RollingInTheHurt wrote:I would like to know what is the best server hardware for 128 player server?
- Fast Ghz, minimal cores?
- Slow Ghz, multiple cores?
- SSD vs Spinning Disks?
- Linux vs Windows?
- 32bit vs 64bit?
Thanks.
There is no much difference between 128p and 64p Server except even more CPU, Memory and Traffic usage.
My recommendation:
- Fast GHZ, you dont need >2 Cores, cause BF2 server supports only 1.
But ofc multicore is better for multitasking
- SSD vs Spinning Disks? Doesnt matter, but ABSOLUTELY no need for an SSD with BF2, spinning disks are by far fast enough.
- I love linux but the most servers are windows
- Would always go 32 bit on a server (especially on linux) due to compatibility issues.
bummer wrote:You will need about 16 mb/s upload to do 124 players.
we had about 8mb/sec traffic
bummer wrote:
I have always dreamed of finding and talking to the guy who wrote the .exe for BF2. If we could get a hold of that guy some how I bet it could be done easier.
There was for sure not a single guy who "wrote" the .exe
bummer wrote:The problem they had back when BF2 come out was all OS were 32 bit. Now we have 64 bit. I was told once by a very smart computer dude that the reason why Bf2 was only 64 player because of the 32 bit OS He said something like it takes a half of a bit for each player. So with 64 bit OS now it sounds like it can be done.
Would really like to see this get all the bugs worked and working. I have spent at least 50 hours or more programing back in the day trying to figure out 128 player.
Sounds not plausible to me, im 100% sure this wasnt the problem