Re: Show your models thread...(IMAGE HEAVY)
Posted: 2009-08-15 20:14
Tim270 wrote:YouTube - cresshead 3dsmax pro boolean
Surprised you never heard of it, can be useful, but as the poster said, its notorious for causing problems with the mesh.
never seen that, been looking for something like that for god knows how long in max since that is pretty much how most dimension driven CAD programs work which is what I use to use before I got into modelling. Cheers!
@tmnoobage, still dont understand how this has anything to do with zfighting tbh. What you need to do is get rid of the faces behind the object its sitting on, otherwise that face will zfight though and its also wasted texture space + extra area that needs to be rendered that can't be seen. Having a few extra polys is well worth not having these things since modern GFX cards are very, very good at rendering polys, but still not much improved in rendering textures etc so it evens itself out in terms of performance.











