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Re: Ask the [Dev]s a (?)
Posted: 2013-01-10 20:46
by Conman51
In 1.0 If you have your sights up and while you have them up try switching to the BUIS hwat happens?
Does it switch the next time you bring them up?
Do you CTD?

Re: Ask the [Dev]s a (?)
Posted: 2013-01-10 20:49
by AfterDune
You can't.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-11 18:31
by Mikemonster
Out of interest, why is the aim on the HMG 'blocky' so to speak?
The barrel/weapon sort of 'jumps' in blocks if you're sighted in and slewing the gun (in PR).
Zooming makes it worse, as there is no reduction in mouse input per zoom, the 'blocks' it jumps are more apparent, and it's harder to aim smoothly as a result.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-11 18:38
by SShadowFox
Moszeusz6Pl wrote:Did you change Oficers GLTD to Binoculars like this in Normandy?
I'm pretty sure that they didn't have GLTDs back then.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-11 20:08
by Pvt.LHeureux
SShadowFox wrote:I'm pretty sure that they didn't have GLTDs back then.
What he meant is are the officers in modern PR going to have their GTLDs removed since there is now the snipers and spotters that can laze.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-11 21:32
by Mikemonster
[snipped by moi]
Edit: derp. Read that wrong, sorry.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-12 02:57
by brezmans
I know you guys don't like to be pushed for answers, but one big question is the one about 100+ player servers.
This has been tested on and off and usually with crashes (as far as I remember).
Is there actually a possibility of this happening? Or are the chances 50/50? Or will it not be in 1.0 at all?
Thanks!
Re: Ask the [Dev]s a (?)
Posted: 2013-01-12 03:16
by AncientMan
It should be in 1.0, unless it's not, in which case it won't be in 1.0.
How's that

Re: Ask the [Dev]s a (?)
Posted: 2013-01-12 03:43
by xambone
Speaking in an Italian/Mafia accient "Mr Brezman sends you his regards" *
Backhand Slaps Ancient"*
this might help
http://www.youtube.com/watch?v=cujjAaAcswE
Re: Ask the [Dev]s a (?)
Posted: 2013-01-12 03:45
by Arab
xambone wrote:Speaking in an Italian/Mafia accient "Mr Brezman sends you his regards" *
Backhand Slaps Ancient"*
Speaking in a Joey Diaz Accent "You mess with him, you mess with me"
Slaps xambone and brezmans
Will there be a suicide bomber kit hidden in each insurgent maps?
Re: Ask the [Dev]s a (?)
Posted: 2013-01-14 08:26
by AfterDune
Sangin is still in the making. The mapper just doesn't have hours and hours of free time like most of you

.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-14 09:28
by solosnake
Hey devs with PR at its best not only visually but gameplay wise, is there any chance 128 servers will come back or at least make an effort since it can really press gameplay on to its highest potential
Re: Ask the [Dev]s a (?)
Posted: 2013-01-14 18:16
by WeeD-KilleR
solosnake wrote:Hey devs with PR at its best not only visually but gameplay wise, is there any chance 128 servers will come back or at least make an effort since it can really press gameplay on to its highest potential
Don't worry. At least 100p support will be in PR1.0.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-14 18:19
by brezmans
WeeD-KilleR wrote:Don't worry. At least 100p support will be in PR1.0.
Well, then you know more than most of us
To quote Ancientman's response to my similar question:
[R-DEV]AncientMan wrote:It should be in 1.0, unless it's not, in which case it won't be in 1.0.
How's that
So, you know. I'll just focus on finding AM's home address and start sending anthrax letters. "How's that

", AM!
Re: Ask the [Dev]s a (?)
Posted: 2013-01-14 19:22
by ShockUnitBlack
128 players is the most important thing that can be in PR at this point, thing as it would do a lot to set it apart from the competition.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-14 20:11
by Spush
Don't know about you, but PR still has population, it may fluctuate often, but it does get around 500 player mark, and that's playing without 128 player servers. Don't think there really is competition besides FH2.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-14 20:14
by Adriaan
I think the 'competition' would rather be team-based FPS games in general.
Re: Ask the [Dev]s a (?)
Posted: 2013-01-14 20:29
by jozi02
Question to [R-DEV]Katarn:
What's up with Crysis?
Re: Ask the [Dev]s a (?)
Posted: 2013-01-14 21:36
by Nate.
jozi02 wrote:Question to [R-DEV]Katarn:
What's up with Crysis?
We're doomed.