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Re: Jungle Fire

Posted: 2011-01-17 19:41
by Kain888
I hope there won't be too many fords as they defeat the point to use CSB and are quite unrealistic in most settings.

Re: Jungle Fire

Posted: 2011-01-17 21:19
by Rudd
Kain888 wrote:I hope there won't be too many fords as they defeat the point to use CSB and are quite unrealistic in most settings.
afaik there are a couple of places where you can just about get a non-amph vehicle accross with serious damage, but otherwise no there are no fords at all

Re: Jungle Fire

Posted: 2011-01-17 21:26
by ytman
My issue with CSBs in the current state is that they take really valuable supply crates to utilize. Of course this is because most maps weren't designed with CSBs in mind (Qwia and Fools Road are huge offenders of pointless CSB locations), but its a huge detractor when you have only two supply trucks available at any one time.

If this map requires large CSB constructs (like 5 or more) then you might have an issue unless you have enough logistics trucks. A 5 minute drive to the river, back from the river, back to the river, quickly adds up and makes the task risky and rarely rewarding.

Now... if the french and chinese get some (amphibious!) L class APCs then I have no problems at all. The APC-Ls would then have the frontline FO duty while the logitrucks would have the rear FO/CSB duty.

Re: Jungle Fire

Posted: 2011-01-17 21:34
by Rudd
I'm pretty sure amph vehicles will feature...even teh VN3 is amph for goodness sake. Don't forget Trans choppers will be present so don't worry your pretty head that the supply trucks will be overtasked :)

there are several bridges, so even if one or two is blown, there is probably still somewhere to cross.

Re: Jungle Fire

Posted: 2011-01-17 21:41
by Amok@ndy
the bridges and fords are only important for Heavy Vehicles and Logistictrucks everything else is amphibious or by air

Re: Jungle Fire

Posted: 2011-02-14 13:09
by bnaveb
cant wait for it to caome out nice work man looks real nice!!!!!

Re: Jungle Fire

Posted: 2011-02-14 16:57
by K4on
-post edited, cause it shouldn't be known by the public community (yet). mapper is informed.

Re: Jungle Fire

Posted: 2011-02-14 18:41
by LudacrisKill
Giving 1 side trans choppers and the other side not, on a 4km map is a mistake imo. Also I hope the attack choppers are 'light'. Not apaches etc.

I would bet that each side will get air trans or both none after an update is made to the map after release.

Re: Jungle Fire

Posted: 2011-02-14 18:57
by Rudd
LudacrisKill wrote:Giving 1 side trans choppers and the other side not, on a 4km map is a mistake imo. Also I hope the attack choppers are 'light'. Not apaches etc.

I would bet that each side will get air trans or both none after an update is made to the map after release.
afaik the Chinese get air transport, just less; but more amph vehicles

Re: Jungle Fire

Posted: 2011-02-14 19:04
by LudacrisKill
[R-DEV]Rudd wrote:afaik the Chinese get air transport, just less; but more amph vehicles
In that case, it should be ok. :)

Was looking forward to a 4km tad sae style map :D

Re: Jungle Fire

Posted: 2011-02-15 07:14
by dtacs
[R-DEV]Rudd wrote:afaik the Chinese get air transport, just less; but more amph vehicles
One thing to remember is that they will be implemented by players as light tanks, not amphibious transports. Symmetry means that its 100% balanced and the utilization of respective assets is what will allow one side to win, having less transport means the assets will be distinctly more aggressive since they are more plentiful.

Asymmetrical GPO's are a double edged sword really.

Re: Jungle Fire

Posted: 2011-02-15 09:49
by Amok@ndy
you will see its balanced

Re: Jungle Fire

Posted: 2011-02-21 19:10
by myles
Love jungle maps we need more this is a start!

Re: Jungle Fire

Posted: 2011-03-02 01:28
by simeon5541
Guys . . .
This is AWESOME !!
Look statics !! :D
Would be there some Mirage or Rafale in future ?

Re: Jungle Fire

Posted: 2011-03-02 18:19
by havoc1482
Looks good! At first I thought it was a PR:V map haha

Re: Jungle Fire

Posted: 2011-03-03 13:56
by Valleyforge3946
I'm physched!! Cant wait for this map.

Re: Jungle Fire

Posted: 2011-03-29 22:42
by A.Filikov
Jungle!! YAY! :-D

Really nice job can't wait for this.

Re: Jungle Fire

Posted: 2011-03-31 00:33
by ebevan91
Will the map have problems like Iron Ridge where alot of people were complaining about their frame rate due to the massive amount of vegetation?

Hope not. This one looks great.

Re: Jungle Fire

Posted: 2011-03-31 01:22
by Rudd
Will the map have problems like Iron Ridge where alot of people were complaining about their frame rate due to the massive amount of vegetation?
I've not had trouble on IR, nor have I seem people have trouble on IR, some people have claimed there is rubber banding on IR - i.e. lag not framerate...

I hate 'alot of people complaining' comments cuz I cant seem to find a thread talking about it...

rest assured that great pains have gone in to optimising this map.

Re: Jungle Fire

Posted: 2011-03-31 13:21
by Sizum85
nice, good piece of work.