are probably my favorites (except for the Filipino New People's Army :D ).
C1C
Posts: 21
Joined: 2010-09-03 18:34

Re: Wanda Shan

Post by C1C »

Damn, awesome work! :D
Exonar
Posts: 83
Joined: 2009-12-23 00:53

Re: Wanda Shan

Post by Exonar »

It's nice to see some non-miday maps. Though sometimes I'm staring at the beauty of the sun rise/fall and not the direction of baddies. :o ops:

Nice map, can't wait to play.
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[T]waylay00
Posts: 402
Joined: 2007-04-12 23:08

Re: Wanda Shan

Post by [T]waylay00 »

Redamare wrote:they all have a specific feel .. you say this is basicaly the area between russia and China/?? in that case why isnt it Baboo forests? why arnt there more mountian objectives??
Not all of China is bamboo and mountains...
GeorgRavioli
Posts: 236
Joined: 2010-02-13 05:41

Re: Wanda Shan

Post by GeorgRavioli »

Yeah whenever I think of China I think of really nice forests, Yetis, and basically Qin Ling. Whenever I think of Bamboo forests I immediately get Guadalcanal and Vietnam stuck in my head.
Absolute Killer
Posts: 42
Joined: 2009-02-24 01:19

Re: Wanda Shan

Post by Absolute Killer »

really cool, i enjoy these woodland maps the most, just hopefully it isnt laggy
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[3dAC] AK
NoobSentinel
Posts: 79
Joined: 2010-07-16 18:52

Re: Wanda Shan

Post by NoobSentinel »

Looking forward to have some freeform C&C battles here.

<sniff> Do I smell Epicness?
zephyr89s
Posts: 74
Joined: 2008-04-14 22:25

Re: Wanda Shan

Post by zephyr89s »

You should be ashamed of yourself for making such a tranquil zen-like Chinese countryside into a war zone. For shame, FOR SHAME!!

ingame: |TG| Maxwell_Q_Klinger
ChallengerCC
Posts: 401
Joined: 2010-08-21 10:35

Re: Wanda Shan

Post by ChallengerCC »

Looks awesome !
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Wanda Shan

Post by K4on »

it needs a big primary objective, like a "missile silo" or a "kashan bunker" to fight for.
fightin for some random hills like on quinling is boring ;)

but: it is a great looking map
Last edited by K4on on 2010-10-09 06:38, edited 9 times in total.
pfhatoa
Posts: 917
Joined: 2009-08-27 19:26

Re: Wanda Shan

Post by pfhatoa »

I like fighting for hills. I guess it reminds of the games of my childhood!
avant-garde
Posts: 1
Joined: 2010-10-09 10:22

Re: Wanda Shan

Post by avant-garde »

Nice work.
But what you guys don't know is that I felt pretty funny when I saw the term "Wanda Shan" which is the name of a relatively famous milk powder brand here in China. And I believe that for way more Chinese players, the first thing that comes to mind when seeing the term is the milk rather than the mountain ("Shan" means mountain, in Chinese). :lol:
Nitneuc
Posts: 490
Joined: 2007-09-16 08:39

Re: Wanda Shan

Post by Nitneuc »

the name of a relatively famous milk powder brand here in China
I hope it's not the melamine contaminated one :-| .
Many thanks to everyone involved in the making of the best videogaming experience ever !
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