Project Reality: BF2 v0.96 Features List
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Alpha.Citizen
- Posts: 16
- Joined: 2011-04-06 03:29
re: Project Reality: BF2 v0.96 Features List
So many awesome fixes! can't wait!
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tatne
- Posts: 100
- Joined: 2008-12-06 23:37
Re: Project Reality: BF2 v0.96 Features List
0.96 looks so great! Can't wait.
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bnaveb
- Posts: 9
- Joined: 2010-09-27 11:03
Re: Project Reality: BF2 v0.96 Features List
NICCCCCCCEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
cant wait for it!
cant wait for it!
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Orca19904
- Posts: 111
- Joined: 2010-02-05 11:00
Re: Project Reality: BF2 v0.96 Features List
The chopper-launched ATGM's like the Hellfire require laser painting from a spotter on the ground as of v0.95, right? Does that go for the Kiowa Warrior's Hellfires too? I seem to recall that the real-life Kiowa Warrior has a laser designator integrated into the mast-mounted sight assembly, does the in-game Kiowa Warrior have this ability?
Last edited by Orca19904 on 2011-07-10 08:56, edited 1 time in total.
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paul161616
- Posts: 377
- Joined: 2008-07-08 17:24
Re: Project Reality: BF2 v0.96 Features List
can you guys please explain increasing the player movement speed, were people complaining about it? and how much will it change? btw i like that your momentum will take longer for you to stop. great job pr, you guys did it again, cant wait!
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ghostfool84
- Posts: 503
- Joined: 2009-10-17 11:38
Re: Project Reality: BF2 v0.96 Features List
Iam not sure but i think the Kiowa already got a Laser Designator....
What is about the 2D Marker? Hopefully you will see it always now.
What is about the 2D Marker? Hopefully you will see it always now.
[KSK]
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crokojot
- Posts: 122
- Joined: 2008-01-05 00:10
Re: Project Reality: BF2 v0.96 Features List
Im getting old with this game... So, when we can try new masterpiece , time goes by...
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lagopus
- Posts: 73
- Joined: 2009-11-03 20:54
Re: Project Reality: BF2 v0.96 Features List
Couldnt find that the C4 exploit, where blufor can destroy cache thru walls have been fixed. Will it be fixed?
Other than that, looks like good changes.
Other than that, looks like good changes.
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Bluedrake42
- Posts: 1933
- Joined: 2009-07-23 17:52
Re: Project Reality: BF2 v0.96 Features List
Hey how do the mortar protection shields work? do I have to worry about running into those with a jet/helicopter or anything?
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Project Reality: BF2 v0.96 Features List
mortar shields only affect projectiles, in a similar way to carrier defence shields
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Souls Of Mischief
- Posts: 2391
- Joined: 2008-05-04 00:44
Re: Project Reality: BF2 v0.96 Features List
If I recall correctly, Paramedic was working on a Canada versus Taliban map called Devil's something, looked really promising. Is work still being done on it?'[R-DEV wrote:AFsoccer;1622292']We're working very hard on new maps and have several in their final stages. Unfortunately, the mod lost a lot of the long-term mappers like IronTaxi, CodeRedFox, Paramedic, and Duckhunt. As with anything that's a hobby, they moved on to other things or had to concentrate on real life issues.
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Wakain
- Posts: 1159
- Joined: 2009-11-23 21:58
Re: Project Reality: BF2 v0.96 Features List
cheers, but you mean this version (being the next version[R-CON]Adriaan wrote:The new Chinese weapons should be in the next version.![]()
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sharpie
- Posts: 1434
- Joined: 2009-11-08 03:41
Re: Project Reality: BF2 v0.96 Features List
*Busts out popcorn and soda*
Gonna be a looooooooooong next few days.
Gonna be a looooooooooong next few days.
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost
[DM]P*Funk: its like a funk guitar seminar up in that *****
K_Rivers-"...everything is broken in your country,"
RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.
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Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: Project Reality: BF2 v0.96 Features List
I mean the next big update after 0.96.Wakain wrote:cheers, but you mean this version (being the next version) or something like... for example v0.97,->

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sharpie
- Posts: 1434
- Joined: 2009-11-08 03:41
Re: Project Reality: BF2 v0.96 Features List
... 0.96 1/2?

"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost
[DM]P*Funk: its like a funk guitar seminar up in that *****
K_Rivers-"...everything is broken in your country,"
RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.
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A.Finest
- Posts: 776
- Joined: 2011-06-07 12:27
Re: Project Reality: BF2 v0.96 Features List
Looks good
, Cant wait ^^
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Jorgee!
- Posts: 350
- Joined: 2008-03-23 17:57
Re: Project Reality: BF2 v0.96 Features List
Great!
However, I can't believe (Hope you forgot to add) that Fallujah West minimap still outdated
And only 1 map added
However, I can't believe (Hope you forgot to add) that Fallujah West minimap still outdated
And only 1 map added
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Shovel
- Posts: 860
- Joined: 2010-08-26 14:23
Re: Project Reality: BF2 v0.96 Features List
If you look at the map overviews, the fallujah minimap has changed a lot.Jorgee! wrote: However, I can't believe (Hope you forgot to add) that Fallujah West minimap still outdated
Shovel009
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Iguanadjy
- Posts: 215
- Joined: 2008-04-12 23:31
Re: Project Reality: BF2 v0.96 Features List
Changelog allready posted! Ok guys Update incomming!!!
So much looking foward to it!
So much looking foward to it!
Supporting this game since 0.6 Never gonna give up!






